2 Commits

Author SHA1 Message Date
Not
9a1fb0677a v1.2.4 2022-03-28 13:10:13 +02:00
Not
321ff7737c v1.2.3 2022-03-28 13:09:52 +02:00

View File

@ -108,25 +108,70 @@ local function initLeaderboard(player)
end
addHook("PlayerSpawn", initLeaderboard)
local function retry(player, ...)
local function doyoudare(player)
if disable or player.spectator then
CONS_Printf(player, "How dare you")
return
return false
end
return true
end
local function retry(player, ...)
if doyoudare(player) then
COM_BufInsertText(server, "map " + G_BuildMapName(gamemap))
end
end
COM_AddCommand("retry", retry)
local function exitlevel(player, ...)
if disable or player.spectator then
CONS_Printf(player, "How dare you")
return
end
if doyoudare(player) then
G_ExitLevel()
end
end
COM_AddCommand("exit", exitlevel)
local function mapNotExists(player, map)
CONS_Printf(player, string.format("Map doesn't exist: %s", map:upper()))
end
local ALPH = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
local function changelevel(player, ...)
if not doyoudare(player) then
return
end
local map = ...
local p, q = map:upper():match("MAP(%w)(%w)$", 1)
if not (p and q) then
CONS_Printf(player, string.format("Invalid map name: %s", map))
return
end
local mapnum = 0
if tonumber(p) != nil then
-- Non extended map numbers
if tonumber(q) == nil then
mapNotExists(player, map)
return
end
mapnum = tonumber(p) * 10 + tonumber(q)
else
--Extended map numbers
p = ALPH:find(p) - 1
q = (tonumber(q) or ALPH:find(q) + 10) - 1
mapnum = 36 * p + q + 100
end
if mapheaderinfo[mapnum] == nil then
mapNotExists(player, map)
return
end
COM_BufInsertText(server, "map " + (G_BuildMapName(mapnum)))
end
COM_AddCommand("changelevel", changelevel)
local function clearcheats(player)
if not player.spectator then
clearcheats = true
@ -186,6 +231,17 @@ local function drawitem(v, x, y, scale, itempatch, vflags)
)
end
local function marquee(text, maxwidth)
if #text <= maxwidth then
return text
end
local shift = 16
local pos = ((leveltime / 16) % (#text - maxwidth + shift * 2)) + 1 - shift
pos = min(max(pos, 1), #text - maxwidth + 1)
return text:sub(pos, pos + maxwidth - 1)
end
local bodium = {V_YELLOWMAP, V_GRAYMAP, V_BROWNMAP, 0}
local splitColor = {[true]=V_SKYMAP, [false]=V_REDMAP}
local splitSymbol = {[true]="-", [false]="+"}
@ -273,7 +329,7 @@ local function drawScoreboard(v, player)
stralign = "small"
py = 2
if v.stringWidth(name, 0, "small") > MAXWIDTH then
name = name:sub(0, 15) + "..."
name = marquee(name, 15)
end
end
end