192 lines
7.3 KiB
Rust
192 lines
7.3 KiB
Rust
use std::{rc::Rc, cell::{RefCell, Ref}};
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use crate::{utility::list::List, simulator::{machine::{NUM_INT_REGS, NUM_FP_REGS, Machine}, interrupt::InterruptStatus}};
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use super::{thread::Thread, mgerror::ErrorCode, process::Process};
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pub const SIMULATORSTACKSIZE: usize = 32 * 1024;
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/// # Thread manager
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///
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/// An instance of this struct is responsible for managing threads on behalf of the system
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#[derive(PartialEq)]
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pub struct ThreadManager {
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/// Current running thread
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pub g_current_thread: Option<Rc<RefCell<Thread>>>,
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/// The thread to be destroyed next
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pub g_thread_to_be_destroyed: Option<Rc<RefCell<Thread>>>,
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/// The list of alive threads
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pub g_alive: List<Rc<RefCell<Thread>>>,
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/// Thread in ready state waiting to become active
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ready_list: List<Rc<RefCell<Thread>>>,
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}
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impl ThreadManager {
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/// Thread manager constructor
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pub fn new() -> Self {
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Self {
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g_current_thread: Option::None,
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g_thread_to_be_destroyed: Option::None,
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g_alive: List::default(),
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ready_list: List::default(),
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}
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}
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/// Mark a thread as aready, but not necessarily running yet.
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///
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/// Put it in the ready list, for later scheduling onto the CPU.
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///
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/// ## Pamameter
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///
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/// **thread** is the thread to be put on the read list
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pub fn ready_to_run(&mut self, thread: Rc<RefCell<Thread>>) {
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self.ready_list.push(thread);
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}
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/// Return the next thread to be scheduled onto the CPU.
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/// If there are no ready threads, return Option::None
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///
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/// Thread is removed from the ready list.
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///
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/// **return** Thread thread to be scheduled
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pub fn find_next_to_run(&mut self) -> Option<Rc<RefCell<Thread>>> {
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self.ready_list.pop()
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}
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/// Dispatch the CPU to next_thread. Save the state of the old thread
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/// and load the state of the new thread.
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///
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/// We assume the state of the previously running thread has already been changed from running to blocked or ready.
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///
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/// Global variable g_current_thread become next_thread
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///
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/// ## Parameter
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///
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/// **next_thread** thread to dispatch to the CPU
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pub fn switch_to(&mut self, machine: &mut Machine, next_thread: Rc<RefCell<Thread>>) {
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match self.get_g_current_thread() {
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Some(old) => {
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let old1 = Rc::clone(old);
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let old2 = Rc::clone(old);
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self.thread_save_processor_state(machine, old1);
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// old_thread.save_simulator_state();
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if old2 != next_thread {
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self.thread_restore_processor_state(machine, Rc::clone(&next_thread));
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// next_thread.restore_simulator_state();
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self.set_g_current_thread(Some(next_thread));
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}
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},
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None => {
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}
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}
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}
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/// Start a thread, attaching it to a process
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pub fn start_thread(&mut self, thread: Rc<RefCell<Thread>>, owner: Process, func_pc: i64, argument: i64) -> Result<(), ErrorCode> {
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let mut thread_m = thread.borrow_mut();
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assert_eq!(thread_m.process, Option::None);
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thread_m.process = Option::Some(owner);
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let ptr = 0; // todo addrspace
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thread_m.init_thread_context(func_pc, ptr, argument);
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let base_stack_addr: [i8; SIMULATORSTACKSIZE] = [0; SIMULATORSTACKSIZE]; // todo AllocBoundedArray
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thread_m.init_simulator_context(base_stack_addr);
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thread_m.process.as_mut().unwrap().num_thread += 1;
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self.get_g_alive().push(Rc::clone(&thread));
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self.ready_to_run(Rc::clone(&thread));
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Result::Ok(())
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}
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/// Wait for another thread to finish its execution
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pub fn thread_join(&mut self, machine: &mut Machine, id_thread: Rc<RefCell<Thread>>) {
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while self.get_g_alive().contains(&Rc::clone(&id_thread)) {
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self.thread_yield(machine, Rc::clone(&id_thread));
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}
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}
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/// Relinquish the CPU if any other thread is runnable.
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///
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/// Cannot use yield as a function name -> reserved name in rust
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pub fn thread_yield(&mut self, machine: &mut Machine, thread: Rc<RefCell<Thread>>) {
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let old_status = machine.interrupt.set_status(crate::simulator::interrupt::InterruptStatus::InterruptOff);
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assert_eq!(Option::Some(Rc::clone(&thread)), self.g_current_thread);
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let next_thread = self.find_next_to_run();
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if let Some(next_thread) = next_thread {
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self.ready_to_run(thread);
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self.switch_to(machine, next_thread);
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}
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machine.interrupt.set_status(old_status);
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}
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/// Put the thread to sleep and relinquish the processor
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pub fn thread_sleep(&mut self, machine: &mut Machine, thread: Rc<RefCell<Thread>>) {
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assert_eq!(Option::Some(Rc::clone(&thread)), self.g_current_thread);
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assert_eq!(machine.interrupt.get_status(), InterruptStatus::InterruptOff);
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let mut next_thread = self.find_next_to_run();
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while next_thread.is_none() {
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eprintln!("Nobody to run => idle");
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machine.interrupt.idle();
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next_thread = self.find_next_to_run();
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}
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self.switch_to(machine, Rc::clone(&next_thread.unwrap()));
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}
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/// Finish the execution of the thread and prepare its deallocation
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pub fn thread_finish(&mut self, machine: &mut Machine, thread: Rc<RefCell<Thread>>) {
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let old_status = machine.interrupt.set_status(InterruptStatus::InterruptOff);
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self.g_thread_to_be_destroyed = Option::Some(Rc::clone(&thread));
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self.g_alive.remove(Rc::clone(&thread));
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// g_objets_addrs->removeObject(self.thread) // a ajouté plus tard
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self.thread_sleep(machine, Rc::clone(&thread));
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machine.interrupt.set_status(old_status);
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}
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pub fn thread_save_processor_state(&mut self, machine: &mut Machine, thread: Rc<RefCell<Thread>>) {
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let mut t = thread.borrow_mut();
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for i in 0..NUM_INT_REGS {
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t.thread_context.int_registers[i] = machine.read_int_register(i);
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}
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for i in 0..NUM_FP_REGS {
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t.thread_context.float_registers[i] = machine.read_fp_register(i);
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}
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}
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pub fn thread_restore_processor_state(&self, machine: &mut Machine, thread: Rc<RefCell<Thread>>) {
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let t: Ref<_> = thread.borrow();
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for i in 0..NUM_INT_REGS {
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machine.write_int_register(i, t.thread_context.int_registers[i]);
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}
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}
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/// Currently running thread
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pub fn get_g_current_thread(&mut self) -> &Option<Rc<RefCell<Thread>>> {
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&self.g_current_thread
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}
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/// Thread to be destroyed by [...]
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///
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/// TODO: Finish the comment with the relevant value
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pub fn get_g_thread_to_be_destroyed(&mut self) -> &Option<Rc<RefCell<Thread>>> {
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&self.g_thread_to_be_destroyed
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}
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/// List of alive threads
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pub fn get_g_alive(&mut self) -> &mut List<Rc<RefCell<Thread>>> {
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&mut self.g_alive
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}
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/// Set currently running thread
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pub fn set_g_current_thread(&mut self, thread: Option<Rc<RefCell<Thread>>>) {
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self.g_current_thread = thread
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}
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/// Set thread to be destroyed next
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pub fn set_g_thread_to_be_destroyed(&mut self, thread: Option<Rc<RefCell<Thread>>>) {
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self.g_thread_to_be_destroyed = thread
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}
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} |