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Java
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package Actions;
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import input.*;
public class Attack {
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/**
* Defines if the attack is a special one (E.G. a fireball) or a normal one (a punch)
*/
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private static boolean isSpecial;
/**
* The suite of Inputs to have the move come out.
* For example, a classic fireball would be something like
* {{DOWN},{DOWN,RIGHT},{RIGHT},{A}}
*/
private static Button[][] command;
}