diff --git a/src/main/java/engine/gui/UIInputList.java b/src/main/java/engine/gui/UIInputList.java index a44dd93..5a95a6e 100644 --- a/src/main/java/engine/gui/UIInputList.java +++ b/src/main/java/engine/gui/UIInputList.java @@ -102,7 +102,7 @@ public class UIInputList extends UIDummy{ } if (obj != null){ listIcon.add(obj); - obj.setShader("shaders/ObjectGlTex/vert.glsl", "shaders/ObjectGlTex/frag.glsl"); + obj.setShader("/shaders/ObjectGlTex/vert.glsl", "/shaders/ObjectGlTex/frag.glsl"); engine.add_objectGl(obj); } } diff --git a/src/main/java/gameplay/match/match.java b/src/main/java/gameplay/match/match.java index 89e131a..91966fc 100644 --- a/src/main/java/gameplay/match/match.java +++ b/src/main/java/gameplay/match/match.java @@ -132,7 +132,7 @@ public class match { System.out.println(victoryTxt); matchWon = new UIElementText(victoryTxt, 5f, 0.25f, 0.5f, 200f, engine); - matchWon.setShader("shaders/StylishShaders/WavyTextVert.glsl", "shaders/StylishShaders/TextFrag.glsl", true, true); + matchWon.setShader("/shaders/StylishShaders/WavyTextVert.glsl", "/shaders/StylishShaders/TextFrag.glsl", true, true); engine.add_uiElement(matchWon); timeStamp1 = System.currentTimeMillis();