From 85e49ecd730665ecfbeccb39695daa44f1931881 Mon Sep 17 00:00:00 2001 From: Not Date: Wed, 11 Oct 2023 18:47:18 +0200 Subject: [PATCH] use ST_SEP when resetting ScoreTabe --- leaderboard.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/leaderboard.lua b/leaderboard.lua index 637c0dc..b7f6a01 100644 --- a/leaderboard.lua +++ b/leaderboard.lua @@ -1212,7 +1212,7 @@ local function saveTime(player) MapRecords = GetMapRecords(gamemap, mapChecksum(gamemap), ST_SEP) -- Set the updated ScoreTable - ScoreTable = MapRecords[Flags] + ScoreTable = MapRecords[ST_SEP & Flags] for i, score in ipairs(ScoreTable) do if score.name != player.name then continue end