diff --git a/src/gameplay/Characters/Blue/BlueBaseFrames.java b/src/gameplay/Characters/Blue/BlueBaseFrames.java index 653e7b1..b6d93cd 100644 --- a/src/gameplay/Characters/Blue/BlueBaseFrames.java +++ b/src/gameplay/Characters/Blue/BlueBaseFrames.java @@ -84,13 +84,19 @@ public class BlueBaseFrames { } protected static Frame[] blueStandFrames() { - Frame[] sf = new Frame[6]; + Frame[] sf = new Frame[12]; sf[0] = generateStandFrame1(); sf[1] = generateStandFrame1(); sf[2] = generateStandFrame1(); - sf[3] = generateStandFrame2(); - sf[4] = generateStandFrame2(); - sf[5] = generateStandFrame2(); + sf[3] = generateStandFrame1(); + sf[4] = generateStandFrame1(); + sf[5] = generateStandFrame1(); + sf[6] = generateStandFrame2(); + sf[7] = generateStandFrame2(); + sf[8] = generateStandFrame2(); + sf[9] = generateStandFrame2(); + sf[10] = generateStandFrame2(); + sf[11] = generateStandFrame2(); return sf; } @@ -209,11 +215,11 @@ public class BlueBaseFrames { } protected static Frame[] blueNeutralJump() { - Frame[] jF = new Frame[40]; - for(int i = 0; i < jF.length/2; i++) { + Frame[] jF = new Frame[39]; + for(int i = 0; i < 20; i++) { jF[i] = generateNeutralJumpFrame1(); } - for(int i = jF.length/2; i < jF.length; i++) { + for(int i = 20; i < jF.length; i++) { jF[i] = generateNeutralJumpFrame2(); } return jF; @@ -372,17 +378,17 @@ public class BlueBaseFrames { } protected static Frame[] blueForwardJump() { - Frame[] jF = new Frame[40]; - for(int i = 0; i < jF.length/4; i++) { + Frame[] jF = new Frame[39]; + for(int i = 0; i < 10; i++) { jF[i] = GenerateForwardJumpFrame1(); } - for(int i = jF.length/4; i < jF.length/2; i++) { + for(int i = 10; i < 20; i++) { jF[i] = GenerateForwardJumpFrame2(); } - for(int i = jF.length/2; i < jF.length * 0.75; i++) { + for(int i = 20; i < 30; i++) { jF[i] = GenerateForwardJumpFrame3(); } - for(int i = (int) (jF.length * 0.75); i < jF.length; i++) { + for(int i = 30; i < jF.length; i++) { jF[i] = GenerateForwardJumpFrame4(); } return jF; @@ -541,17 +547,17 @@ public class BlueBaseFrames { } protected static Frame[] blueBackJump() { - Frame[] jF = new Frame[40]; - for(int i = 0; i < jF.length/4; i++) { + Frame[] jF = new Frame[39]; + for(int i = 0; i < 10; i++) { jF[i] = BackJumpFrame1(); } - for(int i = jF.length/4; i < jF.length/2; i++) { + for(int i = 10; i < 20; i++) { jF[i] = BackJumpFrame2(); } - for(int i = jF.length/2; i < jF.length * 0.75; i++) { + for(int i = 20; i < 30; i++) { jF[i] = BackJumpFrame3(); } - for(int i = (int) (jF.length * 0.75); i < jF.length; i++) { + for(int i = 30; i < jF.length; i++) { jF[i] = BackJumpFrame4(); } return jF;