From 1bf72182576a6fa811047422b01d0f35c5af341f Mon Sep 17 00:00:00 2001 From: Antoine Date: Sun, 20 Jun 2021 01:06:19 +0200 Subject: [PATCH] Slowed standFrame --- .../Characters/Blue/BlueBaseFrames.java | 20 +++++++------------ 1 file changed, 7 insertions(+), 13 deletions(-) diff --git a/src/gameplay/Characters/Blue/BlueBaseFrames.java b/src/gameplay/Characters/Blue/BlueBaseFrames.java index b6d93cd..a2a3350 100644 --- a/src/gameplay/Characters/Blue/BlueBaseFrames.java +++ b/src/gameplay/Characters/Blue/BlueBaseFrames.java @@ -84,19 +84,13 @@ public class BlueBaseFrames { } protected static Frame[] blueStandFrames() { - Frame[] sf = new Frame[12]; - sf[0] = generateStandFrame1(); - sf[1] = generateStandFrame1(); - sf[2] = generateStandFrame1(); - sf[3] = generateStandFrame1(); - sf[4] = generateStandFrame1(); - sf[5] = generateStandFrame1(); - sf[6] = generateStandFrame2(); - sf[7] = generateStandFrame2(); - sf[8] = generateStandFrame2(); - sf[9] = generateStandFrame2(); - sf[10] = generateStandFrame2(); - sf[11] = generateStandFrame2(); + Frame[] sf = new Frame[24]; + for (int i = 0; i < 12; i++){ + sf[i] = generateStandFrame1(); + } + for (int i = 12; i < sf.length; i++){ + sf[i] = generateStandFrame2(); + } return sf; }