BurritOS/src/kernel/system.rs
2023-03-15 15:20:20 +01:00

91 lines
1.8 KiB
Rust

//! # System module
//!
//! Module containing structs and methods pertaining to the state of the operating system
use std::{cell::RefCell, rc::Rc};
use crate::simulator::machine::Machine;
use super::thread_manager::ThreadManager;
/// This macro properly initializes the system
#[macro_export]
macro_rules! init_system {
() => {{
let m = Machine::init_machine();
init_system!(m)
}};
($a:expr) => {{
$crate::System::new($a)
}};
}
/// # System
///
/// This structure represents the state of the threads running on the operating system.
/// It contains references to the following:
///
/// - The simulated machine
/// - The current running thread
/// - The list of active threads
/// - The thread to be destroyed next
/// - The scheduler which acts upon these threads
#[derive(PartialEq)]
pub struct System {
machine: Machine,
thread_manager: ThreadManager
}
impl System {
/// System constructor
pub fn new(machine: Machine) -> System {
Self {
machine,
thread_manager: ThreadManager::new()
}
}
// GETTERS
/// Returns the Machine
///
/// Useful to access RAM, devices, ...
pub fn get_machine(&self) -> &Machine {
&self.machine
}
pub fn get_thread_manager(&self) -> &ThreadManager {
&self.thread_manager
}
// Setters
/// Assign a machine to the system
pub fn set_machine(&mut self, machine: Machine) {
self.machine = machine
}
}
#[derive(PartialEq, Debug)]
pub enum ObjectType {
SemaphoreType,
LockType,
ConditionType,
FileType,
ThreadType,
InvalidType
}
#[cfg(test)]
mod tests {
use crate::{System, Machine};
#[test]
fn test_init_system() {
init_system!();
}
}