removed a try catch in nextFramesBuffer.goToNext() that should resolve some issues.

This commit is contained in:
no 2021-06-15 23:54:12 +02:00
parent 2f9b1c8af3
commit 2327859b21
2 changed files with 4 additions and 3 deletions

View File

@ -40,15 +40,15 @@ public class nextFrameBuffer {
} }
public void goToNext() { public void goToNext() {
try { //try {
nextFrameBuffer nfb = new nextFrameBuffer(); nextFrameBuffer nfb = new nextFrameBuffer();
nfb.clone(this.next); nfb.clone(this.next);
this.current = this.next.current; this.current = this.next.current;
this.next.clone(nfb); this.next.clone(nfb);
} catch (NullPointerException n) { /*} catch (NullPointerException n) {
this.setCurrentFrame(null); this.setCurrentFrame(null);
this.setNext(new nextFrameBuffer()); this.setNext(new nextFrameBuffer());
} }*/
} }
public Frame getCurrentFrame() { public Frame getCurrentFrame() {

View File

@ -486,6 +486,7 @@ public class match {
c.setStatus(Status.KNOCKEDDOWN); c.setStatus(Status.KNOCKEDDOWN);
c.addNextFrames(c.getKnockedDownFrames()); c.addNextFrames(c.getKnockedDownFrames());
} }
break;
default: default:
c.setStatus(Status.NORMAL); c.setStatus(Status.NORMAL);
if(in.getLatestInputs().containsInput(ButtonIG.DOWN)) { if(in.getLatestInputs().containsInput(ButtonIG.DOWN)) {