diff --git a/src/engine/input/gamepadInput.java b/src/engine/input/gamepadInput.java index 64d546b..b00e1a9 100644 --- a/src/engine/input/gamepadInput.java +++ b/src/engine/input/gamepadInput.java @@ -83,98 +83,50 @@ public class gamepadInput{ // A B X Y - if (gamepadButton.get(ButtonA)==1 ) { - buttonA_pressed = true; - }else buttonA_pressed = false; - if (gamepadButton.get(ButtonB)==1 ) { - buttonB_pressed = true; - }else buttonB_pressed = false; - if (gamepadButton.get(ButtonY)==1 ) { - buttonY_pressed = true; - }else buttonY_pressed = false; - if (gamepadButton.get(ButtonX)==1 ) { - buttonX_pressed = true; - }else buttonX_pressed = false; + buttonA_pressed = gamepadButton.get(ButtonA) == 1; + buttonB_pressed = gamepadButton.get(ButtonB) == 1; + buttonY_pressed = gamepadButton.get(ButtonY) == 1; + buttonX_pressed = gamepadButton.get(ButtonX) == 1; // LB RB - if (gamepadButton.get(LB)==1 ) { - LB_pressed = true; - }else LB_pressed = false; - if (gamepadButton.get(RB)==1 ) { - RB_pressed = true; - }else RB_pressed = false; + LB_pressed = gamepadButton.get(LB) == 1; + RB_pressed = gamepadButton.get(RB) == 1; //start select - if (gamepadButton.get(start)==1 ) { - start_pressed = true; - }else start_pressed = false; - if (gamepadButton.get(select)==1 ) { - select_pressed = true; - }else select_pressed = false; + start_pressed = gamepadButton.get(start) == 1; + select_pressed = gamepadButton.get(select) == 1; //R & L JoystickClick - if (gamepadButton.get(R_JoyClick)==1 ) { - R_JoyClick_pressed = true; - }else R_JoyClick_pressed = false; - if (gamepadButton.get(L_JoyClick)==1 ) { - L_JoyClick_pressed = true; - }else L_JoyClick_pressed = false; + R_JoyClick_pressed = gamepadButton.get(R_JoyClick) == 1; + L_JoyClick_pressed = gamepadButton.get(L_JoyClick) == 1; //up, down, left, right - if (gamepadButton.get(up)==1 ) { - up_pressed = true; - }else up_pressed = false; - if (gamepadButton.get(down)==1 ) { - down_pressed = true; - }else down_pressed = false; - if (gamepadButton.get( left)==1 ) { - left_pressed = true; - }else left_pressed = false; - if (gamepadButton.get(right)==1 ) { - right_pressed = true; - }else right_pressed = false; + up_pressed = gamepadButton.get(up) == 1; + down_pressed = gamepadButton.get(down) == 1; + left_pressed = gamepadButton.get(left) == 1; + right_pressed = gamepadButton.get(right) == 1; //Left Joystick - if (gamepadAxes.get(leftJoyX_Axe)> 0.1 ) { - leftJoyRight = true; - }else leftJoyRight = false; - if (gamepadAxes.get(leftJoyX_Axe)<-0.1 ) { - leftJoyLeft = true; - }else leftJoyLeft = false; - if (gamepadAxes.get(leftJoyY_Axe)> 0.1 ) { - leftJoyDown = true; - }else leftJoyDown = false; - if (gamepadAxes.get(leftJoyY_Axe)<-0.1 ) { - leftJoyUp = true; - }else leftJoyUp = false; + leftJoyRight = gamepadAxes.get(leftJoyX_Axe) > 0.1; + leftJoyLeft = gamepadAxes.get(leftJoyX_Axe) < -0.1; + leftJoyDown = gamepadAxes.get(leftJoyY_Axe) > 0.1; + leftJoyUp = gamepadAxes.get(leftJoyY_Axe) < -0.1; //Right Joystick - if (gamepadAxes.get(rightJoyX_Axe)> 0.1 ) { - rightJoyRight = true; - }else rightJoyRight = false; - if (gamepadAxes.get(rightJoyX_Axe)<-0.1 ) { - rightJoyLeft = true; - }else rightJoyLeft = false; - if (gamepadAxes.get(rightJoyY_Axe)> 0.1 ) { - rightJoyDown = true; - }else rightJoyDown = false; - if (gamepadAxes.get(rightJoyY_Axe)<-0.1 ) { - rightJoyUp = true; - }else rightJoyUp = false; + rightJoyRight = gamepadAxes.get(rightJoyX_Axe) > 0.1; + rightJoyLeft = gamepadAxes.get(rightJoyX_Axe) < -0.1; + rightJoyDown = gamepadAxes.get(rightJoyY_Axe) > 0.1; + rightJoyUp = gamepadAxes.get(rightJoyY_Axe) < -0.1; //LT RT - if (gamepadButton.get(LT)==1 ) { - LT_pressed = true; - }else LT_pressed = false; - if (gamepadButton.get(RT)==1 ) { - RT_pressed = true; - }else RT_pressed = false; + LT_pressed = gamepadButton.get(LT) == 1; + RT_pressed = gamepadButton.get(RT) == 1;