myUI/draw.hpp

14 lines
275 B
C++

#pragma once
#include <SFML/Graphics.hpp>
#include "data.hpp"
void update_window(sf::RenderWindow& window,std::vector<std::unique_ptr<object>>& objects){
window.clear();
for(const auto & i : objects){
object* obj = i.get();
obj->draw(window);
}
window.display();
}