Added lots of parameters to Entity and Character so it woul be easier to handle actions during gameplay.
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@ -2,7 +2,7 @@ package engine.input;
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public class InputConst {
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/*
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Button ID
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ButtonIG ID
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*/
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public final static int buttonA=0, buttonB=1, buttonX=2, buttonY=3, LB = 4, RB = 5, select = 6, start = 7,
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L_JoystickClick = 8, R_JoystickClick =9, up = 10, right = 11, down = 12, left = 13;
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