v1.2.14
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@ -432,7 +432,7 @@ local function lbComp(a, b)
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-- if s is negative then b is harder
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-- if s is negative then b is harder
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-- if s is 0 then compare time
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-- if s is 0 then compare time
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local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
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local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
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return s > 0 or not(s < 0 or a["time"] > b["time"])
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return s > 0 or not(s < 0 or a["time"] >= b["time"])
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end
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end
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local function saveTime(player)
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local function saveTime(player)
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@ -504,7 +504,7 @@ end
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-- DEBUGGING
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-- DEBUGGING
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--local function saveLeaderboard(player, ...)
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--local function saveLeaderboard(player, ...)
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-- timeFinished = player.realtime
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-- timeFinished = tonumber(... or player.realtime)
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-- splits = {1000, 2000, 3000}
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-- splits = {1000, 2000, 3000}
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-- saveTime(player)
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-- saveTime(player)
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--end
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--end
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