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![Boulevard Combattant Logo ](src/main/resources/launcher/logo.png )
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# Boulevard Combattant
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2D Fighting game, inspired by Street Fighter III: Third Strike.
Developed in the context of an end-of-year project at ISTIC (2020/2021)
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![In-Game screenshot ](docs/game_screenshot.png )
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Currently, only a single character is playable. However, the engine allows for easy expansion in the future.
## How to play?
Set your preferences in the launcher window, plug-in two DirectInput or XInput capable controllers in your computer, and press start! Use the left analog stick or the D-Pad to move, and the four face buttons for kick and punch, neo-geo style.
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![Launcher screenshot ](docs/launcher_screenshot.png )
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Blue, the main character, knows some advanced martial arts techniques, which can be unlocked through special combinaisons ;).
## How to install / build?
Please refer to [INSTALL.md ](https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat/-/blob/master/INSTALL.md ).
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## Technologies used by the project
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* Java
* OpenGL via [lwjgl ](https://www.lwjgl.org/ )
* OpenAL via [lwjgl ](https://www.lwjgl.org/ )
* [JavaFX ](https://openjfx.io )
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## Authors
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* [François AUTIN ](https://gitlab.istic.univ-rennes1.fr/fautin )
* [Victor AZRA ](https://gitlab.istic.univ-rennes1.fr/vazra )
* [Indy BOYEAU ](https://gitlab.istic.univ-rennes1.fr/iboyeau )
* [Antoine DUPUIS ](https://gitlab.istic.univ-rennes1.fr/18002392 )
* [Léo NOLIÈRE ](https://gitlab.istic.univ-rennes1.fr/lnoliere )
* [Rémi RATIVEL ](https://gitlab.istic.univ-rennes1.fr/rrativel )