Added blue light rising punch special.

This commit is contained in:
Azra Victor 2021-06-16 11:04:20 +02:00 committed by no
parent d0a842c481
commit 6863b399da
2 changed files with 258 additions and 1 deletions

View File

@ -0,0 +1,256 @@
package gameplay.Characters.Blue;
import engine.Engine;
import engine.math.Vector3f;
import engine.object.Hitbox;
import engine.object.ObjectGl;
import gameplay.actions.Attack;
import gameplay.actions.attackPart;
import gameplay.entities.Status;
import gameplay.frames.Frame;
import gameplay.hitboxes.*;
import gameplay.input.ButtonIG;
import java.util.ArrayList;
import static gameplay.input.ButtonIG.*;
public class BlueSpecials {
private static Frame lDPFrame1(){
/*
Hitboxes lists creation
*/
ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
/*
Individual hitboxes creation
*/
Passive_HitBox phb1 = new Passive_HitBox(70,70,150,500);
Passive_throw_HitBox pthb1 = new Passive_throw_HitBox(70,400,150,100);
Push_HitBox pushB = new Push_HitBox(70,70,150,500);
/*
adding hitboxes to lists
*/
phb.add(phb1);
pthb.add(pthb1);
/*
frame creation
*/
Frame f = new Frame(0.0,0.0,phb,ahb,pthb,athb,pushB,
//cancels (in order : normal, special, jump, move, dash)
false,false,false,false,false);
f.setSpriteWrap(102,0,102,120);
return f;
}
private static Frame lDPFrame2(){
/*
Hitboxes lists creation
*/
ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
/*
Individual hitboxes creation
*/
Passive_HitBox phb1 = new Passive_HitBox(70,70,150,500);
Passive_throw_HitBox pthb1 = new Passive_throw_HitBox(70,400,150,100);
Push_HitBox pushB = new Push_HitBox(70,70,150,500);
/*
adding hitboxes to lists
*/
phb.add(phb1);
pthb.add(pthb1);
/*
frame creation
*/
Frame f = new Frame(0.0,0.0,phb,ahb,pthb,athb,pushB,
//cancels (in order : normal, special, jump, move, dash)
false,false,false,false,false);
f.setSpriteWrap(306,0,102,120);
return f;
}
private static Frame lDPFrame3(){
/*
Hitboxes lists creation
*/
ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
/*
Individual hitboxes creation
*/
Passive_HitBox phb1 = new Passive_HitBox(70,70,150,500);
Passive_throw_HitBox pthb1 = new Passive_throw_HitBox(70,400,150,100);
Push_HitBox pushB = new Push_HitBox(70,70,150,500);
/*
adding hitboxes to lists
*/
phb.add(phb1);
pthb.add(pthb1);
/*
frame creation
*/
Frame f = new Frame(3.0,3.0,phb,ahb,pthb,athb,pushB,
//cancels (in order : normal, special, jump, move, dash)
false,false,false,false,false);
f.setSpriteWrap(714,0,102,120);
return f;
}
private static Frame lDPFrame4(){
/*
Hitboxes lists creation
*/
ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
/*
Individual hitboxes creation
*/
Passive_HitBox phb1 = new Passive_HitBox(70,70,150,500);
Passive_throw_HitBox pthb1 = new Passive_throw_HitBox(70,400,150,100);
Push_HitBox pushB = new Push_HitBox(70,70,150,500);
/*
adding hitboxes to lists
*/
phb.add(phb1);
pthb.add(pthb1);
/*
frame creation
*/
Frame f = new Frame(3.0,0.0,phb,ahb,pthb,athb,pushB,
//cancels (in order : normal, special, jump, move, dash)
false,false,false,false,false);
f.setSpriteWrap(714,0,102,120);
return f;
}
private static Frame lDPFrame5(){
/*
Hitboxes lists creation
*/
ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
/*
Individual hitboxes creation
*/
Passive_HitBox phb1 = new Passive_HitBox(70,70,150,500);
Passive_throw_HitBox pthb1 = new Passive_throw_HitBox(70,400,150,100);
Push_HitBox pushB = new Push_HitBox(70,70,150,500);
/*
adding hitboxes to lists
*/
phb.add(phb1);
pthb.add(pthb1);
/*
frame creation
*/
Frame f = new Frame(-3.0,0.0,phb,ahb,pthb,athb,pushB,
//cancels (in order : normal, special, jump, move, dash)
false,false,false,false,false);
f.setSpriteWrap(714,0,102,120);
return f;
}
private static Frame lDPFrame6(){
/*
Hitboxes lists creation
*/
ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
/*
Individual hitboxes creation
*/
Passive_HitBox phb1 = new Passive_HitBox(70,70,150,500);
Passive_throw_HitBox pthb1 = new Passive_throw_HitBox(70,400,150,100);
Push_HitBox pushB = new Push_HitBox(70,70,150,500);
/*
adding hitboxes to lists
*/
phb.add(phb1);
pthb.add(pthb1);
/*
frame creation
*/
Frame f = new Frame(0.0,0.0,phb,ahb,pthb,athb,pushB,
//cancels (in order : normal, special, jump, move, dash)
false,false,false,false,false);
f.setSpriteWrap(112,0,102,120);
return f;
}
private static attackPart lDPStartup() {
Frame[] f = new Frame[3];
f[0] = lDPFrame1();
f[1] = lDPFrame2();
f[2] = lDPFrame3();
return(new attackPart(f));
}
private static attackPart lDPRecovery() {
Frame[] f = new Frame[29];
for(int i = 0; i < 11; i++) {
f[i] = lDPFrame5();
}
for(int i = 11; i < f.length; i++) {
f[i] = lDPFrame6();
}
return(new attackPart(f));
}
private static attackPart lDPActive() {
Frame[] f = new Frame[11];
for(int i = 0; i < 5; i++) {
f[i] = lDPFrame3();
}
for(int i = 5; i < f.length; i++) {
f[i] = lDPFrame4();
}
return(new attackPart(100,4,20,18,16,14,f,false,false,true));
}
protected static Attack blueLDP() {
ButtonIG[][] cmd = {{FORWARD},{DOWN},{DOWN,FORWARD},{A}};
boolean isSpecial = true;
Status rS = Status.NORMAL;
attackPart[] parts = {lDPStartup(),lDPActive(),lDPRecovery()};
return new Attack(isSpecial,rS,cmd,parts);
}
}

View File

@ -9,6 +9,7 @@ import gameplay.input.ButtonIG;
import java.util.ArrayList;
import static gameplay.Characters.Blue.BlueNormals.*;
import static gameplay.Characters.Blue.BlueSpecials.blueLDP;
import static gameplay.input.ButtonIG.*;
public class CharacterBlue {
@ -30,7 +31,7 @@ public class CharacterBlue {
Jump nJ = new Jump(njcmd,nJumpF);
Jump bJ = new Jump(bjcmd,bJumpF);
Attack[] atks = {blueCrouchJab(),blueStandJab(),blueStandHeavyKick()};
Attack[] atks = {blueLDP(),blueCrouchJab(),blueStandHeavyKick(),blueStandJab()};
/*
* Temporary values to change later