diff --git a/leaderboard.lua b/leaderboard.lua index 20c516b..ef223fc 100644 --- a/leaderboard.lua +++ b/leaderboard.lua @@ -12,6 +12,8 @@ local splits = {} local PATCH = nil local help = true local EncoreInitial = nil +local cv_teamchange +local scoreTable -- Tracks if stats have been written or not local StatTrack = false @@ -81,11 +83,24 @@ local cv_gui = CV_RegisterVar({ PossibleValue = {Off = GUI_OFF, Splits = GUI_SPLITS, On = GUI_ON} }) -local cv_afk = CV_RegisterVar({ +local AntiAFK = true +CV_RegisterVar({ name = "lb_afk", defaultvalue = 1, - flags = CV_NETVAR, - PossibleValue = CV_OnOff + flags = CV_NETVAR | CV_CALL, + PossibleValue = CV_OnOff, + func = function(v) + -- Set players afkTime and toggle AntiAFK + if v.value then + for p in players.iterate do + p.afkTime = leveltime + end + + AntiAFK = true + else + AntiAFK = false + end + end }) local cv_enable = CV_RegisterVar({ @@ -239,7 +254,7 @@ if f then flags = tonumber(t[7]) end - local scoreTable = getScoreTable(tonumber(t[1]), flags) or {} + scoreTable = getScoreTable(tonumber(t[1]), flags) or {} local spl = {} if t[6] != nil then @@ -660,7 +675,7 @@ function ticsToTime(tics, pure) return string.format( "%d:%02d:%02d", - G_TicsToMinutes(tics), + G_TicsToMinutes(tics, true), G_TicsToSeconds(tics), G_TicsToCentiseconds(tics) ) @@ -907,9 +922,9 @@ local function drawScroll(v, player, scoreTable, gui) local x = 10 if #scoreTable >= 10 then x = x + 8 - end - if #scoreTable >= 100 then - x = x + 8 + if #scoreTable >= 100 then + x = x + 8 + end end local y = FixedInt(scrollY) @@ -960,8 +975,6 @@ local function drawScoreboard(v, player) if player != displayplayers[0] then return end cachePatches(v) - - local scoreTable = getScoreTable(gamemap, Flags) local gui = cv_gui.value if leveltime < START_TIME or player.exiting or player.lives == 0 then @@ -1009,7 +1022,7 @@ end -- Find location of player and scroll to it function scroll_to(player) - local m = getScoreTable(gamemap, Flags) or {} + local m = scoreTable or {} scrollToPos = 2 for pos, score in ipairs(m) do @@ -1038,7 +1051,8 @@ local function writeStats() end local function saveTime(player) - local scoreTable = getScoreTable(gamemap, Flags) or {} + + scoreTable = $ or {} local pskin = skins[player.mo.skin] local newscore = score_t( @@ -1145,28 +1159,30 @@ local function think() end if disable then - if cv_afk.value and ingame() > 1 then - for p in players.iterate do - if p.valid and not p.spectator and not p.exiting and p.lives > 0 then - if p.cmd.buttons then - p.afkTime = leveltime - end + if AntiAFK then + if ingame() > 1 then + for p in players.iterate do + if p.valid and not p.spectator and not p.exiting and p.lives > 0 then + if p.cmd.buttons then + p.afkTime = leveltime + end - --Away from kart - if p.afkTime + AFK_BALANCE_WARN == leveltime then - chatprintf(p, "[AFK] \x89You will be moved to spectator in 10 seconds!", false) - S_StartSound(nil, 26, p) - end - if p.afkTime + AFK_BALANCE < leveltime then - p.spectator = true - chatprint("\x89" + p.name + " was moved to the other team for game balance", true) + --Away from kart + if p.afkTime + AFK_BALANCE_WARN == leveltime then + chatprintf(p, "[AFK] \x89You will be moved to spectator in 10 seconds!", false) + S_StartSound(nil, 26, p) + end + if p.afkTime + AFK_BALANCE < leveltime then + p.spectator = true + chatprint("\x89" + p.name + " was moved to the other team for game balance", true) + end end end - end - else - for p in players.iterate do - if p.valid and not p.spectator then - p.afkTime = leveltime + else + for p in players.iterate do + if p.valid and not p.spectator then + p.afkTime = leveltime + end end end end @@ -1217,29 +1233,34 @@ local function think() end if clearcheats then clearcheats = false - for p in players.iterate do - p.SPBAKARTBIG = false - p.SPBAjustice = false - p.SPBAshutup = false + for q in players.iterate do + q.SPBAKARTBIG = false + q.SPBAjustice = false + q.SPBAshutup = false end end - for p in players.iterate do - if not p.spectator then - if p.SPBAKARTBIG then - Flags = $ | F_SPBBIG - end - if p.SPBAjustice then - Flags = $ | F_SPBJUS - end + + if p then + if p.SPBAKARTBIG then + Flags = $ | F_SPBBIG + end + if p.SPBAjustice then + Flags = $ | F_SPBJUS end end + end if not (Flags & F_SPBATK) then hud.enable("freeplay") end end - local cv_teamchange = CV_FindVar("allowteamchange") + scoreTable = getScoreTable(gamemap, Flags) + + if not cv_teamchange then + cv_teamchange = CV_FindVar("allowteamchange") + end + if p then -- Scroll controller -- Spectators can't input buttons so let the gamer do it @@ -1292,11 +1313,17 @@ local function interThink() COM_BufInsertText(server, "map " + nextMap) nextMap = nil end - if not CV_FindVar("allowteamchange").value then + + if not cv_teamchange then + cv_teamchange = CV_FindVar("allowteamchange") + end + + if not cv_teamchange.value then allowJoin(true) end end addHook("IntermissionThinker", interThink) +addHook("VoteThinker", interThink) -- Returns the values clamed between min, max function clamp(min_v, v, max_v)