forked from Not/srb2k-leaderboard
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v1.2.17_hf
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master
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2
README.md
Normal file
2
README.md
Normal file
@ -0,0 +1,2 @@
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|||||||
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# Leaderboard plugin for srb2kart
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||||||
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https://mb.srb2.org/addons/time-attack-leaderboard.3742/
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698
leaderboard.lua
698
leaderboard.lua
@ -11,15 +11,36 @@ local prevLap = 0
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local splits = {}
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local splits = {}
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local PATCH = nil
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local PATCH = nil
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local help = true
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local help = true
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local EncoreInitial = nil
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local scoreTable
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-- Text flash on finish
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local FlashTics = 0
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local FlashRate
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local FlashVFlags
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local YellowFlash = {
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[0] = V_YELLOWMAP,
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[1] = V_ORANGEMAP,
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[2] = 0
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}
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local RedFlash = {
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[0] = V_REDMAP,
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[1] = 0
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}
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-- Tracks if stats have been written or not
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local StatTrack = false
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local UNCLAIMED = "Unclaimed Record"
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local UNCLAIMED = "Unclaimed Record"
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local HELP_MESSAGE = "\x89Leaderboard Commands:\nretry exit findmap changelevel spba_clearcheats lb_gui rival scroll"
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local HELP_MESSAGE = "\x89Leaderboard Commands:\nretry exit findmap changelevel spba_clearcheats lb_gui rival scroll encore records"
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local FILENAME = "leaderboard.txt"
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local FILENAME = "leaderboard.txt"
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-- Retry / changelevel map
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-- Retry / changelevel map
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local nextMap = nil
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local nextMap = nil
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local Flags = 0
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local Flags = 0
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local F_ENCORE = 0x80
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-- SPB flags with the least significance first
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-- SPB flags with the least significance first
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local F_SPBATK = 0x1
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local F_SPBATK = 0x1
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@ -27,11 +48,15 @@ local F_SPBJUS = 0x2
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local F_SPBBIG = 0x4
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local F_SPBBIG = 0x4
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local F_SPBEXP = 0x8
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local F_SPBEXP = 0x8
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-- Score table separator
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local ST_SEP = F_SPBATK
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local clearcheats = false
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local clearcheats = false
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local START_TIME = 6 * TICRATE + (3 * TICRATE / 4)
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local START_TIME = 6 * TICRATE + (3 * TICRATE / 4) + 1
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local AFK_TIMEOUT = TICRATE * 5
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local AFK_TIMEOUT = TICRATE * 5
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local AFK_BALANCE = TICRATE * 60
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local AFK_BALANCE = TICRATE * 60
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local AFK_BALANCE_WARN = AFK_BALANCE - TICRATE * 10
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local PREVENT_JOIN_TIME = START_TIME + TICRATE * 5
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local PREVENT_JOIN_TIME = START_TIME + TICRATE * 5
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local GUI_OFF = 0x0
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local GUI_OFF = 0x0
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@ -61,8 +86,14 @@ local clamp
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local scroll_to
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local scroll_to
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local ticsToTime
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local ticsToTime
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local allowJoin
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---------------
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---------------
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-- cvars
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local cv_teamchange
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local cv_spbatk
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local cv_gui = CV_RegisterVar({
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local cv_gui = CV_RegisterVar({
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name = "lb_gui",
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name = "lb_gui",
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defaultvalue = GUI_ON,
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defaultvalue = GUI_ON,
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@ -70,11 +101,24 @@ local cv_gui = CV_RegisterVar({
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PossibleValue = {Off = GUI_OFF, Splits = GUI_SPLITS, On = GUI_ON}
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PossibleValue = {Off = GUI_OFF, Splits = GUI_SPLITS, On = GUI_ON}
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})
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})
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local cv_afk = CV_RegisterVar({
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local AntiAFK = true
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CV_RegisterVar({
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name = "lb_afk",
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name = "lb_afk",
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defaultvalue = 1,
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defaultvalue = 1,
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flags = CV_NETVAR,
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flags = CV_NETVAR | CV_CALL,
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PossibleValue = CV_OnOff
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PossibleValue = CV_OnOff,
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func = function(v)
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-- Set players afkTime and toggle AntiAFK
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if v.value then
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for p in players.iterate do
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p.afkTime = leveltime
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end
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AntiAFK = true
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else
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AntiAFK = false
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end
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end
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})
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})
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local cv_enable = CV_RegisterVar({
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local cv_enable = CV_RegisterVar({
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@ -84,6 +128,9 @@ local cv_enable = CV_RegisterVar({
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PossibleValue = CV_OnOff,
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PossibleValue = CV_OnOff,
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func = function(v)
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func = function(v)
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disable = $ or not v.value
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disable = $ or not v.value
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if disable then
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allowJoin(true)
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end
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end
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end
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})
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})
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@ -106,25 +153,79 @@ local cv_interrupt = CV_RegisterVar({
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end
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end
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})
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})
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local function setST(t, map, flags, scoreTable)
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local mode = flags & ST_SEP
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t[mode] = t[mode] or {}
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t[mode][map] = scoreTable
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end
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local function getST(t, map, flags)
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local mode = flags & ST_SEP
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return t[mode] and t[mode][map] or nil
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end
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local function setScoreTable(map, flags, scoreTable)
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local function setScoreTable(map, flags, scoreTable)
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local mode = flags & F_SPBATK
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setST(lb, map, flags, scoreTable)
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lb[mode] = lb[mode] or {}
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lb[mode][map] = scoreTable
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end
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end
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local function getScoreTable(map, flags)
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local function getScoreTable(map, flags)
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--local id = tostring(map)
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return getST(lb, map, flags)
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--if flags & F_SPBATK then
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-- id = id + "S"
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--end
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--return id
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local mode = flags & F_SPBATK
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return lb[mode] and lb[mode][map] or nil
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end
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end
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local function score_t(map, name, skin, color, time, splits, flags, restat)
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-- True if a is better than b
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local function lbComp(a, b)
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-- Calculates the difficulty, harder has higher priority
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-- if s is positive then a is harder
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-- if s is negative then b is harder
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-- if s is 0 then compare time
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local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
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return s > 0 or not(s < 0 or a["time"] >= b["time"])
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end
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local function sortScores()
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for mode, t in pairs(lb) do
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for map, scoreTable in pairs(t) do
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table.sort(scoreTable, lbComp)
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setScoreTable(map, mode, scoreTable)
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end
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end
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end
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-- Reinitialize lb based on new ST_SEP value
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local function reinit_lb()
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local nlb = {}
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for mode, t in pairs(lb) do
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for map, scoreTable in pairs(t) do
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for i, score in ipairs(scoreTable) do
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local st = getST(nlb, map, score["flags"]) or {}
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table.insert(st, score)
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setST(nlb, map, score["flags"], st)
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end
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end
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end
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lb = nlb
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sortScores()
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end
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local cv_spb_separate = CV_RegisterVar({
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name = "lb_spb_combined",
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defaultvalue = 1,
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flags = CV_NETVAR | CV_CALL,
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PossibleValue = CV_YesNo,
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func = function(v)
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if v.value then
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ST_SEP = F_SPBATK
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else
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ST_SEP = F_SPBATK | F_SPBBIG | F_SPBEXP
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end
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reinit_lb()
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end
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})
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local function score_t(map, name, skin, color, time, splits, flags, stat)
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return {
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return {
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["map"] = map,
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["map"] = map,
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["name"] = name,
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["name"] = name,
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@ -133,11 +234,11 @@ local function score_t(map, name, skin, color, time, splits, flags, restat)
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["time"] = time,
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["time"] = time,
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["splits"] = splits,
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["splits"] = splits,
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["flags"] = flags,
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["flags"] = flags,
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["restat"] = restat
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["stat"] = stat
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}
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}
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end
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end
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local function restat_t(speed, weight)
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local function stat_t(speed, weight)
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if speed and weight then
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if speed and weight then
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return {
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return {
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["speed"] = speed,
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["speed"] = speed,
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@ -147,9 +248,9 @@ local function restat_t(speed, weight)
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return nil
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return nil
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end
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end
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local function restat_str(restat)
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local function stat_str(stat)
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if restat then
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if stat then
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return string.format("%d%d", restat["speed"], restat["weight"])
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return string.format("%d%d", stat["speed"], stat["weight"])
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end
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end
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return "0"
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return "0"
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@ -160,7 +261,7 @@ local f = io.open(FILENAME, "r")
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if f then
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if f then
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for l in f:lines() do
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for l in f:lines() do
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-- Leaderboard is stored in the following tab separated format
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-- Leaderboard is stored in the following tab separated format
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-- mapnum, name, skin, color, time, splits, flags, restat
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-- mapnum, name, skin, color, time, splits, flags, stat
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local t = {}
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local t = {}
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for word in (l+"\t"):gmatch("(.-)\t") do
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for word in (l+"\t"):gmatch("(.-)\t") do
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table.insert(t, word)
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table.insert(t, word)
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@ -171,7 +272,7 @@ if f then
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flags = tonumber(t[7])
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flags = tonumber(t[7])
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end
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end
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|
|
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local scoreTable = getScoreTable(tonumber(t[1]), flags) or {}
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scoreTable = getScoreTable(tonumber(t[1]), flags) or {}
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local spl = {}
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local spl = {}
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if t[6] != nil then
|
if t[6] != nil then
|
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@ -183,9 +284,9 @@ if f then
|
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local stats = nil
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local stats = nil
|
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if t[8] != nil then
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if t[8] != nil then
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if #t[8] >= 2 then
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if #t[8] >= 2 then
|
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local speed = string.sub(t[8], 1, 1)
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local speed = tonumber(string.sub(t[8], 1, 1))
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local weight = string.sub(t[8], 2, 2)
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local weight = tonumber(string.sub(t[8], 2, 2))
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stats = restat_t(speed, weight)
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stats = stat_t(speed, weight)
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end
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end
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end
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end
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|
|
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@ -202,15 +303,17 @@ if f then
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stats
|
stats
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)
|
)
|
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)
|
)
|
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|
|
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setScoreTable(tonumber(t[1]), flags, scoreTable)
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setScoreTable(tonumber(t[1]), flags, scoreTable)
|
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end
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end
|
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|
|
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sortScores()
|
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f:close()
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f:close()
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else
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else
|
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print("Failed to open file: ", FILENAME)
|
print("Failed to open file: ", FILENAME)
|
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end
|
end
|
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|
|
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local function allowJoin(v)
|
function allowJoin(v)
|
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if not cv_interrupt.value then
|
if not cv_interrupt.value then
|
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local y
|
local y
|
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if v then
|
if v then
|
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@ -225,29 +328,40 @@ local function allowJoin(v)
|
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end
|
end
|
||||||
end
|
end
|
||||||
|
|
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local function ingame()
|
-- Returns true if there is a single player ingame
|
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|
local function singleplayer()
|
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local n = 0
|
local n = 0
|
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for p in players.iterate do
|
for p in players.iterate do
|
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if p.valid and not p.spectator then
|
if p.valid and not p.spectator then
|
||||||
n = $ + 1
|
n = $ + 1
|
||||||
|
if n > 1 then
|
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|
return false
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
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return n
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
local function initLeaderboard(player)
|
local function initLeaderboard(player)
|
||||||
if disable and leveltime < START_TIME then
|
if disable and leveltime < START_TIME then
|
||||||
disable = ingame() > 1
|
disable = not singleplayer()
|
||||||
else
|
else
|
||||||
disable = disable or ingame() > 1
|
disable = disable or not singleplayer()
|
||||||
end
|
end
|
||||||
disable = $ or not cv_enable.value
|
disable = $ or not cv_enable.value or not (maptol & (TOL_SP | TOL_RACE))
|
||||||
|
|
||||||
|
-- Restore encore mode to initial value
|
||||||
|
if disable and EncoreInitial != nil then
|
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|
COM_BufInsertText(server, string.format("kartencore %d", EncoreInitial))
|
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|
EncoreInitial = nil
|
||||||
|
end
|
||||||
|
|
||||||
player.afkTime = leveltime
|
player.afkTime = leveltime
|
||||||
end
|
end
|
||||||
addHook("PlayerSpawn", initLeaderboard)
|
addHook("PlayerSpawn", initLeaderboard)
|
||||||
|
|
||||||
local function doyoudare(player)
|
local function doyoudare(player)
|
||||||
if ingame() > 1 or player.spectator then
|
if not singleplayer() or player.spectator then
|
||||||
CONS_Printf(player, "How dare you")
|
CONS_Printf(player, "How dare you")
|
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return false
|
return false
|
||||||
end
|
end
|
||||||
@ -272,26 +386,58 @@ local function exitlevel(player, ...)
|
|||||||
end
|
end
|
||||||
COM_AddCommand("exit", exitlevel)
|
COM_AddCommand("exit", exitlevel)
|
||||||
|
|
||||||
local function findMap(player, ...)
|
local function zoneAct(map)
|
||||||
local search = ...
|
local z = ""
|
||||||
if search == nil then
|
if map.zonttl != "" then
|
||||||
|
z = " " + map.zonttl
|
||||||
return
|
elseif not(map.levelflags & LF_NOZONE) then
|
||||||
|
z = " Zone"
|
||||||
|
end
|
||||||
|
if map.actnum != "" then
|
||||||
|
z = $ + " " + map.actnum
|
||||||
end
|
end
|
||||||
|
|
||||||
|
return z
|
||||||
|
end
|
||||||
|
|
||||||
|
local function findMap(player, ...)
|
||||||
|
local search = ...
|
||||||
|
|
||||||
|
local hell = "\x85HELL"
|
||||||
|
local tol = {
|
||||||
|
[TOL_SP] = "\x81Race\x80", -- Nuked race maps
|
||||||
|
[TOL_COOP] = "\x8D\Battle\x80", -- Nuked battle maps
|
||||||
|
[TOL_RACE] = "\x88Race\x80",
|
||||||
|
[TOL_MATCH] = "\x87\Battle\x80"
|
||||||
|
}
|
||||||
|
local lvltype, map, lvlttl
|
||||||
|
|
||||||
for i = 1, #mapheaderinfo do
|
for i = 1, #mapheaderinfo do
|
||||||
local map = mapheaderinfo[i]
|
map = mapheaderinfo[i]
|
||||||
if map == nil then
|
if map == nil then
|
||||||
continue
|
continue
|
||||||
end
|
end
|
||||||
|
|
||||||
if map.lvlttl:lower():find(search:lower()) then
|
lvlttl = map.lvlttl + zoneAct(map)
|
||||||
|
|
||||||
|
if not search or lvlttl:lower():find(search:lower()) then
|
||||||
|
-- Only care for up to TOL_MATCH (0x10)
|
||||||
|
lvltype = tol[map.typeoflevel & 0x1F] or map.typeoflevel
|
||||||
|
|
||||||
|
-- If not battle print numlaps
|
||||||
|
lvltype = (map.typeoflevel & (TOL_MATCH | TOL_COOP) and lvltype)
|
||||||
|
or string.format("%s \x82%-2d\x80", lvltype, map.numlaps)
|
||||||
|
|
||||||
|
|
||||||
CONS_Printf(
|
CONS_Printf(
|
||||||
player,
|
player,
|
||||||
string.format(
|
string.format(
|
||||||
"%s - %s",
|
"%s %-9s %-30s - %s\t%s",
|
||||||
G_BuildMapName(i),
|
G_BuildMapName(i),
|
||||||
map.lvlttl
|
lvltype,
|
||||||
|
lvlttl,
|
||||||
|
map.subttl,
|
||||||
|
(map.menuflags & LF2_HIDEINMENU and hell) or ""
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
@ -299,11 +445,128 @@ local function findMap(player, ...)
|
|||||||
end
|
end
|
||||||
COM_AddCommand("findmap", findMap)
|
COM_AddCommand("findmap", findMap)
|
||||||
|
|
||||||
local function mapNotExists(player, map)
|
local function mapnumFromExtended(map)
|
||||||
CONS_Printf(player, string.format("Map doesn't exist: %s", map:upper()))
|
local p, q = map:upper():match("MAP(%w)(%w)$", 1)
|
||||||
|
if not (p and q) then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local mapnum = 0
|
||||||
|
local A = string.byte("A")
|
||||||
|
|
||||||
|
if tonumber(p) != nil then
|
||||||
|
-- Non extended map numbers
|
||||||
|
if tonumber(q) == nil then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
mapnum = tonumber(p) * 10 + tonumber(q)
|
||||||
|
else
|
||||||
|
--Extended map numbers
|
||||||
|
p = string.byte(p) - A
|
||||||
|
local qn = tonumber(q)
|
||||||
|
if qn == nil then
|
||||||
|
qn = string.byte(q) - A + 10
|
||||||
|
end
|
||||||
|
|
||||||
|
mapnum = 36 * p + qn + 100
|
||||||
|
end
|
||||||
|
|
||||||
|
return mapnum
|
||||||
end
|
end
|
||||||
|
|
||||||
local ALPH = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
|
local SPBModeSym = {
|
||||||
|
[F_SPBEXP] = "X",
|
||||||
|
[F_SPBBIG] = "B",
|
||||||
|
[F_SPBJUS] = "J",
|
||||||
|
}
|
||||||
|
|
||||||
|
local function modeToString(mode)
|
||||||
|
local modestr = "Time Attack"
|
||||||
|
if mode & F_SPBATK then
|
||||||
|
modestr = "SPB"
|
||||||
|
for k, v in pairs(SPBModeSym) do
|
||||||
|
if mode & k then
|
||||||
|
modestr = $ + v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return modestr
|
||||||
|
end
|
||||||
|
|
||||||
|
local function records(player, ...)
|
||||||
|
local mapid = ...
|
||||||
|
local mapnum = gamemap
|
||||||
|
|
||||||
|
if mapid then
|
||||||
|
mapnum = mapnumFromExtended(mapid)
|
||||||
|
if not mapnum then
|
||||||
|
CONS_Printf(player, string.format("Invalid map name: %s", mapid))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local map = mapheaderinfo[mapnum]
|
||||||
|
if map then
|
||||||
|
CONS_Printf(player,
|
||||||
|
string.format(
|
||||||
|
"\x83%s%8s",
|
||||||
|
map.lvlttl,
|
||||||
|
(map.menuflags & LF2_HIDEINMENU and "\x85HELL") or ""
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
local zoneact = zoneAct(map)
|
||||||
|
-- print the zone/act on the right hand size under the title
|
||||||
|
CONS_Printf(
|
||||||
|
player,
|
||||||
|
string.format(
|
||||||
|
string.format("\x83%%%ds%%s\x80 - \x88%%s", #map.lvlttl - #zoneact / 2 - 1),
|
||||||
|
" ",
|
||||||
|
zoneAct(map),
|
||||||
|
map.subttl
|
||||||
|
)
|
||||||
|
)
|
||||||
|
else
|
||||||
|
CONS_Printf(player, "\x85UNKNOWN MAP")
|
||||||
|
end
|
||||||
|
|
||||||
|
for mode, maps in pairs(lb) do
|
||||||
|
local maptbl = maps[mapnum]
|
||||||
|
if not maptbl then continue end
|
||||||
|
CONS_Printf(player, "")
|
||||||
|
CONS_Printf(player, modeToString(mode))
|
||||||
|
|
||||||
|
-- don't print flags for time attack
|
||||||
|
if mode then
|
||||||
|
for i, tbl in ipairs(maptbl) do
|
||||||
|
CONS_Printf(
|
||||||
|
player,
|
||||||
|
string.format(
|
||||||
|
"%2d %-21s \x89%8s \x80%s",
|
||||||
|
i,
|
||||||
|
tbl["name"],
|
||||||
|
ticsToTime(tbl["time"]),
|
||||||
|
modeToString(tbl["flags"])
|
||||||
|
)
|
||||||
|
)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
for i, tbl in ipairs(maptbl) do
|
||||||
|
CONS_Printf(
|
||||||
|
player,
|
||||||
|
string.format(
|
||||||
|
"%2d %-21s \x89%8s",
|
||||||
|
i,
|
||||||
|
tbl["name"],
|
||||||
|
ticsToTime(tbl["time"])
|
||||||
|
)
|
||||||
|
)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
COM_AddCommand("records", records)
|
||||||
|
|
||||||
local function changelevel(player, ...)
|
local function changelevel(player, ...)
|
||||||
if not doyoudare(player) then
|
if not doyoudare(player) then
|
||||||
@ -319,32 +582,19 @@ local function changelevel(player, ...)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local p, q = map:upper():match("MAP(%w)(%w)$", 1)
|
local mapnum = mapnumFromExtended(map)
|
||||||
if not (p and q) then
|
if not mapnum then
|
||||||
CONS_Printf(player, string.format("Invalid map name: %s", map))
|
CONS_Printf(player, string.format("Invalid map name: %s", map))
|
||||||
|
end
|
||||||
|
|
||||||
|
if mapheaderinfo[mapnum] == nil then
|
||||||
|
CONS_Printf(player, string.format("Map doesn't exist: %s", map:upper()))
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local mapnum = 0
|
-- Verify valid race level
|
||||||
if tonumber(p) != nil then
|
if not (mapheaderinfo[mapnum].typeoflevel & (TOL_SP | TOL_RACE)) then
|
||||||
-- Non extended map numbers
|
CONS_Printf(player, "Battle maps are not supported")
|
||||||
if tonumber(q) == nil then
|
|
||||||
mapNotExists(player, map)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
mapnum = tonumber(p) * 10 + tonumber(q)
|
|
||||||
else
|
|
||||||
--Extended map numbers
|
|
||||||
p = ALPH:find(p) - 1
|
|
||||||
local qn = tonumber(q)
|
|
||||||
if qn == nil then
|
|
||||||
qn = ALPH:find(q) + 9
|
|
||||||
end
|
|
||||||
mapnum = 36 * p + qn + 100
|
|
||||||
end
|
|
||||||
|
|
||||||
if mapheaderinfo[mapnum] == nil then
|
|
||||||
mapNotExists(player, map)
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -352,6 +602,24 @@ local function changelevel(player, ...)
|
|||||||
end
|
end
|
||||||
COM_AddCommand("changelevel", changelevel)
|
COM_AddCommand("changelevel", changelevel)
|
||||||
|
|
||||||
|
local function toggleEncore(player)
|
||||||
|
if not doyoudare(player) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local enc = CV_FindVar("kartencore")
|
||||||
|
if EncoreInitial == nil then
|
||||||
|
EncoreInitial = enc.value
|
||||||
|
end
|
||||||
|
|
||||||
|
if enc.value then
|
||||||
|
COM_BufInsertText(server, "kartencore off")
|
||||||
|
else
|
||||||
|
COM_BufInsertText(server, "kartencore on")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
COM_AddCommand("encore", toggleEncore)
|
||||||
|
|
||||||
local function clearcheats(player)
|
local function clearcheats(player)
|
||||||
if not player.spectator then
|
if not player.spectator then
|
||||||
clearcheats = true
|
clearcheats = true
|
||||||
@ -385,7 +653,7 @@ local function findRival(player, ...)
|
|||||||
[0] = "\x89",
|
[0] = "\x89",
|
||||||
[-1] = "\x88"
|
[-1] = "\x88"
|
||||||
}
|
}
|
||||||
|
|
||||||
local sym = {
|
local sym = {
|
||||||
[true] = "-",
|
[true] = "-",
|
||||||
[false] = "",
|
[false] = "",
|
||||||
@ -448,8 +716,6 @@ local function findRival(player, ...)
|
|||||||
|
|
||||||
table.sort(tbl, sortf)
|
table.sort(tbl, sortf)
|
||||||
|
|
||||||
local spb = mode & F_SPBATK and "SPB" or "TA"
|
|
||||||
|
|
||||||
for _, score in ipairs(tbl) do
|
for _, score in ipairs(tbl) do
|
||||||
if o then
|
if o then
|
||||||
o = o - 1
|
o = o - 1
|
||||||
@ -458,6 +724,8 @@ local function findRival(player, ...)
|
|||||||
if i >= stop then break end
|
if i >= stop then break end
|
||||||
i = i + 1
|
i = i + 1
|
||||||
|
|
||||||
|
local modestr = modeToString(score["rival"]["flags"])
|
||||||
|
|
||||||
if score["your"] then
|
if score["your"] then
|
||||||
local diff = score["your"]["time"] - score["rival"]["time"]
|
local diff = score["your"]["time"] - score["rival"]["time"]
|
||||||
local color = colors[clamp(-1, diff, 1)]
|
local color = colors[clamp(-1, diff, 1)]
|
||||||
@ -470,7 +738,7 @@ local function findRival(player, ...)
|
|||||||
ticsToTime(score["rival"]["time"]),
|
ticsToTime(score["rival"]["time"]),
|
||||||
color,
|
color,
|
||||||
sym[diff<0] + ticsToTime(abs(diff)),
|
sym[diff<0] + ticsToTime(abs(diff)),
|
||||||
spb
|
modestr
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
else
|
else
|
||||||
@ -481,7 +749,7 @@ local function findRival(player, ...)
|
|||||||
G_BuildMapName(score["rival"]["map"]),
|
G_BuildMapName(score["rival"]["map"]),
|
||||||
ticsToTime(score["rival"]["time"]),
|
ticsToTime(score["rival"]["time"]),
|
||||||
ticsToTime(0, true),
|
ticsToTime(0, true),
|
||||||
spb
|
modestr
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
@ -525,7 +793,7 @@ COM_AddCommand("rival", findRival)
|
|||||||
-- -- v[i]["flags"],
|
-- -- v[i]["flags"],
|
||||||
-- -- ","
|
-- -- ","
|
||||||
-- -- )
|
-- -- )
|
||||||
-- --
|
-- --
|
||||||
-- --end
|
-- --end
|
||||||
-- end
|
-- end
|
||||||
-- end
|
-- end
|
||||||
@ -538,6 +806,7 @@ addHook("MapLoad", function()
|
|||||||
drawState = DS_DEFAULT
|
drawState = DS_DEFAULT
|
||||||
scrollY = 50 * FRACUNIT
|
scrollY = 50 * FRACUNIT
|
||||||
scrollAcc = 0
|
scrollAcc = 0
|
||||||
|
FlashTics = 0
|
||||||
|
|
||||||
allowJoin(true)
|
allowJoin(true)
|
||||||
--printTable(lb)
|
--printTable(lb)
|
||||||
@ -551,7 +820,7 @@ function ticsToTime(tics, pure)
|
|||||||
|
|
||||||
return string.format(
|
return string.format(
|
||||||
"%d:%02d:%02d",
|
"%d:%02d:%02d",
|
||||||
G_TicsToMinutes(tics),
|
G_TicsToMinutes(tics, true),
|
||||||
G_TicsToSeconds(tics),
|
G_TicsToSeconds(tics),
|
||||||
G_TicsToCentiseconds(tics)
|
G_TicsToCentiseconds(tics)
|
||||||
)
|
)
|
||||||
@ -570,6 +839,20 @@ local function drawitem(v, x, y, scale, itempatch, vflags)
|
|||||||
)
|
)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local modePatches = {
|
||||||
|
[F_SPBATK] = "SPB",
|
||||||
|
[F_SPBJUS] = "HYUD",
|
||||||
|
[F_SPBBIG] = "BIG",
|
||||||
|
[F_SPBEXP] = "INV"
|
||||||
|
}
|
||||||
|
|
||||||
|
local function modePatch(flag)
|
||||||
|
if flag == F_SPBEXP then
|
||||||
|
return PATCH[modePatches[flag]][(leveltime / 4) % 6]
|
||||||
|
end
|
||||||
|
return PATCH[modePatches[flag]]
|
||||||
|
end
|
||||||
|
|
||||||
local cursors = {
|
local cursors = {
|
||||||
[1] = ". ",
|
[1] = ". ",
|
||||||
[2] = " ."
|
[2] = " ."
|
||||||
@ -578,7 +861,7 @@ local function marquee(text, maxwidth)
|
|||||||
if #text <= maxwidth then
|
if #text <= maxwidth then
|
||||||
return text
|
return text
|
||||||
end
|
end
|
||||||
|
|
||||||
local shift = 16
|
local shift = 16
|
||||||
|
|
||||||
-- Creates an index range ranging from -shift to #text + shift
|
-- Creates an index range ranging from -shift to #text + shift
|
||||||
@ -616,12 +899,26 @@ local FACERANK_DIM = 16
|
|||||||
local FACERANK_SPC = FACERANK_DIM + 4
|
local FACERANK_SPC = FACERANK_DIM + 4
|
||||||
local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, textVFlags)
|
local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, textVFlags)
|
||||||
textVFlags = textVFlags or V_HUDTRANSHALF
|
textVFlags = textVFlags or V_HUDTRANSHALF
|
||||||
|
local me = player.name == score["name"]
|
||||||
|
|
||||||
--draw Patch/chili
|
--draw Patch/chili
|
||||||
v.draw(x, y, faceRank, V_HUDTRANS | VFLAGS, v.getColormap("sonic", score["color"]))
|
v.draw(x, y, faceRank, V_HUDTRANS | VFLAGS, v.getColormap("sonic", score["color"]))
|
||||||
if player.name == score["name"] then
|
if me then
|
||||||
v.draw(x, y, PATCH["CHILI"][(leveltime / 4) % 8], V_HUDTRANS | VFLAGS)
|
v.draw(x, y, PATCH["CHILI"][(leveltime / 4) % 8], V_HUDTRANS | VFLAGS)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Encore
|
||||||
|
if score["flags"] & F_ENCORE then
|
||||||
|
local bob = sin((leveltime + i * 5) * (ANG10))
|
||||||
|
v.drawScaled(
|
||||||
|
x * FRACUNIT,
|
||||||
|
bob + (y + FACERANK_DIM / 2) * FRACUNIT,
|
||||||
|
FRACUNIT / 6,
|
||||||
|
PATCH["RUBY"],
|
||||||
|
V_HUDTRANS | VFLAGS
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
-- SPB
|
-- SPB
|
||||||
if score["flags"] & F_SPBATK then
|
if score["flags"] & F_SPBATK then
|
||||||
local scale = FRACUNIT / 4
|
local scale = FRACUNIT / 4
|
||||||
@ -630,7 +927,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
|
|||||||
x - 2,
|
x - 2,
|
||||||
y - 2,
|
y - 2,
|
||||||
scale,
|
scale,
|
||||||
PATCH["SPB"],
|
modePatch(F_SPBATK),
|
||||||
V_HUDTRANS | VFLAGS
|
V_HUDTRANS | VFLAGS
|
||||||
)
|
)
|
||||||
if score["flags"] & F_SPBEXP then
|
if score["flags"] & F_SPBEXP then
|
||||||
@ -639,7 +936,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
|
|||||||
x + FACERANK_DIM - 4,
|
x + FACERANK_DIM - 4,
|
||||||
y - 2,
|
y - 2,
|
||||||
scale,
|
scale,
|
||||||
PATCH["INV"][(leveltime / 4) % 6],
|
modePatch(F_SPBEXP),
|
||||||
V_HUDTRANS | VFLAGS
|
V_HUDTRANS | VFLAGS
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
@ -649,7 +946,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
|
|||||||
x - 2,
|
x - 2,
|
||||||
y + FACERANK_DIM - 4,
|
y + FACERANK_DIM - 4,
|
||||||
scale,
|
scale,
|
||||||
PATCH["BIG"],
|
modePatch(F_SPBBIG),
|
||||||
V_HUDTRANS | VFLAGS
|
V_HUDTRANS | VFLAGS
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
@ -659,7 +956,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
|
|||||||
x + FACERANK_DIM - 4,
|
x + FACERANK_DIM - 4,
|
||||||
y + FACERANK_DIM - 4,
|
y + FACERANK_DIM - 4,
|
||||||
scale,
|
scale,
|
||||||
PATCH["HYUD"],
|
modePatch(F_SPBJUS),
|
||||||
V_HUDTRANS | VFLAGS
|
V_HUDTRANS | VFLAGS
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
@ -670,15 +967,18 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
|
|||||||
v.drawNum(x, y + 3, pos, textVFlags | VFLAGS)
|
v.drawNum(x, y + 3, pos, textVFlags | VFLAGS)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Restats
|
-- Stats
|
||||||
local restat = score["restat"]
|
local stat = score["stat"]
|
||||||
if restat then
|
local pskin = score["skin"] and skins[score["skin"]]
|
||||||
v.drawString(x + FACERANK_DIM - 2, y + 4, restat["speed"], V_HUDTRANS | VFLAGS, "small")
|
if stat and not (
|
||||||
v.drawString(x + FACERANK_DIM - 2, y + 8, restat["weight"], V_HUDTRANS | VFLAGS, "small")
|
pskin
|
||||||
|
and pskin.kartweight == stat["weight"]
|
||||||
|
and pskin.kartspeed == stat["speed"]
|
||||||
|
) then
|
||||||
|
v.drawString(x + FACERANK_DIM - 2, y + 4, stat["speed"], V_HUDTRANS | VFLAGS, "small")
|
||||||
|
v.drawString(x + FACERANK_DIM - 2, y + 8, stat["weight"], V_HUDTRANS | VFLAGS, "small")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if gui == GUI_ON or (gui == GUI_SPLITS and showSplit) then
|
if gui == GUI_ON or (gui == GUI_SPLITS and showSplit) then
|
||||||
local name = score["name"]
|
local name = score["name"]
|
||||||
|
|
||||||
@ -699,11 +999,16 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local flashV = 0
|
||||||
|
if me and FlashTics > leveltime then
|
||||||
|
flashV = FlashVFlags[leveltime / FlashRate % (#FlashVFlags + 1)]
|
||||||
|
end
|
||||||
|
|
||||||
v.drawString(
|
v.drawString(
|
||||||
x + FACERANK_DIM + px,
|
x + FACERANK_DIM + px,
|
||||||
y + py,
|
y + py,
|
||||||
name,
|
name,
|
||||||
textVFlags | V_ALLOWLOWERCASE | VFLAGS,
|
textVFlags | V_ALLOWLOWERCASE | VFLAGS | flashV,
|
||||||
stralign
|
stralign
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -721,7 +1026,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
|
|||||||
x + px + FACERANK_DIM,
|
x + px + FACERANK_DIM,
|
||||||
y + 8,
|
y + 8,
|
||||||
ticsToTime(score["time"], true),
|
ticsToTime(score["time"], true),
|
||||||
textVFlags | bodium[min(pos, 4)] | VFLAGS
|
textVFlags | bodium[min(pos, 4)] | VFLAGS | flashV
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -766,11 +1071,11 @@ local function drawScroll(v, player, scoreTable, gui)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local x = 10
|
local x = 10
|
||||||
if #scoreTable > 10 then
|
if #scoreTable >= 10 then
|
||||||
x = x + 8
|
|
||||||
end
|
|
||||||
if #scoreTable > 100 then
|
|
||||||
x = x + 8
|
x = x + 8
|
||||||
|
if #scoreTable >= 100 then
|
||||||
|
x = x + 8
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local y = FixedInt(scrollY)
|
local y = FixedInt(scrollY)
|
||||||
@ -808,13 +1113,19 @@ local stateFunctions = {
|
|||||||
[DS_SCRLTO] = drawScrollTo
|
[DS_SCRLTO] = drawScrollTo
|
||||||
}
|
}
|
||||||
|
|
||||||
|
-- Draw mode and return pos + 1 if success
|
||||||
|
local function drawMode(v, pos, flag)
|
||||||
|
if not (Flags & flag) then return pos end
|
||||||
|
|
||||||
|
drawitem(v, pos * 6 + 1, 194, FRACUNIT / 4, modePatch(flag), V_SNAPTOBOTTOM | V_SNAPTOLEFT)
|
||||||
|
return pos + 1
|
||||||
|
end
|
||||||
|
|
||||||
local function drawScoreboard(v, player)
|
local function drawScoreboard(v, player)
|
||||||
if disable then return end
|
if disable then return end
|
||||||
if player != displayplayers[0] then return end
|
if player != displayplayers[0] then return end
|
||||||
|
|
||||||
cachePatches(v)
|
cachePatches(v)
|
||||||
|
|
||||||
local scoreTable = getScoreTable(gamemap, Flags)
|
|
||||||
|
|
||||||
local gui = cv_gui.value
|
local gui = cv_gui.value
|
||||||
if leveltime < START_TIME or player.exiting or player.lives == 0 then
|
if leveltime < START_TIME or player.exiting or player.lives == 0 then
|
||||||
@ -824,6 +1135,12 @@ local function drawScoreboard(v, player)
|
|||||||
if gui then
|
if gui then
|
||||||
stateFunctions[drawState](v, player, scoreTable, gui)
|
stateFunctions[drawState](v, player, scoreTable, gui)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local pos = 0
|
||||||
|
-- Draw current active modes bottom left
|
||||||
|
pos = drawMode(v, pos, F_SPBJUS)
|
||||||
|
pos = drawMode(v, pos, F_SPBBIG)
|
||||||
|
pos = drawMode(v, pos, F_SPBEXP)
|
||||||
end
|
end
|
||||||
hud.add(drawScoreboard, "game")
|
hud.add(drawScoreboard, "game")
|
||||||
|
|
||||||
@ -850,22 +1167,13 @@ function cachePatches(v)
|
|||||||
end
|
end
|
||||||
PATCH["BIG"] = v.cachePatch("K_ISGROW")
|
PATCH["BIG"] = v.cachePatch("K_ISGROW")
|
||||||
PATCH["HYUD"] = v.cachePatch("K_ISHYUD")
|
PATCH["HYUD"] = v.cachePatch("K_ISHYUD")
|
||||||
|
PATCH["RUBY"] = v.cachePatch("RUBYICON")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- True if a is better than b
|
|
||||||
local function lbComp(a, b)
|
|
||||||
-- Calculates the difficulty, harder has higher priority
|
|
||||||
-- if s is positive then a is harder
|
|
||||||
-- if s is negative then b is harder
|
|
||||||
-- if s is 0 then compare time
|
|
||||||
local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
|
|
||||||
return s > 0 or not(s < 0 or a["time"] >= b["time"])
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Find location of player and scroll to it
|
-- Find location of player and scroll to it
|
||||||
function scroll_to(player)
|
function scroll_to(player)
|
||||||
local m = getScoreTable(gamemap, Flags) or {}
|
local m = scoreTable or {}
|
||||||
|
|
||||||
scrollToPos = 2
|
scrollToPos = 2
|
||||||
for pos, score in ipairs(m) do
|
for pos, score in ipairs(m) do
|
||||||
@ -878,9 +1186,26 @@ function scroll_to(player)
|
|||||||
drawState = DS_SCRLTO
|
drawState = DS_SCRLTO
|
||||||
end
|
end
|
||||||
|
|
||||||
local function saveTime(player)
|
-- Write skin stats to each score where there are none
|
||||||
local scoreTable = getScoreTable(gamemap, Flags) or {}
|
local function writeStats()
|
||||||
|
for _, t in pairs(lb) do
|
||||||
|
for _, scoreTable in pairs(t) do
|
||||||
|
for _, score in ipairs(scoreTable) do
|
||||||
|
local skin = skins[score["skin"]]
|
||||||
|
if skin and not score["stat"] then
|
||||||
|
local stats = stat_t(skin.kartspeed, skin.kartweight)
|
||||||
|
score["stat"] = stats
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function saveTime(player)
|
||||||
|
|
||||||
|
scoreTable = $ or {}
|
||||||
|
|
||||||
|
local pskin = skins[player.mo.skin]
|
||||||
local newscore = score_t(
|
local newscore = score_t(
|
||||||
gamemap,
|
gamemap,
|
||||||
player.name,
|
player.name,
|
||||||
@ -889,7 +1214,7 @@ local function saveTime(player)
|
|||||||
timeFinished,
|
timeFinished,
|
||||||
splits,
|
splits,
|
||||||
Flags,
|
Flags,
|
||||||
restat_t(player.HMRs, player.HMRw)
|
stat_t(player.HMRs or pskin.kartspeed, player.HMRw or pskin.kartweight)
|
||||||
)
|
)
|
||||||
|
|
||||||
-- Check if you beat your previous best
|
-- Check if you beat your previous best
|
||||||
@ -898,10 +1223,16 @@ local function saveTime(player)
|
|||||||
if lbComp(newscore, scoreTable[i]) then
|
if lbComp(newscore, scoreTable[i]) then
|
||||||
table.remove(scoreTable, i)
|
table.remove(scoreTable, i)
|
||||||
S_StartSound(nil, 130)
|
S_StartSound(nil, 130)
|
||||||
|
FlashTics = leveltime + TICRATE * 3
|
||||||
|
FlashRate = 1
|
||||||
|
FlashVFlags = YellowFlash
|
||||||
break
|
break
|
||||||
else
|
else
|
||||||
-- You suck lol
|
-- You suck lol
|
||||||
S_StartSound(nil, 201)
|
S_StartSound(nil, 201)
|
||||||
|
FlashTics = leveltime + TICRATE * 3
|
||||||
|
FlashRate = 3
|
||||||
|
FlashVFlags = RedFlash
|
||||||
scroll_to(player)
|
scroll_to(player)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -923,6 +1254,11 @@ local function saveTime(player)
|
|||||||
|
|
||||||
setScoreTable(gamemap, Flags, scoreTable)
|
setScoreTable(gamemap, Flags, scoreTable)
|
||||||
|
|
||||||
|
if not StatTrack then
|
||||||
|
writeStats()
|
||||||
|
StatTrack = true
|
||||||
|
end
|
||||||
|
|
||||||
local f = assert(io.open(FILENAME, "w"))
|
local f = assert(io.open(FILENAME, "w"))
|
||||||
if f == nil then
|
if f == nil then
|
||||||
print("Failed to open file for writing: " + FILENAME)
|
print("Failed to open file for writing: " + FILENAME)
|
||||||
@ -940,7 +1276,7 @@ local function saveTime(player)
|
|||||||
score["time"], "\t",
|
score["time"], "\t",
|
||||||
table.concat(score["splits"], " "), "\t",
|
table.concat(score["splits"], " "), "\t",
|
||||||
score["flags"], "\t",
|
score["flags"], "\t",
|
||||||
restat_str(score["restat"]), "\n"
|
stat_str(score["stat"]), "\n"
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -973,29 +1309,39 @@ local function getGamer()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function changeMap()
|
||||||
|
COM_BufInsertText(server, "map " + nextMap + " -force -gametype race")
|
||||||
|
nextMap = nil
|
||||||
|
end
|
||||||
|
|
||||||
local function think()
|
local function think()
|
||||||
if nextMap then
|
if nextMap then changeMap() end
|
||||||
COM_BufInsertText(server, "map " + nextMap)
|
|
||||||
nextMap = nil
|
|
||||||
end
|
|
||||||
|
|
||||||
if disable then
|
if disable then
|
||||||
if cv_afk.value and ingame() > 1 then
|
if AntiAFK then
|
||||||
for p in players.iterate do
|
if not singleplayer() then
|
||||||
if p.valid and not p.spectator and not p.exiting and p.lives > 0 then
|
for p in players.iterate do
|
||||||
if p.cmd.buttons then
|
if p.valid and not p.spectator and not p.exiting and p.lives > 0 then
|
||||||
p.afkTime = leveltime
|
if p.cmd.buttons then
|
||||||
end
|
p.afkTime = leveltime
|
||||||
if p.afkTime + AFK_BALANCE < leveltime then
|
end
|
||||||
p.spectator = true
|
|
||||||
chatprint("\x89" + p.name + " was moved to the other team for game balance", true)
|
--Away from kart
|
||||||
|
if p.afkTime + AFK_BALANCE_WARN == leveltime then
|
||||||
|
chatprintf(p, "[AFK] \x89You will be moved to spectator in 10 seconds!", false)
|
||||||
|
S_StartSound(nil, 26, p)
|
||||||
|
end
|
||||||
|
if p.afkTime + AFK_BALANCE < leveltime then
|
||||||
|
p.spectator = true
|
||||||
|
chatprint("\x89" + p.name + " was moved to the other team for game balance", true)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
else
|
||||||
else
|
for p in players.iterate do
|
||||||
for p in players.iterate do
|
if p.valid and not p.spectator then
|
||||||
if p.valid and not p.spectator then
|
p.afkTime = leveltime
|
||||||
p.afkTime = leveltime
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -1010,7 +1356,7 @@ local function think()
|
|||||||
if leveltime < START_TIME then
|
if leveltime < START_TIME then
|
||||||
-- Help message
|
-- Help message
|
||||||
if leveltime == START_TIME - TICRATE * 3 then
|
if leveltime == START_TIME - TICRATE * 3 then
|
||||||
if ingame() == 1 then
|
if singleplayer() then
|
||||||
if help then
|
if help then
|
||||||
help = false
|
help = false
|
||||||
chatprint(HELP_MESSAGE, true)
|
chatprint(HELP_MESSAGE, true)
|
||||||
@ -1021,7 +1367,13 @@ local function think()
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- Autospec
|
-- Autospec
|
||||||
|
-- Encore
|
||||||
if leveltime == 1 then
|
if leveltime == 1 then
|
||||||
|
Flags = $ & !F_ENCORE
|
||||||
|
if encoremode then
|
||||||
|
Flags = $ | F_ENCORE
|
||||||
|
end
|
||||||
|
|
||||||
if p then
|
if p then
|
||||||
for s in players.iterate do
|
for s in players.iterate do
|
||||||
if s.valid and s.spectator then
|
if s.valid and s.spectator then
|
||||||
@ -1030,39 +1382,57 @@ local function think()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
if not cv_spbatk then
|
||||||
|
cv_spbatk = CV_FindVar("spbatk")
|
||||||
|
end
|
||||||
|
|
||||||
-- Gamemode flags
|
-- Gamemode flags
|
||||||
Flags = $ & !(F_SPBATK | F_SPBEXP | F_SPBBIG | F_SPBJUS)
|
Flags = $ & !(F_SPBATK | F_SPBEXP | F_SPBBIG | F_SPBJUS)
|
||||||
if leveltime > START_TIME - (3 * TICRATE) / 2 and server.SPBArunning then
|
if server.SPBArunning
|
||||||
|
and cv_spbatk.value
|
||||||
|
and leveltime > START_TIME - (3 * TICRATE) / 2 then
|
||||||
Flags = $ | F_SPBATK
|
Flags = $ | F_SPBATK
|
||||||
if server.SPBAexpert then
|
if server.SPBAexpert then
|
||||||
Flags = $ | F_SPBEXP
|
Flags = $ | F_SPBEXP
|
||||||
end
|
end
|
||||||
if clearcheats then
|
if clearcheats then
|
||||||
clearcheats = false
|
clearcheats = false
|
||||||
for p in players.iterate do
|
for q in players.iterate do
|
||||||
p.SPBAKARTBIG = false
|
q.SPBAKARTBIG = false
|
||||||
p.SPBAjustice = false
|
q.SPBAjustice = false
|
||||||
p.SPBAshutup = false
|
q.SPBAshutup = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
for p in players.iterate do
|
|
||||||
if not p.spectator then
|
if p then
|
||||||
if p.SPBAKARTBIG then
|
if p.SPBAKARTBIG then
|
||||||
Flags = $ | F_SPBBIG
|
Flags = $ | F_SPBBIG
|
||||||
end
|
end
|
||||||
if p.SPBAjustice then
|
if p.SPBAjustice then
|
||||||
Flags = $ | F_SPBJUS
|
Flags = $ | F_SPBJUS
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
if not (Flags & F_SPBATK) then
|
-- make sure the spb actually spawned
|
||||||
|
if leveltime == START_TIME - 1 then
|
||||||
|
if not (server.SPBAbomb and server.SPBAbomb.valid) then
|
||||||
|
-- it didn't spawn, clear spb flags
|
||||||
|
Flags = $ & !(F_SPBATK | F_SPBEXP | F_SPBBIG | F_SPBJUS)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
else
|
||||||
hud.enable("freeplay")
|
hud.enable("freeplay")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
scoreTable = getScoreTable(gamemap, Flags)
|
||||||
|
|
||||||
|
if not cv_teamchange then
|
||||||
|
cv_teamchange = CV_FindVar("allowteamchange")
|
||||||
end
|
end
|
||||||
|
|
||||||
local cv_teamchange = CV_FindVar("allowteamchange")
|
|
||||||
if p then
|
if p then
|
||||||
-- Scroll controller
|
-- Scroll controller
|
||||||
-- Spectators can't input buttons so let the gamer do it
|
-- Spectators can't input buttons so let the gamer do it
|
||||||
@ -1087,13 +1457,15 @@ local function think()
|
|||||||
p.afkTime = leveltime
|
p.afkTime = leveltime
|
||||||
end
|
end
|
||||||
|
|
||||||
if leveltime > PREVENT_JOIN_TIME and p.afkTime + AFK_TIMEOUT > leveltime then
|
if not replayplayback then
|
||||||
if cv_teamchange.value then
|
if leveltime > PREVENT_JOIN_TIME and p.afkTime + AFK_TIMEOUT > leveltime then
|
||||||
allowJoin(false)
|
if cv_teamchange.value then
|
||||||
end
|
allowJoin(false)
|
||||||
elseif p.afkTime + AFK_TIMEOUT < leveltime then
|
end
|
||||||
if not cv_teamchange.value then
|
elseif p.afkTime + AFK_TIMEOUT < leveltime then
|
||||||
allowJoin(true)
|
if not cv_teamchange.value then
|
||||||
|
allowJoin(true)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -1109,15 +1481,18 @@ end
|
|||||||
addHook("ThinkFrame", think)
|
addHook("ThinkFrame", think)
|
||||||
|
|
||||||
local function interThink()
|
local function interThink()
|
||||||
if nextMap then
|
if nextMap then changeMap() end
|
||||||
COM_BufInsertText(server, "map " + nextMap)
|
|
||||||
nextMap = nil
|
if not cv_teamchange then
|
||||||
|
cv_teamchange = CV_FindVar("allowteamchange")
|
||||||
end
|
end
|
||||||
if not CV_FindVar("allowteamchange").value then
|
|
||||||
|
if not cv_teamchange.value then
|
||||||
allowJoin(true)
|
allowJoin(true)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
addHook("IntermissionThinker", interThink)
|
addHook("IntermissionThinker", interThink)
|
||||||
|
addHook("VoteThinker", interThink)
|
||||||
|
|
||||||
-- Returns the values clamed between min, max
|
-- Returns the values clamed between min, max
|
||||||
function clamp(min_v, v, max_v)
|
function clamp(min_v, v, max_v)
|
||||||
@ -1125,9 +1500,12 @@ function clamp(min_v, v, max_v)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function netvars(net)
|
local function netvars(net)
|
||||||
lb = net($)
|
Flags = net($)
|
||||||
splits = net($)
|
splits = net($)
|
||||||
prevLap = net($)
|
prevLap = net($)
|
||||||
drawState = net($)
|
drawState = net($)
|
||||||
|
StatTrack = net($)
|
||||||
|
EncoreInitial = net($)
|
||||||
|
lb = net($)
|
||||||
end
|
end
|
||||||
addHook("NetVars", netvars)
|
addHook("NetVars", netvars)
|
||||||
|
Loading…
Reference in New Issue
Block a user