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jeu-de-combat
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jeu-de-combat
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shaders
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ObjectGlColor
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frag.glsl
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ObjectGl, ObjectGlColor, ObjectGlTex added
2021-05-18 21:18:26 +02:00
#version 330 core
added ObjectGlTexColor, tweaked shaders
2021-05-19 05:37:45 +02:00
in vec3 color;
ObjectGl, ObjectGlColor, ObjectGlTex added
2021-05-18 21:18:26 +02:00
out vec4 FragColor;
void main()
{
added ObjectGlTexColor, tweaked shaders
2021-05-19 05:37:45 +02:00
FragColor = vec4(color, 1.0f);
ObjectGl, ObjectGlColor, ObjectGlTex added
2021-05-18 21:18:26 +02:00
}
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