- added some of the first frames (though still incomplete themselves) for the first character.
- changed pos and size data for hitboxes from double to float
This commit is contained in:
parent
1f0a14bb23
commit
10b3b60598
@ -19,7 +19,7 @@ public class TestEngine {
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/*
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OpenAl TEST
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*/
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SoundManager soundManager = new SoundManager();
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/*SoundManager soundManager = new SoundManager();
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soundManager.init();
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SoundListener soundListener = new SoundListener();
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@ -31,7 +31,7 @@ public class TestEngine {
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soundSource.setBuffer(jumpSoundBuffer.getBufferId());
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soundManager.addSoundSource("jump", soundSource);
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// soundManager.playSoundSource("jump");
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// soundManager.playSoundSource("jump");*/
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/*
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Engine Init
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@ -163,7 +163,7 @@ public class TestEngine {
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if (engine.shouldClose()) engine.setRunning(false);
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}
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soundManager.cleanup();
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//soundManager.cleanup();
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}
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176
src/gameplay/Characters/Blue/BlueBaseFrames.java
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176
src/gameplay/Characters/Blue/BlueBaseFrames.java
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@ -0,0 +1,176 @@
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package gameplay.Characters.Blue;
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import engine.Engine;
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import engine.math.Vector3f;
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import engine.object.Hitbox;
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import engine.object.ObjectGl;
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import gameplay.frames.Frame;
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import gameplay.hitboxes.*;
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import java.util.ArrayList;
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public class BlueBaseFrames {
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private static Frame generateStandFrame1(){
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Passive_HitBox bStandPHB1 = new Passive_HitBox(70,70,150,500);
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Passive_throw_HitBox bStandPTHB1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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phb.add(bStandPHB1);
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pthb.add(bStandPTHB1);
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Frame blueStandframe1 = new Frame(0.0,0.0,phb,new ArrayList<Active_HitBox>(),pthb,new ArrayList<Active_throw_Hitbox>(),
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bStandPB1,true,true,true,true,true);
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blueStandframe1.setSpriteWrap(0,0,112,120);
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return blueStandframe1;
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}
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private static Frame generateStandFrame2(){
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Passive_HitBox bStandPHB1 = new Passive_HitBox(70,70,75,300);
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Passive_throw_HitBox bStandPTHB1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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phb.add(bStandPHB1);
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pthb.add(bStandPTHB1);
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Frame blueStandframe1 = new Frame(0.0,0.0,phb,new ArrayList<Active_HitBox>(),pthb,new ArrayList<Active_throw_Hitbox>(),
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bStandPB1,true,true,true,true,true);
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blueStandframe1.setSpriteWrap(112,0,112,120);
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return blueStandframe1;
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}
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private static Frame generateCrouchFrame1(){
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Passive_HitBox bStandPHB1 = new Passive_HitBox(70,70,150,500);
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Passive_throw_HitBox bStandPTHB1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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phb.add(bStandPHB1);
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pthb.add(bStandPTHB1);
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Frame blueStandframe1 = new Frame(0.0,0.0,phb,new ArrayList<Active_HitBox>(),pthb,new ArrayList<Active_throw_Hitbox>(),
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bStandPB1,true,true,true,true,true);
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blueStandframe1.setSpriteWrap(112,0,112,120);
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return blueStandframe1;
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}
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private static Frame generateNeutralJumpFrame1(){
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Passive_HitBox bStandPHB1 = new Passive_HitBox(70,70,150,500);
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Passive_throw_HitBox bStandPTHB1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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phb.add(bStandPHB1);
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pthb.add(bStandPTHB1);
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Frame blueStandframe1 = new Frame(-10.0,0.0,phb,new ArrayList<Active_HitBox>(),pthb,new ArrayList<Active_throw_Hitbox>(),
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bStandPB1,false,false,false,false,false);
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blueStandframe1.setSpriteWrap(830,0,112,120);
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return blueStandframe1;
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}
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private static Frame generateNeutralJumpFrame2(){
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Passive_HitBox bStandPHB1 = new Passive_HitBox(70,70,150,500);
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Passive_throw_HitBox bStandPTHB1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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phb.add(bStandPHB1);
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pthb.add(bStandPTHB1);
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Frame blueStandframe1 = new Frame(10.0,0.0,phb,new ArrayList<Active_HitBox>(),pthb,new ArrayList<Active_throw_Hitbox>(),
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bStandPB1,false,false,false,false,false);
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blueStandframe1.setSpriteWrap(830,0,112,120);
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return blueStandframe1;
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}
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private static Frame GenerateForwardJumpFrame1(){
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Passive_HitBox bStandPHB1 = new Passive_HitBox(70,70,150,500);
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Passive_throw_HitBox bStandPTHB1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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phb.add(bStandPHB1);
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pthb.add(bStandPTHB1);
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Frame blueStandframe1 = new Frame(-10.0,10.0,phb,new ArrayList<Active_HitBox>(),pthb,new ArrayList<Active_throw_Hitbox>(),
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bStandPB1,false,false,false,false,false);
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blueStandframe1.setSpriteWrap(750,0,112,120);
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return blueStandframe1;
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}
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private static Frame GenerateForwardJumpFrame2(){
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Passive_HitBox bStandPHB1 = new Passive_HitBox(70,70,150,500);
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Passive_throw_HitBox bStandPTHB1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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phb.add(bStandPHB1);
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pthb.add(bStandPTHB1);
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Frame blueStandframe1 = new Frame(10.0,10.0,phb,new ArrayList<Active_HitBox>(),pthb,new ArrayList<Active_throw_Hitbox>(),
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bStandPB1,false,false,false,false,false);
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blueStandframe1.setSpriteWrap(750,0,112,120);
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return blueStandframe1;
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}
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private static Frame BackJumpFrame1(){
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Passive_HitBox bStandPHB1 = new Passive_HitBox(70,70,150,500);
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Passive_throw_HitBox bStandPTHB1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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phb.add(bStandPHB1);
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pthb.add(bStandPTHB1);
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Frame blueStandframe1 = new Frame(-10.0,-10.0,phb,new ArrayList<Active_HitBox>(),pthb,new ArrayList<Active_throw_Hitbox>(),
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bStandPB1,false,false,false,false,false);
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blueStandframe1.setSpriteWrap(750,0,112,120);
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return blueStandframe1;
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}
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private static Frame BackJumpFrame2(){
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Passive_HitBox bStandPHB1 = new Passive_HitBox(70,70,150,500);
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Passive_throw_HitBox bStandPTHB1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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phb.add(bStandPHB1);
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pthb.add(bStandPTHB1);
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Frame blueStandframe1 = new Frame(10.0,-10.0,phb,new ArrayList<Active_HitBox>(),pthb,new ArrayList<Active_throw_Hitbox>(),
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bStandPB1,false,false,false,false,false);
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blueStandframe1.setSpriteWrap(750,0,112,120);
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return blueStandframe1;
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}
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public static void main(String[] args) {
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Engine engine = new Engine(640, 480, new Vector3f(4.0f, 3.0f));
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engine.init();
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String path = "textures/Sprite.png";
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Frame f = generateStandFrame1();
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ObjectGl blue = new ObjectGl(0f, 60f, 80f, 5f, path, null);
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blue.setTextureWrap(f.getSprite()[0], f.getSprite()[1], f.getSprite()[2], f.getSprite()[3], ObjectGl.STICK_TOP);
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blue.translate(new Vector3f(-750,200,0));
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int posX = -750;
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int posY = 200;
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engine.add_objectGl(blue);
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int counter = 0;
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long ts1, ts2;
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float posZ = 11;
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while(counter < 1000) {
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ts1 = System.currentTimeMillis();
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posZ = 11;
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engine.update();
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engine.render();
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counter++;
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for(Passive_HitBox h: f.getPassHitBox()){
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Hitbox hh = new Hitbox(posZ,h.getSize_x(),h.getSize_y(),5f,new Vector3f(1,0,0));
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engine.add_objectGl(hh);
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hh.translate(new Vector3f(-750+h.getPosY(),200+h.getPosY()));
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}
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blue.translate(new Vector3f(0,0,0));
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ts2 = System.currentTimeMillis();
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while(ts2-ts1 < 1000/20) {
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ts2 = System.currentTimeMillis();
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}
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}
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}
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}
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9
src/gameplay/Characters/Blue/CharacterBlue.java
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9
src/gameplay/Characters/Blue/CharacterBlue.java
Normal file
@ -0,0 +1,9 @@
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package gameplay.Characters.Blue;
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import gameplay.entities.Character;
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public class CharacterBlue {
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public Character generateCharBlue(){
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return new Character();
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}
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}
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@ -2,6 +2,7 @@ package gameplay.frames;
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import java.util.ArrayList;
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import engine.graphics.Texture;
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import gameplay.hitboxes.*;
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/**
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@ -24,6 +25,10 @@ public class Frame {
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private boolean moveCancellable;
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private boolean isDashCancellable;
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private boolean lastFrameOfHit;
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/**
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* an int of 4 that determines the texture wrap for the frame
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*/
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private int[] sprite;
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public Frame() {
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this.setMove_y(0.0);
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@ -39,6 +44,7 @@ public class Frame {
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this.moveCancellable = true;
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this.isDashCancellable = true;
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this.lastFrameOfHit = false;
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this.sprite = new int[0];
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}
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public Frame(Double move_y, Double move_x, ArrayList<Passive_HitBox> passHitBox, ArrayList<Active_HitBox> actHitBox,
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@ -58,6 +64,7 @@ public class Frame {
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this.moveCancellable = moveCancellable;
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this.isDashCancellable = isDashCancellable;
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this.lastFrameOfHit = false;
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this.sprite = new int[4];
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}
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/*
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@ -179,6 +186,25 @@ public class Frame {
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this.jumpCancellable = f.jumpCancellable;
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this.moveCancellable = f.isMoveCancellable();
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this.isDashCancellable = f.isDashCancellable;
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this.lastFrameOfHit = islastFrameOfHit();
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this.lastFrameOfHit = f.islastFrameOfHit();
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this.setSpriteWrap(f.sprite[0], f.sprite[1], f.sprite[2], f.sprite[3]);
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}
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/**
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* sets the coordinates on the spritesheet for the texture for that frame
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* @param x coordinate of the lef tside
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* @param y coordonate of the top
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* @param sizeH horizontal size of the sprite
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* @param sizeV horizontal size of the sprite
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*/
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public void setSpriteWrap(int x, int y, int sizeH, int sizeV) {
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this.sprite[0] = x;
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this.sprite[1] = y;
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this.sprite[2] = sizeH;
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this.sprite[3] = sizeV;
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}
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public int[] getSprite() {
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return sprite;
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}
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}
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@ -1,5 +1,10 @@
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package gameplay.hitboxes;
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public class Active_HitBox extends HitBox {
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public Active_HitBox() {
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super();
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}
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public Active_HitBox(float posX, float posY, float sizeX, float sizeY) {
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super(posX, posY, sizeX, sizeY);
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}
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}
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@ -1,5 +1,10 @@
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package gameplay.hitboxes;
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public class Active_throw_Hitbox extends HitBox {
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public Active_throw_Hitbox() {
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super();
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}
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public Active_throw_Hitbox(float posX, float posY, float sizeX, float sizeY) {
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super(posX, posY, sizeX, sizeY);
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}
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}
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public class HitBox {
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private double position_x;
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private double position_y;
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private double size_x;
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private double size_y;
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private float position_x;
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private float position_y;
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private float size_x;
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private float size_y;
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public HitBox() {
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this.position_x = 0.0;
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this.position_y = 0.0;
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this.size_x = 0.0;
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this.size_y = 0.0;
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this.position_x = 0.0f;
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this.position_y = 0.0f;
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this.size_x = 0.0f;
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this.size_y = 0.0f;
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}
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public HitBox(float posX, float posY, float sizeX, float sizeY) {
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this.position_x = posX;
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this.position_y = posY;
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this.size_x = sizeX;
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this.size_y = sizeY;
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}
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public void setPosition_x(Double position_x){
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public void setPosition_x(float position_x){
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this.position_x = position_x;
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}
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public void setPosition_y(Double position_y){
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public void setPosition_y(float position_y){
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this.position_y = position_y;
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}
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@ -30,10 +38,10 @@ public class HitBox {
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public Boolean hit(HitBox hb) {
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Boolean horiz = false;
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Boolean ver = false;
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Double horizontal1 = this.position_x + this.size_x;
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Double vertical1 = this.position_y + this.size_y;
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Double horizontal2 = hb.position_x + hb.size_x;
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Double vertical2 = hb.position_y + hb.size_y;
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float horizontal1 = this.position_x + this.size_x;
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float vertical1 = this.position_y + this.size_y;
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float horizontal2 = hb.position_x + hb.size_x;
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float vertical2 = hb.position_y + hb.size_y;
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/*
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@ -66,27 +74,27 @@ public class HitBox {
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return horiz && ver;
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}
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public Double getPosX() {
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public float getPosX() {
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return position_x;
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}
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public Double getPosY() {
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public float getPosY() {
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return position_y;
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}
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public Double getSize_x() {
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public float getSize_x() {
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return size_x;
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}
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public void setSize_x(Double size_x) {
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public void setSize_x(float size_x) {
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this.size_x = size_x;
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}
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public Double getSize_y() {
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public float getSize_y() {
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return size_y;
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}
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public void setSize_y(Double size_y) {
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public void setSize_y(float size_y) {
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this.size_y = size_y;
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}
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@ -1,5 +1,10 @@
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package gameplay.hitboxes;
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public class Passive_HitBox extends HitBox {
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public Passive_HitBox() {
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super();
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}
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public Passive_HitBox(float posX, float posY, float sizeX, float sizeY) {
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super(posX, posY, sizeX, sizeY);
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}
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}
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@ -1,5 +1,10 @@
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package gameplay.hitboxes;
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public class Passive_throw_HitBox extends HitBox {
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public Passive_throw_HitBox() {
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super();
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}
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public Passive_throw_HitBox(float posX, float posY, float sizeX, float sizeY) {
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super(posX, posY, sizeX, sizeY);
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}
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}
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@ -5,4 +5,7 @@ public class Push_HitBox extends HitBox {
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public Push_HitBox() {
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super();
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}
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public Push_HitBox(float posX, float posY, float sizeX, float sizeY) {
|
||||
super(posX, posY, sizeX, sizeY);
|
||||
}
|
||||
}
|
||||
|
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Reference in New Issue
Block a user