diff --git a/src/engine/Engine.java b/src/engine/Engine.java index 26a719d..4a4957a 100644 --- a/src/engine/Engine.java +++ b/src/engine/Engine.java @@ -41,6 +41,7 @@ public class Engine { /** * Start the engine * Create the window + * Set the color of the background */ public void init() { glfwInit(); @@ -112,6 +113,10 @@ public class Engine { glfwSwapBuffers(getWindow()); //Envoie le buffer vers le moniteur } + /** + * Add obj to the render queue + * @param obj + */ public void add_objectGl(ObjectGl obj){ objectsGl.add(obj); } @@ -164,7 +169,7 @@ public class Engine { ObjectGl zangief = new ObjectGl(0f,60f,80f,10f, path, null); zangief.setTextureWrap(58,0,62,84, ObjectGl.STICK_TOP); engine.add_objectGl(zangief); - zangief.translate(new Vector3f(-5000.0f,0.0f,10.0f)); + zangief.translate(new Vector3f(-5000.0f,500.0f,10.0f)); ObjectGl smiley2 = new ObjectGl(0.0f,500.0f,500.0f, 1f, path2, null); engine.add_objectGl(smiley2); @@ -219,7 +224,7 @@ public class Engine { assert gamepadButton != null; String name = GLFW.glfwGetJoystickName(GLFW_JOYSTICK_1); - //System.out.println("GamePad Name :" + name); + System.out.println("GamePad Name :" + name); // for (int i =0 ; i < gamepadAxes.capacity(); i++) { // System.out.println(i + " :" + gamepadAxes.get(i)); // }