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forked from Rativel/BurritOS

♻️ Simplified imports and moved Register struct to own file

This commit is contained in:
François Autin
2023-03-24 17:44:24 +01:00
parent c74c99499e
commit 03cc8e17c6
3 changed files with 64 additions and 60 deletions

51
src/simulator/register.rs Normal file
View File

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use std::ops::{Add, Sub};
pub trait RegisterNum: Add<Output=Self> + Sub<Output=Self> + PartialEq + Copy {}
impl RegisterNum for i64 {}
impl RegisterNum for f32 {}
/// Machine register array
#[derive(PartialEq)]
pub struct Register<U: RegisterNum> {
/// 32 available registers of type U
register: [U; 32]
}
impl<U: RegisterNum> Register<U> {
/// Returns the current value held in register *position*
pub fn get_reg(&self, position: u8) -> U {
self.register[position as usize]
}
/// Set value of register *position* to *value*
pub fn set_reg(&mut self, position: usize, value: U) {
self.register[position] = value;
}
}
impl Register<i64> {
/// i64 register constructor
pub fn init() -> Register<i64> {
Register {
register: [0i64; 32]
}
}
}
impl Register<f32> {
/// f32 register constructor
pub fn init() -> Register<f32> {
Register {
register: [0f32; 32]
}
}
}