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553afc606d
...
v1.2.19
Author | SHA1 | Date | |
---|---|---|---|
8a6161a1e1 | |||
5cecda05f1 | |||
775886f045 | |||
1a72fba49d | |||
8de3423ef8 | |||
45b785c654 | |||
a1989d319b | |||
1ab596ebeb | |||
14d2e889b5 | |||
f31c68aa52 | |||
c46f40001c |
258
leaderboard.lua
258
leaderboard.lua
@ -11,6 +11,10 @@ local prevLap = 0
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local splits = {}
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local splits = {}
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local PATCH = nil
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local PATCH = nil
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local help = true
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local help = true
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local EncoreInitial = nil
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-- Tracks if stats have been written or not
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local StatTrack = false
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local UNCLAIMED = "Unclaimed Record"
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local UNCLAIMED = "Unclaimed Record"
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local HELP_MESSAGE = "\x89Leaderboard Commands:\nretry exit findmap changelevel spba_clearcheats lb_gui rival scroll encore"
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local HELP_MESSAGE = "\x89Leaderboard Commands:\nretry exit findmap changelevel spba_clearcheats lb_gui rival scroll encore"
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@ -28,11 +32,15 @@ local F_SPBJUS = 0x2
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local F_SPBBIG = 0x4
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local F_SPBBIG = 0x4
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local F_SPBEXP = 0x8
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local F_SPBEXP = 0x8
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-- Score table separator
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local ST_SEP = F_SPBATK
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local clearcheats = false
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local clearcheats = false
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local START_TIME = 6 * TICRATE + (3 * TICRATE / 4)
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local START_TIME = 6 * TICRATE + (3 * TICRATE / 4) + 1
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local AFK_TIMEOUT = TICRATE * 5
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local AFK_TIMEOUT = TICRATE * 5
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local AFK_BALANCE = TICRATE * 60
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local AFK_BALANCE = TICRATE * 60
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local AFK_BALANCE_WARN = AFK_BALANCE - TICRATE * 10
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local PREVENT_JOIN_TIME = START_TIME + TICRATE * 5
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local PREVENT_JOIN_TIME = START_TIME + TICRATE * 5
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local GUI_OFF = 0x0
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local GUI_OFF = 0x0
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@ -112,25 +120,79 @@ local cv_interrupt = CV_RegisterVar({
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end
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end
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})
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})
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local function setST(t, map, flags, scoreTable)
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local mode = flags & ST_SEP
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t[mode] = t[mode] or {}
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t[mode][map] = scoreTable
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end
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local function getST(t, map, flags)
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local mode = flags & ST_SEP
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return t[mode] and t[mode][map] or nil
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end
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local function setScoreTable(map, flags, scoreTable)
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local function setScoreTable(map, flags, scoreTable)
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local mode = flags & F_SPBATK
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setST(lb, map, flags, scoreTable)
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lb[mode] = lb[mode] or {}
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lb[mode][map] = scoreTable
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end
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end
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local function getScoreTable(map, flags)
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local function getScoreTable(map, flags)
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--local id = tostring(map)
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return getST(lb, map, flags)
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--if flags & F_SPBATK then
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-- id = id + "S"
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--end
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--return id
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local mode = flags & F_SPBATK
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return lb[mode] and lb[mode][map] or nil
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end
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end
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local function score_t(map, name, skin, color, time, splits, flags, restat)
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-- True if a is better than b
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local function lbComp(a, b)
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-- Calculates the difficulty, harder has higher priority
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-- if s is positive then a is harder
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-- if s is negative then b is harder
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-- if s is 0 then compare time
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local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
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return s > 0 or not(s < 0 or a["time"] >= b["time"])
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end
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local function sortScores()
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for mode, t in pairs(lb) do
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for map, scoreTable in pairs(t) do
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table.sort(scoreTable, lbComp)
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setScoreTable(map, mode, scoreTable)
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end
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end
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end
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-- Reinitialize lb based on new ST_SEP value
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local function reinit_lb()
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local nlb = {}
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for mode, t in pairs(lb) do
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for map, scoreTable in pairs(t) do
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for i, score in ipairs(scoreTable) do
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local st = getST(nlb, map, score["flags"]) or {}
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table.insert(st, score)
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setST(nlb, map, score["flags"], st)
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end
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end
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end
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lb = nlb
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sortScores()
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end
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local cv_spb_separate = CV_RegisterVar({
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name = "lb_spb_combined",
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defaultvalue = 1,
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flags = CV_NETVAR | CV_CALL,
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PossibleValue = CV_YesNo,
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func = function(v)
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if v.value then
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ST_SEP = F_SPBATK
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else
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ST_SEP = F_SPBATK | F_SPBBIG | F_SPBEXP
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end
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reinit_lb()
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end
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})
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local function score_t(map, name, skin, color, time, splits, flags, stat)
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return {
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return {
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["map"] = map,
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["map"] = map,
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["name"] = name,
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["name"] = name,
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@ -139,11 +201,11 @@ local function score_t(map, name, skin, color, time, splits, flags, restat)
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["time"] = time,
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["time"] = time,
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["splits"] = splits,
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["splits"] = splits,
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["flags"] = flags,
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["flags"] = flags,
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["restat"] = restat
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["stat"] = stat
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}
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}
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end
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end
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local function restat_t(speed, weight)
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local function stat_t(speed, weight)
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if speed and weight then
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if speed and weight then
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return {
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return {
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["speed"] = speed,
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["speed"] = speed,
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@ -153,9 +215,9 @@ local function restat_t(speed, weight)
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return nil
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return nil
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end
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end
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local function restat_str(restat)
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local function stat_str(stat)
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if restat then
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if stat then
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return string.format("%d%d", restat["speed"], restat["weight"])
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return string.format("%d%d", stat["speed"], stat["weight"])
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end
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end
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return "0"
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return "0"
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@ -166,7 +228,7 @@ local f = io.open(FILENAME, "r")
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if f then
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if f then
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for l in f:lines() do
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for l in f:lines() do
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-- Leaderboard is stored in the following tab separated format
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-- Leaderboard is stored in the following tab separated format
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-- mapnum, name, skin, color, time, splits, flags, restat
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-- mapnum, name, skin, color, time, splits, flags, stat
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local t = {}
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local t = {}
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for word in (l+"\t"):gmatch("(.-)\t") do
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for word in (l+"\t"):gmatch("(.-)\t") do
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table.insert(t, word)
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table.insert(t, word)
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@ -189,9 +251,9 @@ if f then
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local stats = nil
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local stats = nil
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if t[8] != nil then
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if t[8] != nil then
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if #t[8] >= 2 then
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if #t[8] >= 2 then
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local speed = string.sub(t[8], 1, 1)
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local speed = tonumber(string.sub(t[8], 1, 1))
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local weight = string.sub(t[8], 2, 2)
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local weight = tonumber(string.sub(t[8], 2, 2))
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stats = restat_t(speed, weight)
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stats = stat_t(speed, weight)
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end
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end
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end
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end
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@ -208,9 +270,11 @@ if f then
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stats
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stats
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)
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)
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)
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)
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setScoreTable(tonumber(t[1]), flags, scoreTable)
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setScoreTable(tonumber(t[1]), flags, scoreTable)
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end
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end
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sortScores()
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f:close()
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f:close()
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else
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else
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print("Failed to open file: ", FILENAME)
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print("Failed to open file: ", FILENAME)
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@ -248,6 +312,13 @@ local function initLeaderboard(player)
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disable = disable or ingame() > 1
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disable = disable or ingame() > 1
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end
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end
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disable = $ or not cv_enable.value
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disable = $ or not cv_enable.value
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-- Restore encore mode to initial value
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if disable and EncoreInitial != nil then
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COM_BufInsertText(server, string.format("kartencore %d", EncoreInitial))
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EncoreInitial = nil
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end
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player.afkTime = leveltime
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player.afkTime = leveltime
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end
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end
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addHook("PlayerSpawn", initLeaderboard)
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addHook("PlayerSpawn", initLeaderboard)
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@ -364,6 +435,10 @@ local function toggleEncore(player)
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end
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end
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local enc = CV_FindVar("kartencore")
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local enc = CV_FindVar("kartencore")
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if EncoreInitial == nil then
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EncoreInitial = enc.value
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end
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if enc.value then
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if enc.value then
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COM_BufInsertText(server, "kartencore off")
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COM_BufInsertText(server, "kartencore off")
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else
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else
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@ -463,13 +538,17 @@ local function findRival(player, ...)
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return a["rival"]["map"] < b["rival"]["map"]
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return a["rival"]["map"] < b["rival"]["map"]
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end
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end
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local modestrings = {
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[F_SPBEXP] = "X",
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[F_SPBBIG] = "B",
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[F_SPBJUS] = "J",
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}
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for mode, tbl in pairs(scores) do
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for mode, tbl in pairs(scores) do
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if i >= stop then break end
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if i >= stop then break end
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table.sort(tbl, sortf)
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table.sort(tbl, sortf)
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local spb = mode & F_SPBATK and "SPB" or "TA"
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for _, score in ipairs(tbl) do
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for _, score in ipairs(tbl) do
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if o then
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if o then
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o = o - 1
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o = o - 1
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@ -478,6 +557,16 @@ local function findRival(player, ...)
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if i >= stop then break end
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if i >= stop then break end
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i = i + 1
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i = i + 1
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local modestr = "TA"
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if score["rival"]["flags"] & F_SPBATK then
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modestr = "SPB"
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for k, v in pairs(modestrings) do
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if score["rival"]["flags"] & k then
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modestr = $ + v
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end
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end
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end
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if score["your"] then
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if score["your"] then
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local diff = score["your"]["time"] - score["rival"]["time"]
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local diff = score["your"]["time"] - score["rival"]["time"]
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local color = colors[clamp(-1, diff, 1)]
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local color = colors[clamp(-1, diff, 1)]
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@ -490,7 +579,7 @@ local function findRival(player, ...)
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ticsToTime(score["rival"]["time"]),
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ticsToTime(score["rival"]["time"]),
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color,
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color,
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sym[diff<0] + ticsToTime(abs(diff)),
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sym[diff<0] + ticsToTime(abs(diff)),
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spb
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modestr
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)
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)
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)
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)
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else
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else
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@ -501,7 +590,7 @@ local function findRival(player, ...)
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G_BuildMapName(score["rival"]["map"]),
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G_BuildMapName(score["rival"]["map"]),
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ticsToTime(score["rival"]["time"]),
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ticsToTime(score["rival"]["time"]),
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ticsToTime(0, true),
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ticsToTime(0, true),
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spb
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modestr
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)
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)
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)
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)
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end
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end
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@ -590,6 +679,20 @@ local function drawitem(v, x, y, scale, itempatch, vflags)
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)
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)
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end
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end
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local modePatches = {
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[F_SPBATK] = "SPB",
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[F_SPBJUS] = "HYUD",
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[F_SPBBIG] = "BIG",
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[F_SPBEXP] = "INV"
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}
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local function modePatch(flag)
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if flag == F_SPBEXP then
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return PATCH[modePatches[flag]][(leveltime / 4) % 6]
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|
end
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return PATCH[modePatches[flag]]
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end
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local cursors = {
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local cursors = {
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[1] = ". ",
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[1] = ". ",
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[2] = " ."
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[2] = " ."
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@ -663,7 +766,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
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x - 2,
|
x - 2,
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y - 2,
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y - 2,
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scale,
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scale,
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PATCH["SPB"],
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modePatch(F_SPBATK),
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V_HUDTRANS | VFLAGS
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V_HUDTRANS | VFLAGS
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)
|
)
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if score["flags"] & F_SPBEXP then
|
if score["flags"] & F_SPBEXP then
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@ -672,7 +775,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
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x + FACERANK_DIM - 4,
|
x + FACERANK_DIM - 4,
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y - 2,
|
y - 2,
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scale,
|
scale,
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PATCH["INV"][(leveltime / 4) % 6],
|
modePatch(F_SPBEXP),
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V_HUDTRANS | VFLAGS
|
V_HUDTRANS | VFLAGS
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)
|
)
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end
|
end
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@ -682,7 +785,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
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x - 2,
|
x - 2,
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y + FACERANK_DIM - 4,
|
y + FACERANK_DIM - 4,
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scale,
|
scale,
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PATCH["BIG"],
|
modePatch(F_SPBBIG),
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V_HUDTRANS | VFLAGS
|
V_HUDTRANS | VFLAGS
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)
|
)
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end
|
end
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@ -692,7 +795,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
|
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x + FACERANK_DIM - 4,
|
x + FACERANK_DIM - 4,
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y + FACERANK_DIM - 4,
|
y + FACERANK_DIM - 4,
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scale,
|
scale,
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PATCH["HYUD"],
|
modePatch(F_SPBJUS),
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V_HUDTRANS | VFLAGS
|
V_HUDTRANS | VFLAGS
|
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)
|
)
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end
|
end
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@ -703,15 +806,18 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
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v.drawNum(x, y + 3, pos, textVFlags | VFLAGS)
|
v.drawNum(x, y + 3, pos, textVFlags | VFLAGS)
|
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end
|
end
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|
|
||||||
-- Restats
|
-- Stats
|
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local restat = score["restat"]
|
local stat = score["stat"]
|
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if restat then
|
local pskin = score["skin"] and skins[score["skin"]]
|
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v.drawString(x + FACERANK_DIM - 2, y + 4, restat["speed"], V_HUDTRANS | VFLAGS, "small")
|
if stat and not (
|
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v.drawString(x + FACERANK_DIM - 2, y + 8, restat["weight"], V_HUDTRANS | VFLAGS, "small")
|
pskin
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|
and pskin.kartweight == stat["weight"]
|
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|
and pskin.kartspeed == stat["speed"]
|
||||||
|
) then
|
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|
v.drawString(x + FACERANK_DIM - 2, y + 4, stat["speed"], V_HUDTRANS | VFLAGS, "small")
|
||||||
|
v.drawString(x + FACERANK_DIM - 2, y + 8, stat["weight"], V_HUDTRANS | VFLAGS, "small")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if gui == GUI_ON or (gui == GUI_SPLITS and showSplit) then
|
if gui == GUI_ON or (gui == GUI_SPLITS and showSplit) then
|
||||||
local name = score["name"]
|
local name = score["name"]
|
||||||
|
|
||||||
@ -841,6 +947,14 @@ local stateFunctions = {
|
|||||||
[DS_SCRLTO] = drawScrollTo
|
[DS_SCRLTO] = drawScrollTo
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- Draw mode and return pos + 1 if success
|
||||||
|
local function drawMode(v, pos, flag)
|
||||||
|
if not (Flags & flag) then return pos end
|
||||||
|
|
||||||
|
drawitem(v, pos * 6 + 1, 194, FRACUNIT / 4, modePatch(flag), V_SNAPTOBOTTOM | V_SNAPTOLEFT)
|
||||||
|
return pos + 1
|
||||||
|
end
|
||||||
|
|
||||||
local function drawScoreboard(v, player)
|
local function drawScoreboard(v, player)
|
||||||
if disable then return end
|
if disable then return end
|
||||||
if player != displayplayers[0] then return end
|
if player != displayplayers[0] then return end
|
||||||
@ -857,6 +971,12 @@ local function drawScoreboard(v, player)
|
|||||||
if gui then
|
if gui then
|
||||||
stateFunctions[drawState](v, player, scoreTable, gui)
|
stateFunctions[drawState](v, player, scoreTable, gui)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local pos = 0
|
||||||
|
-- Draw current active modes bottom left
|
||||||
|
pos = drawMode(v, pos, F_SPBJUS)
|
||||||
|
pos = drawMode(v, pos, F_SPBBIG)
|
||||||
|
pos = drawMode(v, pos, F_SPBEXP)
|
||||||
end
|
end
|
||||||
hud.add(drawScoreboard, "game")
|
hud.add(drawScoreboard, "game")
|
||||||
|
|
||||||
@ -887,16 +1007,6 @@ function cachePatches(v)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- True if a is better than b
|
|
||||||
local function lbComp(a, b)
|
|
||||||
-- Calculates the difficulty, harder has higher priority
|
|
||||||
-- if s is positive then a is harder
|
|
||||||
-- if s is negative then b is harder
|
|
||||||
-- if s is 0 then compare time
|
|
||||||
local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
|
|
||||||
return s > 0 or not(s < 0 or a["time"] >= b["time"])
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Find location of player and scroll to it
|
-- Find location of player and scroll to it
|
||||||
function scroll_to(player)
|
function scroll_to(player)
|
||||||
local m = getScoreTable(gamemap, Flags) or {}
|
local m = getScoreTable(gamemap, Flags) or {}
|
||||||
@ -912,9 +1022,25 @@ function scroll_to(player)
|
|||||||
drawState = DS_SCRLTO
|
drawState = DS_SCRLTO
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Write skin stats to each score where there are none
|
||||||
|
local function writeStats()
|
||||||
|
for _, t in pairs(lb) do
|
||||||
|
for _, scoreTable in pairs(t) do
|
||||||
|
for _, score in ipairs(scoreTable) do
|
||||||
|
local skin = skins[score["skin"]]
|
||||||
|
if skin and not score["stat"] then
|
||||||
|
local stats = stat_t(skin.kartspeed, skin.kartweight)
|
||||||
|
score["stat"] = stats
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local function saveTime(player)
|
local function saveTime(player)
|
||||||
local scoreTable = getScoreTable(gamemap, Flags) or {}
|
local scoreTable = getScoreTable(gamemap, Flags) or {}
|
||||||
|
|
||||||
|
local pskin = skins[player.mo.skin]
|
||||||
local newscore = score_t(
|
local newscore = score_t(
|
||||||
gamemap,
|
gamemap,
|
||||||
player.name,
|
player.name,
|
||||||
@ -923,7 +1049,7 @@ local function saveTime(player)
|
|||||||
timeFinished,
|
timeFinished,
|
||||||
splits,
|
splits,
|
||||||
Flags,
|
Flags,
|
||||||
restat_t(player.HMRs, player.HMRw)
|
stat_t(player.HMRs or pskin.kartspeed, player.HMRw or pskin.kartweight)
|
||||||
)
|
)
|
||||||
|
|
||||||
-- Check if you beat your previous best
|
-- Check if you beat your previous best
|
||||||
@ -957,6 +1083,11 @@ local function saveTime(player)
|
|||||||
|
|
||||||
setScoreTable(gamemap, Flags, scoreTable)
|
setScoreTable(gamemap, Flags, scoreTable)
|
||||||
|
|
||||||
|
if not StatTrack then
|
||||||
|
writeStats()
|
||||||
|
StatTrack = true
|
||||||
|
end
|
||||||
|
|
||||||
local f = assert(io.open(FILENAME, "w"))
|
local f = assert(io.open(FILENAME, "w"))
|
||||||
if f == nil then
|
if f == nil then
|
||||||
print("Failed to open file for writing: " + FILENAME)
|
print("Failed to open file for writing: " + FILENAME)
|
||||||
@ -974,7 +1105,7 @@ local function saveTime(player)
|
|||||||
score["time"], "\t",
|
score["time"], "\t",
|
||||||
table.concat(score["splits"], " "), "\t",
|
table.concat(score["splits"], " "), "\t",
|
||||||
score["flags"], "\t",
|
score["flags"], "\t",
|
||||||
restat_str(score["restat"]), "\n"
|
stat_str(score["stat"]), "\n"
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -1020,6 +1151,12 @@ local function think()
|
|||||||
if p.cmd.buttons then
|
if p.cmd.buttons then
|
||||||
p.afkTime = leveltime
|
p.afkTime = leveltime
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--Away from kart
|
||||||
|
if p.afkTime + AFK_BALANCE_WARN == leveltime then
|
||||||
|
chatprintf(p, "[AFK] \x89You will be moved to spectator in 10 seconds!", false)
|
||||||
|
S_StartSound(nil, 26, p)
|
||||||
|
end
|
||||||
if p.afkTime + AFK_BALANCE < leveltime then
|
if p.afkTime + AFK_BALANCE < leveltime then
|
||||||
p.spectator = true
|
p.spectator = true
|
||||||
chatprint("\x89" + p.name + " was moved to the other team for game balance", true)
|
chatprint("\x89" + p.name + " was moved to the other team for game balance", true)
|
||||||
@ -1127,13 +1264,15 @@ local function think()
|
|||||||
p.afkTime = leveltime
|
p.afkTime = leveltime
|
||||||
end
|
end
|
||||||
|
|
||||||
if leveltime > PREVENT_JOIN_TIME and p.afkTime + AFK_TIMEOUT > leveltime then
|
if not replayplayback then
|
||||||
if cv_teamchange.value then
|
if leveltime > PREVENT_JOIN_TIME and p.afkTime + AFK_TIMEOUT > leveltime then
|
||||||
allowJoin(false)
|
if cv_teamchange.value then
|
||||||
end
|
allowJoin(false)
|
||||||
elseif p.afkTime + AFK_TIMEOUT < leveltime then
|
end
|
||||||
if not cv_teamchange.value then
|
elseif p.afkTime + AFK_TIMEOUT < leveltime then
|
||||||
allowJoin(true)
|
if not cv_teamchange.value then
|
||||||
|
allowJoin(true)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -1165,9 +1304,12 @@ function clamp(min_v, v, max_v)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function netvars(net)
|
local function netvars(net)
|
||||||
lb = net($)
|
Flags = net($)
|
||||||
splits = net($)
|
splits = net($)
|
||||||
prevLap = net($)
|
prevLap = net($)
|
||||||
drawState = net($)
|
drawState = net($)
|
||||||
|
StatTrack = net($)
|
||||||
|
EncoreInitial = net($)
|
||||||
|
lb = net($)
|
||||||
end
|
end
|
||||||
addHook("NetVars", netvars)
|
addHook("NetVars", netvars)
|
||||||
|
Reference in New Issue
Block a user