Lua loaded records #9
44
browser.lua
44
browser.lua
@ -1,15 +1,21 @@
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local leaderboard = nil
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local MapRecords
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local maps
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local mapIndex = 1
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local scrollPos = 1
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local modes = nil
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local mode = 1
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local prefMode = nil
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local ModeSep
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---- Imported functions ----
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-- Imported functions -------
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-- lb_common.lua
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local ZoneAct = lb_ZoneAct
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local TicsToTime = lb_TicsToTime
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-- lb_store.lua
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local GetMapRecords = lb_get_map_records
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-----------------------------
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local cv_kartencore
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@ -25,10 +31,8 @@ end
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local function updateModes()
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-- set available modes for this map
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modes = {}
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for mode, scoreTable in pairs(leaderboard) do
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if scoreTable[getMap()] then
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table.insert(modes, mode)
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end
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for mode, _ in pairs(MapRecords) do
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table.insert(modes, mode)
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end
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table.sort(modes)
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@ -46,6 +50,8 @@ local function updateMapIndex(n)
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mapIndex = mapIndexOffset(n)
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scrollPos = 1
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MapRecords = GetMapRecords(maps[mapIndex], ModeSep)
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updateModes()
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end
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@ -337,7 +343,7 @@ local function drawScore(v, i, pos, score, highlight)
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end
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local function drawBrowser(v, player)
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if not leaderboard then return end
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if not MapRecords then return end
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v.fadeScreen(0xFF00, 16)
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@ -358,23 +364,20 @@ local function drawBrowser(v, player)
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if not modes then return end
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local gamemode = leaderboard[modes[mode]]
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if not gamemode then return end
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local records = MapRecords[modes[mode]]
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if not records then return end
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local scoreTable = gamemode[getMap()]
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if not scoreTable then return end
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local scores = #scoreTable
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scrollPos = max(min(scrollPos, scores - 3), 1)
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local endi = min(scrollPos + 7, scores)
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local record_count = #records
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scrollPos = max(min(scrollPos, record_count - 3), 1)
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local endi = min(scrollPos + 7, record_count)
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for i = scrollPos, endi do
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drawScore(v, i - scrollPos + 1, i, scoreTable[i], scoreTable[i].name == player.name)
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drawScore(v, i - scrollPos + 1, i, records[i], records[i].name == player.name)
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end
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end
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rawset(_G, "DrawBrowser", drawBrowser)
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local function initBrowser(lb)
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leaderboard = lb
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local function initBrowser(modeSep)
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ModeSep = modeSep
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-- set mapIndex to current map
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for i, m in ipairs(maps) do
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@ -384,6 +387,9 @@ local function initBrowser(lb)
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end
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end
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-- initialize MapRecords
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MapRecords = GetMapRecords(gamemap, ModeSep)
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scrollPos = 1
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updateModes()
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end
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@ -485,6 +491,6 @@ local function netvars(net)
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mode = net($)
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prefMode = net($)
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scrollPos = net($)
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leaderboard = net($)
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MapRecords = net($)
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end
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addHook("NetVars", netvars)
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@ -24,3 +24,23 @@ rawset(_G, "lb_ZoneAct", function(map)
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return z
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end)
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rawset(_G, "lb_stat_t", function(speed, weight)
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if speed and weight then
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return (speed << 4) | weight
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end
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return 0
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end)
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local F_SPBBIG = 0x4
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local F_SPBEXP = 0x8
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-- True if a is better than b
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rawset(_G, "lb_comp", function(a, b)
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-- Calculates the difficulty, harder has higher priority
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-- if s is positive then a is harder
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-- if s is negative then b is harder
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-- if s is 0 then compare time
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local s = (a.flags & (F_SPBEXP | F_SPBBIG)) - (b.flags & (F_SPBEXP | F_SPBBIG))
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return s > 0 or not(s < 0 or a.time >= b.time)
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end)
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218
lb_store.lua
Normal file
218
lb_store.lua
Normal file
@ -0,0 +1,218 @@
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-- This file handles the storage and related netvars of the leaderboard
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---- Imported functions ----
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-- lb_common.lua
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local stat_t = lb_stat_t
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local lbComp = lb_comp
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----------------------------
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local LEADERBOARD_FILE = "leaderboard.txt"
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-- ColdStore are records loaded from lua addons
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-- this table should never be modified outside of the AddColdStore function
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local ColdStore = {}
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-- Livestore are new records nad records loaded from leaderboard.txt file
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local LiveStore = {}
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-- GLOBAL
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-- Function for adding records from lua
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local function AddColdStore(record)
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ColdStore[record.map] = $ or {}
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table.insert(ColdStore[record.map], record)
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end
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rawset(_G, "lb_add_coldstore_record", AddColdStore)
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-- Insert mode separated records from the flat sourceTable into dest
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local function insertRecords(dest, sourceTable, modeSep)
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if not sourceTable then return end
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local mode = nil
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for _, record in ipairs(sourceTable) do
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mode = record.flags & modeSep
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dest[mode] = $ or {}
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table.insert(dest[mode], record)
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end
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end
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-- GLOBAL
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-- Construct the leaderboard table of the supplied mapid
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-- combines the ColdStore and LiveStore records
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local function GetMapRecords(map, modeSep)
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local mapRecords = {}
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-- Insert ColdStore records
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insertRecords(mapRecords, ColdStore[map], modeSep)
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-- Insert LiveStore records
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insertRecords(mapRecords, LiveStore[map], modeSep)
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-- Sort records
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for _, records in pairs(mapRecords) do
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table.sort(records, lbComp)
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end
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-- Remove duplicate entries
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for _, records in pairs(mapRecords) do
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local players = {}
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local i = 1
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while i <= #records do
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if players[records[i].name] then
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table.remove(records, i)
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else
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players[records[i].name] = true
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i = i + 1
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end
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end
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end
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return mapRecords
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end
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rawset(_G, "lb_get_map_records", GetMapRecords)
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local function insertOrReplaceRecord(map, score, modeSep)
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LiveStore[map] = $ or {}
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for i, record in ipairs(LiveStore[map]) do
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-- Replace the record
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if record.name == score.name
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and (record.flags & modeSep) == (score.flags & modeSep) then
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LiveStore[map][i] = score
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return
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end
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end
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table.insert(LiveStore[map], score)
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-- TODO: remove excess records
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end
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local MSK_SPEED = 0xF0
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local MSK_WEIGHT = 0xF
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local function stat_str(stat)
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if stat then
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return string.format("%d%d", (stat & MSK_SPEED) >> 4, stat & MSK_WEIGHT)
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end
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return "0"
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end
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-- GLOBAL
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-- Save a record to the LiveStore and write to disk
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-- SaveRecord will replace the record holders previous record but it will not compare any record times
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local function SaveRecord(score, map, modeSep)
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insertOrReplaceRecord(map, score, modeSep)
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print("Saving score")
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if not isserver then return end
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local f = assert(
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io.open(LEADERBOARD_FILE, "w"),
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"Failed to open file for writing: "..LEADERBOARD_FILE
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)
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f:setvbuf("line")
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for mapid, records in pairs(LiveStore) do
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for _, record in ipairs(records) do
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f:write(
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mapid, "\t",
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record.name, "\t",
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record.skin, "\t",
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record.color, "\t",
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record.time, "\t",
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table.concat(record.splits, " "), "\t",
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record.flags, "\t",
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stat_str(record.stat), "\n"
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)
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end
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end
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f:close()
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end
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rawset(_G, "lb_save_record", SaveRecord)
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local function netvars(net)
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LiveStore = net($)
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end
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addHook("NetVars", netvars)
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local function score_t(map, name, skin, color, time, splits, flags, stat)
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return {
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["map"] = map,
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["name"] = name,
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["skin"] = skin,
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["color"] = color,
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["time"] = time,
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["splits"] = splits,
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["flags"] = flags,
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["stat"] = stat
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}
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end
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local function parseScore(str)
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-- Leaderboard is stored in the following tab separated format
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-- mapnum, name, skin, color, time, splits, flags, stat
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local t = {}
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for word in (str.."\t"):gmatch("(.-)\t") do
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table.insert(t, word)
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end
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local splits = {}
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if t[6] != nil then
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for str in t[6]:gmatch("([^ ]+)") do
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table.insert(splits, tonumber(str))
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end
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end
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local flags = 0
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if t[7] != nil then
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flags = tonumber(t[7])
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end
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local stats = nil
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if t[8] != nil then
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if #t[8] >= 2 then
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local speed = tonumber(string.sub(t[8], 1, 1))
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local weight = tonumber(string.sub(t[8], 2, 2))
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stats = stat_t(speed, weight)
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end
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end
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return score_t(
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tonumber(t[1]), -- Map
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t[2], -- Name
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t[3], -- Skin
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t[4], -- Color
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tonumber(t[5]), -- Time
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splits,
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flags,
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stats
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)
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end
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rawset(_G, "lb_parse_score", parseScore)
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-- Load the livestore
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do
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if isserver then
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local f = assert(
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io.open(LEADERBOARD_FILE, "r"),
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"Failed to open file: "..LEADERBOARD_FILE
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)
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for l in f:lines() do
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local score = parseScore(l)
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print(score.name)
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LiveStore[score.map] = $ or {}
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table.insert(LiveStore[score.map], score)
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end
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f:close()
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end
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end
|
274
leaderboard.lua
274
leaderboard.lua
@ -1,9 +1,8 @@
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-- Leaderboards written by Not
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-- Reusable
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-- Leaderboard Table
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-- [mode][mapnum][scoreTable]
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local lb = {}
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-- Holds the current maps records table including all modes
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local MapRecords = {}
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local timeFinished = 0
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local disable = false
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@ -12,7 +11,7 @@ local splits = {}
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local PATCH = nil
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local help = true
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local EncoreInitial = nil
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local scoreTable
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local ScoreTable
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-- Text flash on finish
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@ -94,11 +93,17 @@ local allowJoin
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-- lb_common.lua
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local ticsToTime = lb_TicsToTime
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local zoneAct = lb_ZoneAct
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local stat_t = lb_stat_t
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local lbComp = lb_comp
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-- browser.lua
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local InitBrowser = InitBrowser
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local DrawBrowser = DrawBrowser
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local BrowserController = BrowserController
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-- lb_store.lua
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local GetMapRecords = lb_get_map_records
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local SaveRecord = lb_save_record
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---------------
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-- cvars
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@ -164,79 +169,17 @@ local cv_interrupt = CV_RegisterVar({
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end
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})
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local function setST(t, map, flags, scoreTable)
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local mode = flags & ST_SEP
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t[mode] = t[mode] or {}
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t[mode][map] = scoreTable
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end
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local function getST(t, map, flags)
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local mode = flags & ST_SEP
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return t[mode] and t[mode][map] or nil
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end
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local function setScoreTable(map, flags, scoreTable)
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setST(lb, map, flags, scoreTable)
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end
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local function getScoreTable(map, flags)
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return getST(lb, map, flags)
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end
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-- True if a is better than b
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local function lbComp(a, b)
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-- Calculates the difficulty, harder has higher priority
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-- if s is positive then a is harder
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||||
-- if s is negative then b is harder
|
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-- if s is 0 then compare time
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local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
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return s > 0 or not(s < 0 or a["time"] >= b["time"])
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end
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local function sortScores()
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for mode, t in pairs(lb) do
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for map, scoreTable in pairs(t) do
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table.sort(scoreTable, lbComp)
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setScoreTable(map, mode, scoreTable)
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end
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end
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end
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-- Reinitialize lb based on new ST_SEP value
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local function reinit_lb()
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local nlb = {}
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for mode, t in pairs(lb) do
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for map, scoreTable in pairs(t) do
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for i, score in ipairs(scoreTable) do
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local st = getST(nlb, map, score["flags"]) or {}
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table.insert(st, score)
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setST(nlb, map, score["flags"], st)
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end
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end
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end
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lb = nlb
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sortScores()
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end
|
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|
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local cv_spb_separate = CV_RegisterVar({
|
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name = "lb_spb_combined",
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defaultvalue = 1,
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flags = CV_NETVAR | CV_CALL | CV_NOINIT,
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PossibleValue = CV_YesNo,
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func = function(v)
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local curSep = ST_SEP
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if v.value then
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ST_SEP = F_SPBATK
|
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else
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ST_SEP = F_SPBATK | F_SPBBIG | F_SPBEXP
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end
|
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|
||||
if curSep != ST_SEP then
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reinit_lb()
|
||||
end
|
||||
end
|
||||
})
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|
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@ -256,80 +199,6 @@ end
|
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local MSK_SPEED = 0xF0
|
||||
local MSK_WEIGHT = 0xF
|
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|
||||
local function stat_t(speed, weight)
|
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if speed and weight then
|
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return (speed << 4) | weight
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
local function stat_str(stat)
|
||||
if stat then
|
||||
return string.format("%d%d", (stat & MSK_SPEED) >> 4, stat & MSK_WEIGHT)
|
||||
end
|
||||
|
||||
return "0"
|
||||
end
|
||||
|
||||
-- Read the leaderboard
|
||||
if isserver then
|
||||
local f = io.open(FILENAME, "r")
|
||||
if f then
|
||||
for l in f:lines() do
|
||||
-- Leaderboard is stored in the following tab separated format
|
||||
-- mapnum, name, skin, color, time, splits, flags, stat
|
||||
local t = {}
|
||||
for word in (l+"\t"):gmatch("(.-)\t") do
|
||||
table.insert(t, word)
|
||||
end
|
||||
|
||||
local flags = 0
|
||||
if t[7] != nil then
|
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flags = tonumber(t[7])
|
||||
end
|
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|
||||
scoreTable = getScoreTable(tonumber(t[1]), flags) or {}
|
||||
|
||||
local spl = {}
|
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if t[6] != nil then
|
||||
for str in t[6]:gmatch("([^ ]+)") do
|
||||
table.insert(spl, tonumber(str))
|
||||
end
|
||||
end
|
||||
|
||||
local stats = nil
|
||||
if t[8] != nil then
|
||||
if #t[8] >= 2 then
|
||||
local speed = tonumber(string.sub(t[8], 1, 1))
|
||||
local weight = tonumber(string.sub(t[8], 2, 2))
|
||||
stats = stat_t(speed, weight)
|
||||
end
|
||||
end
|
||||
|
||||
table.insert(
|
||||
scoreTable,
|
||||
score_t(
|
||||
tonumber(t[1]),
|
||||
t[2],
|
||||
t[3],
|
||||
t[4],
|
||||
tonumber(t[5]),
|
||||
spl,
|
||||
flags,
|
||||
stats
|
||||
)
|
||||
)
|
||||
|
||||
setScoreTable(tonumber(t[1]), flags, scoreTable)
|
||||
end
|
||||
|
||||
sortScores()
|
||||
f:close()
|
||||
else
|
||||
print("Failed to open file: ", FILENAME)
|
||||
end
|
||||
end
|
||||
|
||||
function allowJoin(v)
|
||||
if not cv_interrupt.value then
|
||||
local y
|
||||
@ -423,7 +292,7 @@ local function initBrowser(player)
|
||||
return
|
||||
end
|
||||
|
||||
InitBrowser(lb)
|
||||
InitBrowser(ST_SEP)
|
||||
drawState = DS_BROWSER
|
||||
|
||||
player.afkTime = leveltime
|
||||
@ -840,6 +709,8 @@ addHook("MapLoad", function()
|
||||
|
||||
allowJoin(true)
|
||||
--printTable(lb)
|
||||
|
||||
MapRecords = GetMapRecords(gamemap, ST_SEP)
|
||||
end
|
||||
)
|
||||
|
||||
@ -1150,12 +1021,14 @@ local function drawScoreboard(v, player)
|
||||
cachePatches(v)
|
||||
|
||||
local gui = cv_gui.value
|
||||
|
||||
-- Force enable gui at start and end of the race
|
||||
if leveltime < START_TIME or player.exiting or player.lives == 0 then
|
||||
gui = GUI_ON
|
||||
end
|
||||
|
||||
if gui then
|
||||
stateFunctions[drawState](v, player, scoreTable, gui)
|
||||
stateFunctions[drawState](v, player, ScoreTable, gui)
|
||||
end
|
||||
|
||||
local pos = 0
|
||||
@ -1195,7 +1068,7 @@ end
|
||||
|
||||
-- Find location of player and scroll to it
|
||||
function scroll_to(player)
|
||||
local m = scoreTable or {}
|
||||
local m = ScoreTable or {}
|
||||
|
||||
scrollToPos = 2
|
||||
for pos, score in ipairs(m) do
|
||||
@ -1209,19 +1082,19 @@ function scroll_to(player)
|
||||
end
|
||||
|
||||
-- Write skin stats to each score where there are none
|
||||
local function writeStats()
|
||||
for _, t in pairs(lb) do
|
||||
for _, scoreTable in pairs(t) do
|
||||
for _, score in ipairs(scoreTable) do
|
||||
local skin = skins[score["skin"]]
|
||||
if skin and not score["stat"] then
|
||||
local stats = stat_t(skin.kartspeed, skin.kartweight)
|
||||
score["stat"] = stats
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--local function writeStats()
|
||||
-- for _, t in pairs(lb) do
|
||||
-- for _, scoreTable in pairs(t) do
|
||||
-- for _, score in ipairs(scoreTable) do
|
||||
-- local skin = skins[score["skin"]]
|
||||
-- if skin and not score["stat"] then
|
||||
-- local stats = stat_t(skin.kartspeed, skin.kartweight)
|
||||
-- score["stat"] = stats
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
--end
|
||||
|
||||
local function checkFlags(p)
|
||||
local flags = 0
|
||||
@ -1261,7 +1134,7 @@ local function saveTime(player)
|
||||
return
|
||||
end
|
||||
|
||||
scoreTable = $ or {}
|
||||
ScoreTable = $ or {}
|
||||
|
||||
local pskin = skins[player.mo.skin]
|
||||
local newscore = score_t(
|
||||
@ -1276,16 +1149,9 @@ local function saveTime(player)
|
||||
)
|
||||
|
||||
-- Check if you beat your previous best
|
||||
for i = 1, #scoreTable do
|
||||
if scoreTable[i]["name"] == player.name then
|
||||
if lbComp(newscore, scoreTable[i]) then
|
||||
table.remove(scoreTable, i)
|
||||
S_StartSound(nil, 130)
|
||||
FlashTics = leveltime + TICRATE * 3
|
||||
FlashRate = 1
|
||||
FlashVFlags = YellowFlash
|
||||
break
|
||||
else
|
||||
for i = 1, #ScoreTable do
|
||||
if ScoreTable[i].name == player.name then
|
||||
if not lbComp(newscore, ScoreTable[i]) then
|
||||
-- You suck lol
|
||||
S_StartSound(nil, 201)
|
||||
FlashTics = leveltime + TICRATE * 3
|
||||
@ -1297,61 +1163,33 @@ local function saveTime(player)
|
||||
end
|
||||
end
|
||||
|
||||
print("Saving score")
|
||||
table.insert(
|
||||
scoreTable,
|
||||
newscore
|
||||
)
|
||||
|
||||
table.sort(scoreTable, lbComp)
|
||||
while #scoreTable > cv_saves.value do
|
||||
table.remove(scoreTable)
|
||||
end
|
||||
-- Save the record
|
||||
SaveRecord(newscore, gamemap, ST_SEP)
|
||||
|
||||
-- Set players text flash and play chime sfx
|
||||
S_StartSound(nil, 130)
|
||||
FlashTics = leveltime + TICRATE * 3
|
||||
FlashRate = 1
|
||||
FlashVFlags = YellowFlash
|
||||
|
||||
-- Reload the MapRecords
|
||||
MapRecords = GetMapRecords(gamemap, ST_SEP)
|
||||
|
||||
-- Set the updated ScoreTable
|
||||
ScoreTable = MapRecords[Flags]
|
||||
|
||||
-- Scroll the gui to the player entry
|
||||
scroll_to(player)
|
||||
|
||||
setScoreTable(gamemap, Flags, scoreTable)
|
||||
|
||||
if not StatTrack then
|
||||
writeStats()
|
||||
StatTrack = true
|
||||
end
|
||||
|
||||
if isserver then
|
||||
local f = assert(io.open(FILENAME, "w"))
|
||||
if f == nil then
|
||||
print("Failed to open file for writing: " + FILENAME)
|
||||
return
|
||||
end
|
||||
|
||||
for _, tbl in pairs(lb) do
|
||||
for _, scoreTable in pairs(tbl) do
|
||||
for _, score in ipairs(scoreTable) do
|
||||
f:write(
|
||||
score["map"], "\t",
|
||||
score["name"], "\t",
|
||||
score["skin"], "\t",
|
||||
score["color"], "\t",
|
||||
score["time"], "\t",
|
||||
table.concat(score["splits"], " "), "\t",
|
||||
score["flags"], "\t",
|
||||
stat_str(score["stat"]), "\n"
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
f:close()
|
||||
end
|
||||
end
|
||||
|
||||
-- DEBUGGING
|
||||
--local function saveLeaderboard(player, ...)
|
||||
-- timeFinished = tonumber(... or player.realtime)
|
||||
-- splits = {1000, 2000, 3000}
|
||||
-- saveTime(player)
|
||||
--end
|
||||
--COM_AddCommand("save", saveLeaderboard)
|
||||
local function saveLeaderboard(player, ...)
|
||||
timeFinished = tonumber(... or player.realtime)
|
||||
splits = {1000, 2000, 3000}
|
||||
saveTime(player)
|
||||
end
|
||||
COM_AddCommand("save", saveLeaderboard)
|
||||
|
||||
local function regLap(player)
|
||||
if player.laps > prevLap and timeFinished == 0 then
|
||||
@ -1461,7 +1299,7 @@ local function think()
|
||||
end
|
||||
end
|
||||
|
||||
scoreTable = getScoreTable(gamemap, Flags)
|
||||
ScoreTable = MapRecords[ST_SEP & Flags]
|
||||
|
||||
if not cv_teamchange then
|
||||
cv_teamchange = CV_FindVar("allowteamchange")
|
||||
@ -1562,6 +1400,6 @@ local function netvars(net)
|
||||
drawState = net($)
|
||||
StatTrack = net($)
|
||||
EncoreInitial = net($)
|
||||
lb = net($)
|
||||
MapRecords = net($)
|
||||
end
|
||||
addHook("NetVars", netvars)
|
||||
|
Loading…
x
Reference in New Issue
Block a user