Built a basic movement test, can't test because it doesn't recognize my gamepads.
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@ -17,7 +17,7 @@ public class Throw implements Action {
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* For example, a Moonsault Press would be something like
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* {{LEFT},{DOWN,LEFT},{DOWN},{DOWN,RIGHT},{RIGHT},{RIGHT,UP},{UP},{A}}
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*/
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private static ButtonIG[][] command;
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private ButtonIG[][] command;
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/**
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* The different sections of the throw
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@ -62,4 +62,10 @@ public class Throw implements Action {
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public Throw() {
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}
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public Throw(boolean isSpecial, ButtonIG[][] command, ThrowPart[] parts) {
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this.isSpecial = isSpecial;
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this.command = command;
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this.parts = parts;
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}
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}
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