diff --git a/src/engine/input/KeyboardInput.java b/src/engine/input/KeyboardInput.java index 5356a5d..4ea08c9 100644 --- a/src/engine/input/KeyboardInput.java +++ b/src/engine/input/KeyboardInput.java @@ -3,6 +3,7 @@ package engine.input; import engine.Engine; import engine.math.Vector3f; import engine.object.ObjectGl; +import gameplay.match.match; import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFWKeyCallback; @@ -24,6 +25,10 @@ public class KeyboardInput extends GLFWKeyCallback { else if(key == GLFW_KEY_SPACE && action == GLFW_PRESS) //Switch to wireframe if (glGetInteger(GL_POLYGON_MODE) == GL_FILL) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); else glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + else if(key == GLFW_KEY_K && action == GLFW_PRESS){ + match.showP1Hitbox = !match.showP1Hitbox; + match.showP2Hitbox = !match.showP2Hitbox; + } } public static boolean isKeyDown(int keyCode) { diff --git a/src/engine/utils/BufferUtilsEngine.java b/src/engine/utils/BufferUtilsEngine.java index 14ccc53..5adf701 100644 --- a/src/engine/utils/BufferUtilsEngine.java +++ b/src/engine/utils/BufferUtilsEngine.java @@ -1,12 +1,9 @@ package engine.utils; -import java.io.IOException; -import java.io.RandomAccessFile; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.IntBuffer; -import java.nio.channels.FileChannel; public class BufferUtilsEngine { diff --git a/src/gameplay/match/match.java b/src/gameplay/match/match.java index 037f5f4..e4b1a7c 100644 --- a/src/gameplay/match/match.java +++ b/src/gameplay/match/match.java @@ -82,8 +82,8 @@ public class match { private static UIInputList inputListP1; // Debug - private static boolean showP1Hitbox = true; // TODO modifier pour le rendre activable - private static boolean showP2Hitbox = true; + public static boolean showP1Hitbox = false; // TODO modifier pour le rendre activable + public static boolean showP2Hitbox = false; private static List listHitboxObj = new ArrayList<>(); private static float slowFactor = 1f; private static long timeStampFpsCounter;