From b95fb758b6b1a4d8e719f355bf6247bcd6ef6ddb Mon Sep 17 00:00:00 2001 From: no Date: Tue, 15 Jun 2021 22:30:35 +0200 Subject: [PATCH] Created class for Blue Normals. removed the static option in Entity.java, which should correct some bugs. --- src/gameplay/Characters/Blue/BlueNormals.java | 13 +++++++++++++ src/gameplay/entities/Entity.java | 6 +++--- 2 files changed, 16 insertions(+), 3 deletions(-) create mode 100644 src/gameplay/Characters/Blue/BlueNormals.java diff --git a/src/gameplay/Characters/Blue/BlueNormals.java b/src/gameplay/Characters/Blue/BlueNormals.java new file mode 100644 index 0000000..4311d4b --- /dev/null +++ b/src/gameplay/Characters/Blue/BlueNormals.java @@ -0,0 +1,13 @@ +package gameplay.Characters.Blue; + +import engine.Engine; +import engine.math.Vector3f; +import engine.object.Hitbox; +import engine.object.ObjectGl; +import gameplay.frames.Frame; +import gameplay.hitboxes.*; + + +public class BlueNormals { + +} diff --git a/src/gameplay/entities/Entity.java b/src/gameplay/entities/Entity.java index 59bf224..743e9b6 100644 --- a/src/gameplay/entities/Entity.java +++ b/src/gameplay/entities/Entity.java @@ -14,7 +14,7 @@ public class Entity { private int posx; private int posy; - private static nextFrameBuffer frames; + private nextFrameBuffer frames; /** * base constructor of the entity class @@ -53,8 +53,8 @@ public class Entity { public Frame getCurrentframe() {return this.frames.getCurrentFrame();} - public static nextFrameBuffer getFrames() { - return frames; + public nextFrameBuffer getFrames() { + return this.frames; } public void setFrames(nextFrameBuffer nextFrames) {