Unity-jump-proj
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# Using the Timeline window
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Use the Timeline window to create Timeline Assets and Timeline instances, record animation, schedule animation, and create cinematic content. This section shows you how to do the following tasks:
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* [Create a Timeline Asset and Timeline instance](wf_instance.md)
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* [Record basic animation with an Infinite clip](wf_rec_anim.md)
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* [Convert an Infinite clip to an Animation clip](wf_conv_infinite.md)
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* [Animate a humanoid](wf_char_anim.md)
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* [Use Animation Override tracks and Avatar Masking](wf_mask.md)
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* [Nest Timeline Instances](wf_nested.md)
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