changed dash input to prevent characters constantly dashing instead of walking.
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@ -42,8 +42,8 @@ public class CharacterBlue {
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ThrowPart[] tp = new ThrowPart[0];
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ThrowPart[] tp = new ThrowPart[0];
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ButtonIG[][] throwCMD = {{BACK,FORWARD,UP,DOWN},{BACK,FORWARD,UP,DOWN},{BACK,FORWARD,UP,DOWN}};
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ButtonIG[][] throwCMD = {{BACK,FORWARD,UP,DOWN},{BACK,FORWARD,UP,DOWN},{BACK,FORWARD,UP,DOWN}};
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ButtonIG[][] fdashCMD = {{FORWARD},{FORWARD}};
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ButtonIG[][] fdashCMD = {{FORWARD},{},{FORWARD}};
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ButtonIG[][] bdashCMD = {{BACK},{BACK}};
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ButtonIG[][] bdashCMD = {{BACK},{},{BACK}};
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Throw th = new Throw(false,throwCMD,tp);
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Throw th = new Throw(false,throwCMD,tp);
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Dash fDash = new Dash(fdashCMD,fDashF);
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Dash fDash = new Dash(fdashCMD,fDashF);
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