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![Boulevard Combattant Logo ](src/main/resources/launcher/logo.png )
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# 👊 Boulevard Combattant
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[**Watch the game trailer now** ](https://www.youtube.com/watch?v=Bg_Tftfuyt0 )
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Boulevard Comabattant is a 2D Fighting game, inspired by Street Fighter III: Third Strike. Challenge your friends in an epic faceoff on the streets of Angoulême!
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Built upon our lwjgl and glfw based game engine, BK Engine, Boulevard Comabattant was designed to be easily expansible in the future.
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![Game screenshot ](docs/game_screenshot.png )
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## 🎮 How to play?
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Set your preferences in the launcher window, plug-in two DirectInput or XInput capable controllers in your computer, and press start! Use the left analog stick or the D-Pad to move, and the four face buttons for kick and punch, neo-geo style.
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![Launcher screenshot ](docs/launcher/launcher_screenshot.png )
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Blue, the main character, knows some advanced martial arts techniques, which can be unlocked through special combinaisons ;).
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## ⚙ How to install / build?
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Please refer to [INSTALL.md ](INSTALL.md ).
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## 🧪 Technologies used by the project
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* Java 🍵
* OpenGL via [lwjgl ](https://www.lwjgl.org/ ) 📺
* OpenAL via [lwjgl ](https://www.lwjgl.org/ ) 📢
* [JavaFX ](https://openjfx.io ) 🪟
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## ⌨ Authors
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* [François AUTIN ](https://gitlab.istic.univ-rennes1.fr/fautin )
* [Victor AZRA ](https://gitlab.istic.univ-rennes1.fr/vazra )
* [Indy BOYEAU ](https://gitlab.istic.univ-rennes1.fr/iboyeau )
* [Antoine DUPUIS ](https://gitlab.istic.univ-rennes1.fr/18002392 )
* [Léo NOLIÈRE ](https://gitlab.istic.univ-rennes1.fr/lnoliere )
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* [Rémi RATIVEL ](https://gitlab.istic.univ-rennes1.fr/rrativel )
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*Developed in the context of an end-of-year project at ISTIC (2020/2021).*