Unity-jump-proj
This commit is contained in:
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using UnityEngine.Playables;
|
||||
|
||||
namespace UnityEngine.Timeline
|
||||
{
|
||||
abstract class RuntimeElement : IInterval
|
||||
{
|
||||
public abstract Int64 intervalStart { get; }
|
||||
public abstract Int64 intervalEnd { get; }
|
||||
public int intervalBit { get; set; }
|
||||
|
||||
public abstract bool enable { set; }
|
||||
public abstract void EvaluateAt(double localTime, FrameData frameData);
|
||||
public abstract void DisableAt(double localTime, double rootDuration, FrameData frameData);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user