use ST_SEP when resetting ScoreTabe
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@ -1212,7 +1212,7 @@ local function saveTime(player)
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MapRecords = GetMapRecords(gamemap, mapChecksum(gamemap), ST_SEP)
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-- Set the updated ScoreTable
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ScoreTable = MapRecords[Flags]
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ScoreTable = MapRecords[ST_SEP & Flags]
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for i, score in ipairs(ScoreTable) do
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if score.name != player.name then continue end
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