Unity-jump-proj

This commit is contained in:
2024-09-09 11:07:16 +03:00
parent 2c29906bbf
commit fd96a5627d
13707 changed files with 866380 additions and 0 deletions

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using System;
using JetBrains.Annotations;
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
[CustomTrackDrawer(typeof(AnimationTrack)), UsedImplicitly]
class AnimationTrackDrawer : TrackDrawer
{
static class Styles
{
public static readonly GUIContent AvatarMaskActiveTooltip = L10n.TextContent(string.Empty, "Enable Avatar Mask");
public static readonly GUIContent AvatarMaskInactiveTooltip = L10n.TextContent(string.Empty, "Disable Avatar Mask");
}
public override void DrawTrackHeaderButton(Rect rect, WindowState state)
{
var animTrack = track as AnimationTrack;
if (animTrack == null) return;
var style = DirectorStyles.Instance.trackAvatarMaskButton;
var tooltip = animTrack.applyAvatarMask ? Styles.AvatarMaskInactiveTooltip : Styles.AvatarMaskActiveTooltip;
using (var check = new EditorGUI.ChangeCheckScope())
{
var toggle = GUI.Toggle(rect, animTrack.applyAvatarMask, tooltip, style);
if (check.changed)
{
animTrack.applyAvatarMask = toggle;
if (state != null)
state.rebuildGraph = true;
}
}
}
public override void DrawRecordingBackground(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
{
base.DrawRecordingBackground(trackRect, trackAsset, visibleTime, state);
DrawBorderOfAddedRecordingClip(trackRect, trackAsset, visibleTime, (WindowState)state);
}
static void DrawBorderOfAddedRecordingClip(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
{
if (!state.IsArmedForRecord(trackAsset))
return;
AnimationTrack animTrack = trackAsset as AnimationTrack;
if (animTrack == null || !animTrack.inClipMode)
return;
// make sure there is no clip but we can add one
TimelineClip clip = null;
if (trackAsset.FindRecordingClipAtTime(state.editSequence.time, out clip) || clip != null)
return;
float yMax = trackRect.yMax;
float yMin = trackRect.yMin;
double startGap = 0;
double endGap = 0;
trackAsset.GetGapAtTime(state.editSequence.time, out startGap, out endGap);
if (double.IsInfinity(endGap))
endGap = visibleTime.y;
if (startGap > visibleTime.y || endGap < visibleTime.x)
return;
startGap = Math.Max(startGap, visibleTime.x);
endGap = Math.Min(endGap, visibleTime.y);
float xMin = state.TimeToPixel(startGap);
float xMax = state.TimeToPixel(endGap);
var r = Rect.MinMaxRect(xMin, yMin, xMax, yMax);
ClipDrawer.DrawClipSelectionBorder(r, ClipBorder.Recording(), ClipBlends.kNone);
}
public override bool HasCustomTrackHeaderButton()
{
var animTrack = track as AnimationTrack;
if (animTrack == null) return false;
return animTrack != null && animTrack.avatarMask != null;
}
}
}

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using System;
using UnityEngine.Timeline;
using UnityEngine;
using System.Linq;
using System.Collections.Generic;
namespace UnityEditor.Timeline
{
enum BlendKind
{
None,
Ease,
Mix
}
enum BlendAngle
{
Descending,
Ascending
}
struct IconData
{
public enum Side { Left = -1, Right = 1 }
public Texture2D icon;
public Color tint;
public float width { get { return 16; } }
public float height { get { return 16; } }
public IconData(Texture2D icon)
{
this.icon = icon;
tint = Color.white;
}
}
struct ClipBorder
{
public readonly Color color;
public readonly float thickness;
ClipBorder(Color color, float thickness)
{
this.color = color;
this.thickness = thickness;
}
const float k_ClipSelectionBorder = 1.0f;
const float k_ClipRecordingBorder = 2.0f;
public static ClipBorder Recording()
{
return new ClipBorder(DirectorStyles.Instance.customSkin.colorRecordingClipOutline, k_ClipRecordingBorder);
}
public static ClipBorder Selection()
{
return new ClipBorder(Color.white, k_ClipSelectionBorder);
}
public static ClipBorder Default()
{
return new ClipBorder(DirectorStyles.Instance.customSkin.clipBorderColor, k_ClipSelectionBorder);
}
}
struct ClipBlends
{
public readonly BlendKind inKind;
public readonly Rect inRect;
public readonly BlendKind outKind;
public readonly Rect outRect;
public ClipBlends(BlendKind inKind, Rect inRect, BlendKind outKind, Rect outRect)
{
this.inKind = inKind;
this.inRect = inRect;
this.outKind = outKind;
this.outRect = outRect;
}
public static readonly ClipBlends kNone = new ClipBlends(BlendKind.None, Rect.zero, BlendKind.None, Rect.zero);
}
struct ClipDrawData
{
public TimelineClip clip; // clip being drawn
public Rect targetRect; // rectangle to draw to
public Rect unclippedRect; // the clip's unclipped rect
public Rect clippedRect; // the clip's clipped rect to the visible time area
public Rect clipCenterSection; // clip center section
public string title; // clip title
public bool selected; // is the clip selected
public bool inlineCurvesSelected; // is the inline curve of the clip selected
public double localVisibleStartTime;
public double localVisibleEndTime;
public IconData[] leftIcons;
public IconData[] rightIcons;
public TimelineClip previousClip;
public bool previousClipSelected;
public bool supportsLooping;
public int minLoopIndex;
public List<Rect> loopRects;
public ClipBlends clipBlends;
public ClipDrawOptions ClipDrawOptions;
public ClipEditor clipEditor;
}
static class ClipDrawer
{
public static class Styles
{
public static readonly Texture2D iconWarn = EditorGUIUtility.LoadIconRequired("console.warnicon.inactive.sml");
public static readonly string HoldText = L10n.Tr("HOLD");
public static readonly Texture2D s_IconNoRecord = EditorGUIUtility.LoadIcon("console.erroricon.sml");
public static readonly GUIContent s_ClipNotRecorable = L10n.TextContent("", "This clip is not recordable");
public static readonly GUIContent s_ClipNoRecordInBlend = L10n.TextContent("", "Recording in blends in prohibited");
}
const float k_ClipSwatchLineThickness = 4.0f;
const float k_MinClipWidth = 7.0f;
const float k_ClipInOutMinWidth = 15.0f;
const float k_ClipLoopsMinWidth = 20.0f;
const float k_ClipLabelPadding = 6.0f;
const float k_ClipLabelMinWidth = 10.0f;
const float k_IconsPadding = 1.0f;
const float k_ClipInlineWidth = 1.0f;
static readonly GUIContent s_TitleContent = new GUIContent();
static readonly IconData[] k_ClipErrorIcons = { new IconData { icon = Styles.iconWarn, tint = DirectorStyles.kClipErrorColor } };
static readonly Dictionary<int, string> s_LoopStringCache = new Dictionary<int, string>(100);
// caches the loopstring to avoid allocation from string concats
static string GetLoopString(int loopIndex)
{
string loopString = null;
if (!s_LoopStringCache.TryGetValue(loopIndex, out loopString))
{
loopString = "L" + loopIndex;
s_LoopStringCache[loopIndex] = loopString;
}
return loopString;
}
static void DrawLoops(ClipDrawData drawData)
{
if (drawData.loopRects == null || drawData.loopRects.Count == 0)
return;
var oldColor = GUI.color;
int loopIndex = drawData.minLoopIndex;
for (int l = 0; l < drawData.loopRects.Count; l++)
{
Rect theRect = drawData.loopRects[l];
theRect.x -= drawData.unclippedRect.x;
theRect.x += 1;
theRect.width -= 2.0f;
theRect.y = 5.0f;
theRect.height -= 4.0f;
theRect.xMin -= 4f;
if (theRect.width >= 5f)
{
using (new GUIViewportScope(drawData.clipCenterSection))
{
GUI.color = new Color(0.0f, 0.0f, 0.0f, 0.2f);
GUI.Label(theRect, GUIContent.none, DirectorStyles.Instance.displayBackground);
if (theRect.width > 36.0f)
{
var style = DirectorStyles.Instance.fontClipLoop;
GUI.color = new Color(0.0f, 0.0f, 0.0f, 0.3f);
var loopContent = new GUIContent(drawData.supportsLooping ? GetLoopString(loopIndex) : Styles.HoldText);
GUI.Label(theRect, loopContent, style);
}
}
}
loopIndex++;
if (!drawData.supportsLooping)
break;
}
GUI.color = oldColor;
}
static void DrawClipBorder(ClipDrawData drawData)
{
var animTrack = drawData.clip.GetParentTrack() as AnimationTrack;
var selectionBorder = ClipBorder.Selection();
if (TimelineWindow.instance.state.recording && animTrack == null && drawData.clip.GetParentTrack().IsRecordingToClip(drawData.clip))
{
DrawClipSelectionBorder(drawData.clipCenterSection, selectionBorder, drawData.clipBlends);
return;
}
DrawClipDefaultBorder(drawData.clipCenterSection, ClipBorder.Default(), drawData.clipBlends);
if (drawData.selected)
DrawClipSelectionBorder(drawData.clipCenterSection, selectionBorder, drawData.clipBlends);
if (drawData.previousClip != null && drawData.previousClipSelected)
{
bool shouldDrawLeftLine = Math.Abs(drawData.previousClip.start - drawData.clip.start) < double.Epsilon;
DrawClipBlendSelectionBorder(drawData.clipCenterSection, selectionBorder, drawData.clipBlends, shouldDrawLeftLine);
}
}
public static void DrawClipSelectionBorder(Rect clipRect, ClipBorder border, ClipBlends blends)
{
var thickness = border.thickness;
var color = border.color;
var min = clipRect.min;
var max = clipRect.max;
//Left line
if (blends.inKind == BlendKind.None)
EditorGUI.DrawRect(new Rect(min.x, min.y, thickness, max.y - min.y), color);
else
DrawBlendLine(blends.inRect, blends.inKind == BlendKind.Mix ? BlendAngle.Descending : BlendAngle.Ascending, thickness, color);
//Right line
if (blends.outKind == BlendKind.None)
EditorGUI.DrawRect(new Rect(max.x - thickness, min.y, thickness, max.y - min.y), color);
else
DrawBlendLine(blends.outRect, BlendAngle.Descending, thickness, color);
//Top line
var xTop1 = blends.inKind == BlendKind.Mix ? blends.inRect.xMin : min.x;
var xTop2 = max.x;
EditorGUI.DrawRect(new Rect(xTop1, min.y, xTop2 - xTop1, thickness), color);
//Bottom line
var xBottom1 = blends.inKind == BlendKind.Ease ? blends.inRect.xMin : min.x;
var xBottom2 = blends.outKind == BlendKind.None ? max.x : blends.outRect.xMax;
EditorGUI.DrawRect(new Rect(xBottom1, max.y - thickness, xBottom2 - xBottom1, thickness), color);
}
static Vector3[] s_BlendLines = new Vector3[4];
static void DrawBlendLine(Rect rect, BlendAngle blendAngle, float width, Color color)
{
var halfWidth = width / 2.0f;
Vector2 p0, p1;
var inverse = 1.0f;
if (blendAngle == BlendAngle.Descending)
{
p0 = rect.min;
p1 = rect.max;
}
else
{
p0 = new Vector2(rect.xMax, rect.yMin);
p1 = new Vector2(rect.xMin, rect.yMax);
inverse = -1.0f;
}
s_BlendLines[0] = new Vector3(p0.x - halfWidth, p0.y + halfWidth * inverse);
s_BlendLines[1] = new Vector3(p1.x - halfWidth, p1.y + halfWidth * inverse);
s_BlendLines[2] = new Vector3(p1.x + halfWidth, p1.y - halfWidth * inverse);
s_BlendLines[3] = new Vector3(p0.x + halfWidth, p0.y - halfWidth * inverse);
Graphics.DrawPolygonAA(color, s_BlendLines);
}
static void DrawClipBlendSelectionBorder(Rect clipRect, ClipBorder border, ClipBlends blends, bool shouldLeftLine = false)
{
var color = border.color;
var thickness = border.thickness;
if (blends.inKind == BlendKind.Mix)
{
DrawBlendLine(blends.inRect, BlendAngle.Descending, thickness, color);
var xBottom1 = blends.inRect.xMin;
var xBottom2 = blends.inRect.xMax;
EditorGUI.DrawRect(new Rect(xBottom1, clipRect.max.y - thickness, xBottom2 - xBottom1, thickness), color);
if (shouldLeftLine)
EditorGUI.DrawRect(new Rect(xBottom1, clipRect.min.y, thickness, clipRect.max.y - clipRect.min.y), color);
}
}
static void DrawClipDefaultBorder(Rect clipRect, ClipBorder border, ClipBlends blends)
{
var color = border.color;
var thickness = border.thickness;
// Draw vertical lines at the edges of the clip
EditorGUI.DrawRect(new Rect(clipRect.xMin, clipRect.y, thickness, clipRect.height), color); //left
//only draw the right one when no out mix blend
if (blends.outKind != BlendKind.Mix)
EditorGUI.DrawRect(new Rect(clipRect.xMax - thickness, clipRect.y, thickness, clipRect.height), color); //right
//draw a vertical line for the previous clip
if (blends.inKind == BlendKind.Mix)
EditorGUI.DrawRect(new Rect(blends.inRect.xMin, blends.inRect.y, thickness, blends.inRect.height), color); //left
//Draw blend line
if (blends.inKind == BlendKind.Mix)
DrawBlendLine(blends.inRect, BlendAngle.Descending, thickness, color);
}
static void DrawClipTimescale(Rect targetRect, Rect clippedRect, double timeScale)
{
if (timeScale != 1.0)
{
const float xOffset = 4.0f;
const float yOffset = 6.0f;
var segmentLength = timeScale > 1.0f ? 5.0f : 15.0f;
// clamp to the visible region to reduce the line count (case 1213189), but adject the start segment to match the visuals of drawing targetRect
var startX = clippedRect.min.x - ((clippedRect.min.x - targetRect.min.x) % (segmentLength * 2));
var endX = clippedRect.max.x;
var start = new Vector3(startX + xOffset, targetRect.min.y + yOffset, 0.0f);
var end = new Vector3(endX - xOffset, targetRect.min.y + yOffset, 0.0f);
Graphics.DrawDottedLine(start, end, segmentLength, DirectorStyles.Instance.customSkin.colorClipFont);
Graphics.DrawDottedLine(start + new Vector3(0.0f, 1.0f, 0.0f), end + new Vector3(0.0f, 1.0f, 0.0f), segmentLength, DirectorStyles.Instance.customSkin.colorClipFont);
}
}
static void DrawClipInOut(Rect targetRect, TimelineClip clip)
{
var assetDuration = TimelineHelpers.GetClipAssetEndTime(clip);
bool drawClipOut = assetDuration < double.MaxValue &&
assetDuration - clip.end > TimeUtility.kTimeEpsilon;
bool drawClipIn = clip.clipIn > 0.0;
if (!drawClipIn && !drawClipOut)
return;
var rect = targetRect;
if (drawClipOut)
{
var icon = DirectorStyles.Instance.clipOut;
var iconRect = new Rect(rect.xMax - icon.fixedWidth - 2.0f,
rect.yMin + (rect.height - icon.fixedHeight) * 0.5f,
icon.fixedWidth, icon.fixedHeight);
GUI.Label(iconRect, GUIContent.none, icon);
}
if (drawClipIn)
{
var icon = DirectorStyles.Instance.clipIn;
var iconRect = new Rect(2.0f + rect.xMin,
rect.yMin + (rect.height - icon.fixedHeight) * 0.5f,
icon.fixedWidth, icon.fixedHeight);
GUI.Label(iconRect, GUIContent.none, icon);
}
}
static void DrawClipLabel(ClipDrawData data, Rect availableRect, Color color)
{
var errorText = data.ClipDrawOptions.errorText;
var hasError = !string.IsNullOrEmpty(errorText);
var textColor = hasError ? DirectorStyles.kClipErrorColor : color;
var tooltip = hasError ? errorText : data.ClipDrawOptions.tooltip;
var displayTitle = data.ClipDrawOptions.displayClipName;
if (hasError)
DrawClipLabel(data.title, availableRect, textColor, k_ClipErrorIcons, null, tooltip, displayTitle);
else
DrawClipLabel(data.title, availableRect, textColor, data.leftIcons, data.rightIcons, tooltip, displayTitle);
}
static void DrawClipLabel(string title, Rect availableRect, Color color, string errorText = "", bool displayTitle = true)
{
var hasError = !string.IsNullOrEmpty(errorText);
var textColor = hasError ? DirectorStyles.kClipErrorColor : color;
if (hasError)
DrawClipLabel(title, availableRect, textColor, k_ClipErrorIcons, null, errorText, displayTitle);
else
DrawClipLabel(title, availableRect, textColor, null, null, errorText, displayTitle);
}
static void DrawClipLabel(string title, Rect availableRect, Color textColor, IconData[] leftIcons, IconData[] rightIcons, string tooltipMessage = "", bool displayTitle = true)
{
var neededIconWidthLeft = 0.0f;
var neededIconWidthRight = 0.0f;
if (leftIcons != null)
for (int i = 0, n = leftIcons.Length; i < n; ++i)
neededIconWidthLeft += leftIcons[i].width + k_IconsPadding;
if (rightIcons != null)
for (int i = 0, n = rightIcons.Length; i < n; ++i)
neededIconWidthRight += rightIcons[i].width + k_IconsPadding;
var neededIconWidth = Mathf.Max(neededIconWidthLeft, neededIconWidthRight);
float iconPosX = availableRect.center.x;
float halfTextWidth = 0;
if (displayTitle)
{
s_TitleContent.text = title;
var neededTextWidth = DirectorStyles.Instance.fontClip.CalcSize(s_TitleContent).x;
if (neededTextWidth > availableRect.width)
s_TitleContent.text = DirectorStyles.Elipsify(title, availableRect.width, neededTextWidth);
halfTextWidth = neededTextWidth / 2.0f;
}
else
{
// text is set explicitly to an empty string to avoid drawing the default text on mac.
s_TitleContent.text = String.Empty;
iconPosX -= neededIconWidth / 2.0f;
}
// Atomic operation: We either show all icons or no icons at all
if (halfTextWidth + neededIconWidth < availableRect.width / 2.0f)
{
if (leftIcons != null)
DrawClipIcons(leftIcons, IconData.Side.Left, iconPosX - halfTextWidth, availableRect.center.y);
if (rightIcons != null)
DrawClipIcons(rightIcons, IconData.Side.Right, iconPosX + halfTextWidth, availableRect.center.y);
}
//draw label even if empty to display tooltip
s_TitleContent.tooltip = tooltipMessage;
DrawClipName(availableRect, s_TitleContent, textColor);
}
static void DrawClipIcons(IconData[] icons, IconData.Side side, float positionX, float positionY)
{
float offset = k_IconsPadding;
foreach (var iconData in icons)
{
offset += (iconData.width / 2.0f + k_IconsPadding);
var iconRect =
new Rect(0.0f, 0.0f, iconData.width, iconData.height)
{
center = new Vector2(positionX + offset * (int)side, positionY)
};
DrawIcon(iconRect, iconData.tint, iconData.icon);
offset += iconData.width / 2.0f;
}
}
static void DrawClipName(Rect rect, GUIContent content, Color textColor)
{
Graphics.ShadowLabel(rect, content, DirectorStyles.Instance.fontClip, textColor, Color.black);
}
static void DrawIcon(Rect imageRect, Color color, Texture2D icon)
{
GUI.DrawTexture(imageRect, icon, ScaleMode.ScaleAndCrop, true, 0, color, 0, 0);
}
static void DrawClipBackground(Rect clipCenterSection, bool selected)
{
if (Event.current.type != EventType.Repaint)
return;
var color = selected ? DirectorStyles.Instance.customSkin.clipSelectedBckg : DirectorStyles.Instance.customSkin.clipBckg;
EditorGUI.DrawRect(clipCenterSection, color);
}
static Vector3[] s_BlendVertices = new Vector3[3];
static void DrawClipBlends(ClipBlends blends, Color inColor, Color outColor, Color backgroundColor)
{
switch (blends.inKind)
{
case BlendKind.Ease:
// 2
// / |
// / |
// 0---1
EditorGUI.DrawRect(blends.inRect, backgroundColor);
s_BlendVertices[0] = new Vector3(blends.inRect.xMin, blends.inRect.yMax);
s_BlendVertices[1] = new Vector3(blends.inRect.xMax, blends.inRect.yMax);
s_BlendVertices[2] = new Vector3(blends.inRect.xMax, blends.inRect.yMin);
Graphics.DrawPolygonAA(inColor, s_BlendVertices);
break;
case BlendKind.Mix:
// 0---2
// \ |
// \ |
// 1
s_BlendVertices[0] = new Vector3(blends.inRect.xMin, blends.inRect.yMin);
s_BlendVertices[1] = new Vector3(blends.inRect.xMax, blends.inRect.yMax);
s_BlendVertices[2] = new Vector3(blends.inRect.xMax, blends.inRect.yMin);
Graphics.DrawPolygonAA(inColor, s_BlendVertices);
break;
}
if (blends.outKind != BlendKind.None)
{
if (blends.outKind == BlendKind.Ease)
EditorGUI.DrawRect(blends.outRect, backgroundColor);
// 0
// | \
// | \
// 1---2
s_BlendVertices[0] = new Vector3(blends.outRect.xMin, blends.outRect.yMin);
s_BlendVertices[1] = new Vector3(blends.outRect.xMin, blends.outRect.yMax);
s_BlendVertices[2] = new Vector3(blends.outRect.xMax, blends.outRect.yMax);
Graphics.DrawPolygonAA(outColor, s_BlendVertices);
}
}
static void DrawClipSwatch(Rect targetRect, Color swatchColor)
{
// Draw Colored Line at the bottom.
var colorRect = targetRect;
colorRect.yMin = colorRect.yMax - k_ClipSwatchLineThickness;
EditorGUI.DrawRect(colorRect, swatchColor);
}
public static void DrawSimpleClip(TimelineClip clip, Rect targetRect, ClipBorder border, Color overlay, ClipDrawOptions drawOptions)
{
GUI.BeginClip(targetRect);
var clipRect = new Rect(0.0f, 0.0f, targetRect.width, targetRect.height);
var orgColor = GUI.color;
GUI.color = overlay;
DrawClipBackground(clipRect, false);
GUI.color = orgColor;
if (clipRect.width <= k_MinClipWidth)
{
clipRect.width = k_MinClipWidth;
}
DrawClipSwatch(targetRect, drawOptions.highlightColor * overlay);
if (targetRect.width >= k_ClipInOutMinWidth)
DrawClipInOut(clipRect, clip);
var textRect = clipRect;
textRect.xMin += k_ClipLabelPadding;
textRect.xMax -= k_ClipLabelPadding;
if (textRect.width > k_ClipLabelMinWidth)
DrawClipLabel(clip.displayName, textRect, Color.white, drawOptions.errorText, drawOptions.displayClipName);
DrawClipSelectionBorder(clipRect, border, ClipBlends.kNone);
GUI.EndClip();
}
public static void DrawDefaultClip(ClipDrawData drawData)
{
var customSkin = DirectorStyles.Instance.customSkin;
var blendInColor = drawData.selected ? customSkin.clipBlendInSelected : customSkin.clipBlendIn;
var blendOutColor = drawData.selected ? customSkin.clipBlendOutSelected : customSkin.clipBlendOut;
var easeBackgroundColor = customSkin.clipEaseBckgColor;
DrawClipBlends(drawData.clipBlends, blendInColor, blendOutColor, easeBackgroundColor);
DrawClipBackground(drawData.clipCenterSection, drawData.selected);
if (drawData.targetRect.width > k_MinClipWidth)
{
DrawClipEditorBackground(drawData);
}
else
{
drawData.targetRect.width = k_MinClipWidth;
drawData.clipCenterSection.width = k_MinClipWidth;
}
if (!drawData.ClipDrawOptions.hideScaleIndicator)
DrawClipTimescale(drawData.targetRect, drawData.clippedRect, drawData.clip.timeScale);
if (drawData.targetRect.width >= k_ClipInOutMinWidth)
DrawClipInOut(drawData.targetRect, drawData.clip);
var labelRect = drawData.clipCenterSection;
if (drawData.targetRect.width >= k_ClipLoopsMinWidth)
{
bool selected = drawData.selected || drawData.inlineCurvesSelected;
if (selected)
{
if (drawData.loopRects != null && drawData.loopRects.Any())
{
DrawLoops(drawData);
var l = drawData.loopRects[0];
labelRect.xMax = Math.Min(labelRect.xMax, l.x - drawData.unclippedRect.x);
}
}
}
labelRect.xMin += k_ClipLabelPadding;
labelRect.xMax -= k_ClipLabelPadding;
if (labelRect.width > k_ClipLabelMinWidth)
{
DrawClipLabel(drawData, labelRect, Color.white);
}
DrawClipSwatch(drawData.targetRect, drawData.ClipDrawOptions.highlightColor);
DrawClipBorder(drawData);
}
static void DrawClipEditorBackground(ClipDrawData drawData)
{
var isRepaint = (Event.current.type == EventType.Repaint);
if (isRepaint && drawData.clipEditor != null)
{
var customBodyRect = drawData.clippedRect;
customBodyRect.yMin += k_ClipInlineWidth;
customBodyRect.yMax -= k_ClipSwatchLineThickness;
var region = new ClipBackgroundRegion(customBodyRect, drawData.localVisibleStartTime, drawData.localVisibleEndTime);
try
{
drawData.clipEditor.DrawBackground(drawData.clip, region);
}
catch (Exception e)
{
Debug.LogException(e);
}
}
}
public static void DrawAnimationRecordBorder(ClipDrawData drawData)
{
if (!drawData.clip.GetParentTrack().IsRecordingToClip(drawData.clip))
return;
var time = new DiscreteTime(TimelineWindow.instance.state.editSequence.time);
var start = new DiscreteTime(drawData.clip.start + drawData.clip.mixInDuration);
var end = new DiscreteTime(drawData.clip.end - drawData.clip.mixOutDuration);
if (time < start || time >= end)
return;
DrawClipSelectionBorder(drawData.clipCenterSection, ClipBorder.Recording(), ClipBlends.kNone);
}
public static void DrawRecordProhibited(ClipDrawData drawData)
{
DrawRecordInvalidClip(drawData);
DrawRecordOnBlend(drawData);
}
public static void DrawRecordOnBlend(ClipDrawData drawData)
{
double time = TimelineWindow.instance.state.editSequence.time;
if (time >= drawData.clip.start && time < drawData.clip.start + drawData.clip.mixInDuration)
{
Rect r = Rect.MinMaxRect(drawData.clippedRect.xMin, drawData.clippedRect.yMin, drawData.clipCenterSection.xMin, drawData.clippedRect.yMax);
DrawInvalidRecordIcon(r, Styles.s_ClipNoRecordInBlend);
}
if (time <= drawData.clip.end && time > drawData.clip.end - drawData.clip.mixOutDuration)
{
Rect r = Rect.MinMaxRect(drawData.clipCenterSection.xMax, drawData.clippedRect.yMin, drawData.clippedRect.xMax, drawData.clippedRect.yMax);
DrawInvalidRecordIcon(r, Styles.s_ClipNoRecordInBlend);
}
}
public static void DrawRecordInvalidClip(ClipDrawData drawData)
{
if (drawData.clip.recordable)
return;
double time = TimelineWindow.instance.state.editSequence.time;
if (time < drawData.clip.start + drawData.clip.mixInDuration || time > drawData.clip.end - drawData.clip.mixOutDuration)
return;
DrawInvalidRecordIcon(drawData.clipCenterSection, Styles.s_ClipNotRecorable);
}
public static void DrawInvalidRecordIcon(Rect rect, GUIContent helpText)
{
EditorGUI.DrawRect(rect, new Color(0, 0, 0, 0.30f));
var icon = Styles.s_IconNoRecord;
if (rect.width < icon.width || rect.height < icon.height)
return;
float x = rect.x + (rect.width - icon.width) * 0.5f;
float y = rect.y + (rect.height - icon.height) * 0.5f;
Rect r = new Rect(x, y, icon.width, icon.height);
GUI.Label(r, helpText);
GUI.DrawTexture(r, icon, ScaleMode.ScaleAndCrop, true, 0, Color.white, 0, 0);
}
}
}

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using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
class InfiniteTrackDrawer : TrackDrawer
{
readonly IPropertyKeyDataSource m_DataSource;
Rect m_TrackRect;
public InfiniteTrackDrawer(IPropertyKeyDataSource dataSource)
{
m_DataSource = dataSource;
}
public bool CanDraw(TrackAsset track, WindowState state)
{
var keys = m_DataSource.GetKeys();
var isTrackEmpty = track.clips.Length == 0;
return keys != null || (state.IsArmedForRecord(track) && isTrackEmpty);
}
static void DrawRecordBackground(Rect trackRect)
{
var styles = DirectorStyles.Instance;
EditorGUI.DrawRect(trackRect, styles.customSkin.colorInfiniteTrackBackgroundRecording);
Graphics.ShadowLabel(trackRect,
DirectorStyles.Elipsify(DirectorStyles.recordingLabel.text, trackRect, styles.fontClip),
styles.fontClip, Color.white, Color.black);
}
public override bool DrawTrack(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
{
m_TrackRect = trackRect;
if (!CanDraw(trackAsset, state))
return true;
if (state.recording && state.IsArmedForRecord(trackAsset))
DrawRecordBackground(trackRect);
if (m_DataSource.GetKeys() != null && m_DataSource.GetKeys().Length > 0 || state.recording)
GUI.Box(trackRect, GUIContent.none, DirectorStyles.Instance.infiniteTrack);
var shadowRect = trackRect;
shadowRect.yMin = shadowRect.yMax;
shadowRect.height = 15.0f;
if (Event.current.type == EventType.Repaint)
DirectorStyles.Instance.bottomShadow.Draw(shadowRect, false, false, false, false);
var keys = m_DataSource.GetKeys();
if (keys != null && keys.Length > 0)
{
foreach (var k in keys)
DrawKeyFrame(k, state);
}
return true;
}
void DrawKeyFrame(float key, WindowState state)
{
var x = state.TimeToPixel(key);
var bounds = new Rect(x, m_TrackRect.yMin + 3.0f, 1.0f, m_TrackRect.height - 6.0f);
if (!m_TrackRect.Overlaps(bounds))
return;
var iconWidth = DirectorStyles.Instance.keyframe.fixedWidth;
var iconHeight = DirectorStyles.Instance.keyframe.fixedHeight;
var keyframeRect = bounds;
keyframeRect.width = iconWidth;
keyframeRect.height = iconHeight;
keyframeRect.xMin -= iconWidth / 2.0f;
keyframeRect.yMin = m_TrackRect.yMin + ((m_TrackRect.height - iconHeight) / 2.0f);
// case 890650 : Make sure to use GUI.Label and not GUI.Box since the number of key frames can vary while dragging keys in the inline curves causing hotControls to be desynchronized
GUI.Label(keyframeRect, GUIContent.none, DirectorStyles.Instance.keyframe);
EditorGUI.DrawRect(bounds, DirectorStyles.Instance.customSkin.colorInfiniteClipLine);
}
}
}

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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
class ClipsLayer : ItemsLayer<TimelineClipGUI>
{
static readonly GUIStyle k_ConnectorIcon = DirectorStyles.Instance.connector;
public ClipsLayer(Layer layerOrder, IRowGUI parent) : base(layerOrder)
{
var track = parent.asset;
track.SortClips();
TimelineClipGUI previousClipGUI = null;
foreach (var clip in track.clips)
{
var oldClipGUI = ItemToItemGui.GetGuiForClip(clip);
var isInvalid = oldClipGUI != null && oldClipGUI.isInvalid; // HACK Make sure to carry invalidy state when refereshing the cache.
var currentClipGUI = new TimelineClipGUI(clip, parent, this) { isInvalid = isInvalid };
if (previousClipGUI != null) previousClipGUI.nextClip = currentClipGUI;
currentClipGUI.previousClip = previousClipGUI;
AddItem(currentClipGUI);
previousClipGUI = currentClipGUI;
}
//adjust zOrder based on current clip selection
foreach (var clipGUI in items)
{
if (clipGUI.IsSelected())
clipGUI.MoveToTop();
}
}
public override void Draw(Rect rect, WindowState state)
{
base.Draw(rect, state); //draw clips
DrawConnector(items);
}
static void DrawConnector(List<TimelineClipGUI> clips)
{
if (Event.current.type != EventType.Repaint)
return;
foreach (var clip in clips)
{
if (clip.previousClip != null && clip.visible && clip.treeViewRect.width > 14 &&
(DiscreteTime)clip.start == (DiscreteTime)clip.previousClip.end)
{
// draw little connector widget
var localRect = clip.treeViewRect;
localRect.x -= Mathf.Floor(k_ConnectorIcon.fixedWidth / 2.0f);
localRect.width = k_ConnectorIcon.fixedWidth;
localRect.height = k_ConnectorIcon.fixedHeight;
GUI.Label(localRect, GUIContent.none, k_ConnectorIcon);
}
}
}
}
}

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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
enum Layer : byte
{
Clips,
ClipHandles,
Markers,
MarkerHeaderTrack,
MarkersOnHeader
}
struct LayerZOrder : IComparable<LayerZOrder>
{
Layer m_Layer;
int m_ZOrder;
public LayerZOrder(Layer layer, int zOrder)
{
m_Layer = layer;
m_ZOrder = zOrder;
}
public int CompareTo(LayerZOrder other)
{
if (m_Layer == other.m_Layer)
return m_ZOrder.CompareTo(other.m_ZOrder);
return m_Layer.CompareTo(other.m_Layer);
}
public static LayerZOrder operator ++(LayerZOrder x)
{
return new LayerZOrder(x.m_Layer, x.m_ZOrder + 1);
}
public LayerZOrder ChangeLayer(Layer layer)
{
return new LayerZOrder(layer, m_ZOrder);
}
}
interface ILayerable
{
LayerZOrder zOrder { get; }
}
interface IZOrderProvider
{
LayerZOrder Next();
}
interface ILayer : IZOrderProvider
{
void Draw(Rect rect, WindowState state);
}
abstract class ItemsLayer<T> : ILayer where T : TimelineItemGUI
{
// provide a buffer for time-based culling to allow for UI that extends slightly beyond the time (e.g. markers)
// prevents popping of marker visibility.
const int kVisibilityBufferInPixels = 10;
int m_PreviousLayerStateHash = -1;
LayerZOrder m_LastZOrder;
public LayerZOrder Next()
{
m_NeedSort = true;
return m_LastZOrder++;
}
readonly List<T> m_Items = new List<T>();
bool m_NeedSort = true;
public virtual void Draw(Rect rect, WindowState state)
{
if (m_Items.Count <= 0) return;
Sort();
// buffer to prevent flickering of markers at boundaries
var onePixelTime = state.PixelDeltaToDeltaTime(kVisibilityBufferInPixels);
var visibleTime = state.timeAreaShownRange + new Vector2(-onePixelTime, onePixelTime);
var layerViewStateHasChanged = GetLayerViewStateChanged(rect, state);
foreach (var item in m_Items)
{
item.visible = item.end > visibleTime.x && item.start < visibleTime.y;
if (!item.visible)
continue;
item.Draw(rect, layerViewStateHasChanged, state);
}
}
public List<T> items => m_Items;
protected void AddItem(T item)
{
m_Items.Add(item);
m_NeedSort = true;
}
protected ItemsLayer(Layer layerOrder)
{
m_LastZOrder = new LayerZOrder(layerOrder, 0);
}
void Sort()
{
if (!m_NeedSort)
return;
m_Items.Sort((a, b) => a.zOrder.CompareTo(b.zOrder));
m_NeedSort = false;
}
bool GetLayerViewStateChanged(Rect rect, WindowState state)
{
var layerStateHash = rect.GetHashCode().CombineHash(state.viewStateHash);
var layerViewStateHasChanged = layerStateHash != m_PreviousLayerStateHash;
if (Event.current.type == EventType.Layout && layerViewStateHasChanged)
m_PreviousLayerStateHash = layerStateHash;
return layerViewStateHasChanged;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
class MarkersLayer : ItemsLayer<TimelineItemGUI>
{
public MarkersLayer(Layer layerOrder, IRowGUI parent) : base(layerOrder)
{
CreateLists(parent);
}
void CreateLists(IRowGUI parent)
{
var markerCount = parent.asset.GetMarkerCount();
if (markerCount == 0) return;
var accumulator = new List<IMarker>();
var sortedMarkers = new List<IMarker>(parent.asset.GetMarkers());
var vm = TimelineWindowViewPrefs.GetTrackViewModelData(parent.asset);
sortedMarkers.Sort((lhs, rhs) =>
{
// Sort by time first
var timeComparison = lhs.time.CompareTo(rhs.time);
if (timeComparison != 0)
return timeComparison;
// If there's a collision, sort by edit timestamp
var lhsObject = lhs as object;
var rhsObject = rhs as object;
if (lhsObject.Equals(null) || rhsObject.Equals(null))
return 0;
var lhsHash = lhsObject.GetHashCode();
var rhsHash = rhsObject.GetHashCode();
if (vm.markerTimeStamps.ContainsKey(lhsHash) && vm.markerTimeStamps.ContainsKey(rhsHash))
return vm.markerTimeStamps[lhsHash].CompareTo(vm.markerTimeStamps[rhsHash]);
return 0;
});
foreach (var current in sortedMarkers)
{
// TODO: Take zoom factor into account?
if (accumulator.Count > 0 && Math.Abs(current.time - accumulator[accumulator.Count - 1].time) > TimeUtility.kTimeEpsilon)
ProcessAccumulator(accumulator, parent);
accumulator.Add(current);
}
ProcessAccumulator(accumulator, parent);
}
void ProcessAccumulator(List<IMarker> accumulator, IRowGUI parent)
{
if (accumulator.Count == 0) return;
if (accumulator.Count == 1)
{
AddItem(new TimelineMarkerGUI(accumulator[0], parent, this));
}
else
{
// Ensure that the cluster is always considered *below* the markers it contains.
var clusterZOrder = Next();
AddItem(
new TimelineMarkerClusterGUI(
accumulator.Select(m => new TimelineMarkerGUI(m, parent, this)).ToList(),
parent, this, clusterZOrder));
}
accumulator.Clear();
}
}
}

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using System;
using UnityEngine;
using UnityEngine.Timeline;
namespace UnityEditor.Timeline
{
class TrackDrawer : GUIDrawer
{
internal WindowState sequencerState { get; set; }
public static TrackDrawer CreateInstance(TrackAsset trackAsset)
{
if (trackAsset == null)
return Activator.CreateInstance<TrackDrawer>();
TrackDrawer drawer;
try
{
drawer = (TrackDrawer)Activator.CreateInstance(TimelineHelpers.GetCustomDrawer(trackAsset.GetType()));
}
catch (Exception)
{
drawer = Activator.CreateInstance<TrackDrawer>();
}
drawer.track = trackAsset;
return drawer;
}
protected TrackAsset track { get; private set; }
public virtual bool HasCustomTrackHeaderButton()
{
return false;
}
public virtual void DrawTrackHeaderButton(Rect rect, WindowState state) { }
public virtual bool DrawTrack(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
{
return false;
}
public virtual void DrawRecordingBackground(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
{
EditorGUI.DrawRect(trackRect, DirectorStyles.Instance.customSkin.colorTrackBackgroundRecording);
}
}
}

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using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.Timeline
{
struct TrackItemsDrawer
{
List<ILayer> m_Layers;
ClipsLayer m_ClipsLayer;
public List<TimelineClipGUI> clips => m_ClipsLayer.items;
public TrackItemsDrawer(IRowGUI parent)
{
m_Layers = null;
m_ClipsLayer = null;
BuildGUICache(parent);
}
void BuildGUICache(IRowGUI parent)
{
m_ClipsLayer = new ClipsLayer(Layer.Clips, parent);
m_Layers = new List<ILayer>
{
m_ClipsLayer,
new MarkersLayer(Layer.Markers, parent)
};
}
public void Draw(Rect rect, WindowState state)
{
foreach (var layer in m_Layers)
{
layer.Draw(rect, state);
}
}
}
}

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