erreur d'inputRefresh contrée

This commit is contained in:
Léo 2021-06-10 14:44:46 +02:00
parent 0939c047ad
commit 0d5aaad4f0
2 changed files with 3 additions and 1 deletions

View File

@ -34,7 +34,7 @@
<properties>
<lwjgl.version>3.2.3</lwjgl.version>
<lwjgl.natives>natives-linux</lwjgl.natives>
<lwjgl.natives>natives-windows</lwjgl.natives>
<javafx.version>11</javafx.version>
</properties>

View File

@ -243,10 +243,12 @@ public class match {
//read both players inputs
case 20:
if (glfwJoystickPresent(GLFW_JOYSTICK_1)) {
gamepad1 = new GamepadInput(GLFW_JOYSTICK_1);
gamepad1.inputRefresh();
inputsP1.recordInputsFromGamepad(gamepad1, p1.getPosX() < p2.getPosX());
}
if(glfwJoystickPresent(GLFW_JOYSTICK_2)) {
gamepad2 = new GamepadInput(GLFW_JOYSTICK_2);
gamepad2.inputRefresh();
inputsP2.recordInputsFromGamepad(gamepad2, p2.getPosX() <= p1.getPosX());
}