Unity-jump-proj
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{
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"name": "Unity.Timeline.Editor",
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"rootNamespace": "",
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"references": [
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"Unity.Timeline"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "Unity",
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"expression": "2021.2.0a17",
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"define": "TIMELINE_FRAMEACCURATE"
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}
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],
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"noEngineReferences": false
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}
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