forked from Not/srb2k-leaderboard
allow non netvar stored, cold record loading from lua
This commit is contained in:
274
leaderboard.lua
274
leaderboard.lua
@ -1,9 +1,8 @@
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-- Leaderboards written by Not
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-- Reusable
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-- Leaderboard Table
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-- [mode][mapnum][scoreTable]
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local lb = {}
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-- Holds the current maps records table including all modes
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local MapRecords = {}
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local timeFinished = 0
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local disable = false
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@ -12,7 +11,7 @@ local splits = {}
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local PATCH = nil
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local help = true
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local EncoreInitial = nil
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local scoreTable
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local ScoreTable
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-- Text flash on finish
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@ -94,11 +93,17 @@ local allowJoin
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-- lb_common.lua
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local ticsToTime = lb_TicsToTime
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local zoneAct = lb_ZoneAct
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local stat_t = lb_stat_t
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local lbComp = lb_comp
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-- browser.lua
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local InitBrowser = InitBrowser
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local DrawBrowser = DrawBrowser
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local BrowserController = BrowserController
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-- lb_store.lua
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local GetMapRecords = lb_get_map_records
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local SaveRecord = lb_save_record
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---------------
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-- cvars
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@ -164,79 +169,17 @@ local cv_interrupt = CV_RegisterVar({
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end
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})
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local function setST(t, map, flags, scoreTable)
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local mode = flags & ST_SEP
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t[mode] = t[mode] or {}
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t[mode][map] = scoreTable
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end
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local function getST(t, map, flags)
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local mode = flags & ST_SEP
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return t[mode] and t[mode][map] or nil
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end
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local function setScoreTable(map, flags, scoreTable)
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setST(lb, map, flags, scoreTable)
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end
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local function getScoreTable(map, flags)
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return getST(lb, map, flags)
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end
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-- True if a is better than b
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local function lbComp(a, b)
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-- Calculates the difficulty, harder has higher priority
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-- if s is positive then a is harder
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-- if s is negative then b is harder
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-- if s is 0 then compare time
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local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
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return s > 0 or not(s < 0 or a["time"] >= b["time"])
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end
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local function sortScores()
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for mode, t in pairs(lb) do
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for map, scoreTable in pairs(t) do
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table.sort(scoreTable, lbComp)
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setScoreTable(map, mode, scoreTable)
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end
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end
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end
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-- Reinitialize lb based on new ST_SEP value
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local function reinit_lb()
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local nlb = {}
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for mode, t in pairs(lb) do
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for map, scoreTable in pairs(t) do
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for i, score in ipairs(scoreTable) do
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local st = getST(nlb, map, score["flags"]) or {}
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table.insert(st, score)
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setST(nlb, map, score["flags"], st)
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end
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end
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end
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lb = nlb
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sortScores()
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end
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local cv_spb_separate = CV_RegisterVar({
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name = "lb_spb_combined",
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defaultvalue = 1,
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flags = CV_NETVAR | CV_CALL | CV_NOINIT,
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PossibleValue = CV_YesNo,
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func = function(v)
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local curSep = ST_SEP
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if v.value then
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ST_SEP = F_SPBATK
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else
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ST_SEP = F_SPBATK | F_SPBBIG | F_SPBEXP
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end
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if curSep != ST_SEP then
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reinit_lb()
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end
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end
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})
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@ -256,80 +199,6 @@ end
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local MSK_SPEED = 0xF0
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local MSK_WEIGHT = 0xF
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local function stat_t(speed, weight)
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if speed and weight then
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return (speed << 4) | weight
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end
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return 0
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end
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local function stat_str(stat)
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if stat then
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return string.format("%d%d", (stat & MSK_SPEED) >> 4, stat & MSK_WEIGHT)
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end
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return "0"
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end
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-- Read the leaderboard
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if isserver then
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local f = io.open(FILENAME, "r")
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if f then
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for l in f:lines() do
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-- Leaderboard is stored in the following tab separated format
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-- mapnum, name, skin, color, time, splits, flags, stat
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local t = {}
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for word in (l+"\t"):gmatch("(.-)\t") do
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table.insert(t, word)
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end
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local flags = 0
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if t[7] != nil then
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flags = tonumber(t[7])
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end
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scoreTable = getScoreTable(tonumber(t[1]), flags) or {}
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local spl = {}
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if t[6] != nil then
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for str in t[6]:gmatch("([^ ]+)") do
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table.insert(spl, tonumber(str))
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end
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end
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local stats = nil
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if t[8] != nil then
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if #t[8] >= 2 then
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local speed = tonumber(string.sub(t[8], 1, 1))
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local weight = tonumber(string.sub(t[8], 2, 2))
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stats = stat_t(speed, weight)
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end
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end
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table.insert(
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scoreTable,
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score_t(
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tonumber(t[1]),
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t[2],
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t[3],
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t[4],
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tonumber(t[5]),
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spl,
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flags,
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stats
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)
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)
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setScoreTable(tonumber(t[1]), flags, scoreTable)
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end
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sortScores()
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f:close()
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else
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print("Failed to open file: ", FILENAME)
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end
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end
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function allowJoin(v)
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if not cv_interrupt.value then
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local y
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@ -423,7 +292,7 @@ local function initBrowser(player)
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return
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end
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InitBrowser(lb)
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InitBrowser(ST_SEP)
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drawState = DS_BROWSER
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player.afkTime = leveltime
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@ -840,6 +709,8 @@ addHook("MapLoad", function()
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allowJoin(true)
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--printTable(lb)
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MapRecords = GetMapRecords(gamemap, ST_SEP)
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end
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)
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@ -1150,12 +1021,14 @@ local function drawScoreboard(v, player)
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cachePatches(v)
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local gui = cv_gui.value
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-- Force enable gui at start and end of the race
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if leveltime < START_TIME or player.exiting or player.lives == 0 then
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gui = GUI_ON
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end
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if gui then
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stateFunctions[drawState](v, player, scoreTable, gui)
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stateFunctions[drawState](v, player, ScoreTable, gui)
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end
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local pos = 0
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@ -1195,7 +1068,7 @@ end
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-- Find location of player and scroll to it
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function scroll_to(player)
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local m = scoreTable or {}
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local m = ScoreTable or {}
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scrollToPos = 2
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for pos, score in ipairs(m) do
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@ -1209,19 +1082,19 @@ function scroll_to(player)
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end
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-- Write skin stats to each score where there are none
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local function writeStats()
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for _, t in pairs(lb) do
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for _, scoreTable in pairs(t) do
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for _, score in ipairs(scoreTable) do
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local skin = skins[score["skin"]]
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if skin and not score["stat"] then
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local stats = stat_t(skin.kartspeed, skin.kartweight)
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score["stat"] = stats
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end
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end
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end
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end
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end
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--local function writeStats()
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-- for _, t in pairs(lb) do
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-- for _, scoreTable in pairs(t) do
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-- for _, score in ipairs(scoreTable) do
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-- local skin = skins[score["skin"]]
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-- if skin and not score["stat"] then
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-- local stats = stat_t(skin.kartspeed, skin.kartweight)
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-- score["stat"] = stats
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-- end
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-- end
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-- end
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-- end
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--end
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local function checkFlags(p)
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local flags = 0
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@ -1261,7 +1134,7 @@ local function saveTime(player)
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return
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end
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scoreTable = $ or {}
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ScoreTable = $ or {}
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local pskin = skins[player.mo.skin]
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local newscore = score_t(
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@ -1276,16 +1149,9 @@ local function saveTime(player)
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)
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-- Check if you beat your previous best
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for i = 1, #scoreTable do
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if scoreTable[i]["name"] == player.name then
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if lbComp(newscore, scoreTable[i]) then
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table.remove(scoreTable, i)
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S_StartSound(nil, 130)
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FlashTics = leveltime + TICRATE * 3
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FlashRate = 1
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FlashVFlags = YellowFlash
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break
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else
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for i = 1, #ScoreTable do
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if ScoreTable[i].name == player.name then
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if not lbComp(newscore, ScoreTable[i]) then
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-- You suck lol
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S_StartSound(nil, 201)
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FlashTics = leveltime + TICRATE * 3
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@ -1297,61 +1163,33 @@ local function saveTime(player)
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end
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end
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print("Saving score")
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table.insert(
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scoreTable,
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newscore
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)
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table.sort(scoreTable, lbComp)
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while #scoreTable > cv_saves.value do
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table.remove(scoreTable)
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end
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-- Save the record
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SaveRecord(newscore, gamemap, ST_SEP)
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-- Set players text flash and play chime sfx
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S_StartSound(nil, 130)
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FlashTics = leveltime + TICRATE * 3
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FlashRate = 1
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FlashVFlags = YellowFlash
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-- Reload the MapRecords
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MapRecords = GetMapRecords(gamemap, ST_SEP)
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-- Set the updated ScoreTable
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ScoreTable = MapRecords[Flags]
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-- Scroll the gui to the player entry
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scroll_to(player)
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setScoreTable(gamemap, Flags, scoreTable)
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if not StatTrack then
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writeStats()
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StatTrack = true
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end
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if isserver then
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local f = assert(io.open(FILENAME, "w"))
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if f == nil then
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print("Failed to open file for writing: " + FILENAME)
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return
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end
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for _, tbl in pairs(lb) do
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for _, scoreTable in pairs(tbl) do
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for _, score in ipairs(scoreTable) do
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f:write(
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score["map"], "\t",
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score["name"], "\t",
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score["skin"], "\t",
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score["color"], "\t",
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score["time"], "\t",
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table.concat(score["splits"], " "), "\t",
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score["flags"], "\t",
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stat_str(score["stat"]), "\n"
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)
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end
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end
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end
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f:close()
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end
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end
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-- DEBUGGING
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--local function saveLeaderboard(player, ...)
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-- timeFinished = tonumber(... or player.realtime)
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-- splits = {1000, 2000, 3000}
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-- saveTime(player)
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--end
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--COM_AddCommand("save", saveLeaderboard)
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local function saveLeaderboard(player, ...)
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timeFinished = tonumber(... or player.realtime)
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splits = {1000, 2000, 3000}
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saveTime(player)
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end
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COM_AddCommand("save", saveLeaderboard)
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local function regLap(player)
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if player.laps > prevLap and timeFinished == 0 then
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@ -1461,7 +1299,7 @@ local function think()
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end
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end
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scoreTable = getScoreTable(gamemap, Flags)
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ScoreTable = MapRecords[ST_SEP & Flags]
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if not cv_teamchange then
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cv_teamchange = CV_FindVar("allowteamchange")
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@ -1562,6 +1400,6 @@ local function netvars(net)
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drawState = net($)
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StatTrack = net($)
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EncoreInitial = net($)
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lb = net($)
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MapRecords = net($)
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end
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addHook("NetVars", netvars)
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