Made input recognition more accurate.

Adjusted light rising punch movement.
This commit is contained in:
Azra Victor
2021-06-16 11:34:35 +02:00
committed by no
parent 6863b399da
commit 5a32d5d1fb
3 changed files with 34 additions and 6 deletions

View File

@ -106,7 +106,7 @@ public class BlueSpecials {
/*
frame creation
*/
Frame f = new Frame(3.0,3.0,phb,ahb,pthb,athb,pushB,
Frame f = new Frame(8.0,5.0,phb,ahb,pthb,athb,pushB,
//cancels (in order : normal, special, jump, move, dash)
false,false,false,false,false);
f.setSpriteWrap(714,0,102,120);
@ -139,7 +139,7 @@ public class BlueSpecials {
/*
frame creation
*/
Frame f = new Frame(3.0,0.0,phb,ahb,pthb,athb,pushB,
Frame f = new Frame(8.0,0.0,phb,ahb,pthb,athb,pushB,
//cancels (in order : normal, special, jump, move, dash)
false,false,false,false,false);
f.setSpriteWrap(714,0,102,120);
@ -172,7 +172,7 @@ public class BlueSpecials {
/*
frame creation
*/
Frame f = new Frame(-3.0,0.0,phb,ahb,pthb,athb,pushB,
Frame f = new Frame(-8.0,0.0,phb,ahb,pthb,athb,pushB,
//cancels (in order : normal, special, jump, move, dash)
false,false,false,false,false);
f.setSpriteWrap(714,0,102,120);