Unity-jump-proj
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# Duplicating tracks
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Duplicating a track copies its clips, blends, and Inspector properties. If the duplicated track is bound to a GameObject, the binding is reset to **None**.
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_Track binding for a duplicated track is reset to **None**_
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There are many ways to duplicate tracks:
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* Select a track. Right-click an empty area in the Track list and select **Duplicate** from the context menu.
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* Select a track. Hold Command/Control and press D.
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* Select a track. Hold Command/Control and press C, for copy, then press V, for paste.
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* Right-click a track and either select **Duplicate** from the context menu or hold Command/Control and press D.
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