c/assets/chunks/@localSearchIndexroot.C9jmvoC1.js

2 lines
430 KiB
JavaScript
Raw Normal View History

const t='{"documentCount":380,"nextId":380,"documentIds":{"0":"/c/notes/01_c-basic/00_xdx/#第一章-计算机组成原理","1":"/c/notes/01_c-basic/00_xdx/#_1-1-计算机系统","2":"/c/notes/01_c-basic/00_xdx/#_1-2-冯·诺依曼体系结构","3":"/c/notes/01_c-basic/00_xdx/#_1-3-各种硬件处理速度和性能优化","4":"/c/notes/01_c-basic/00_xdx/#_1-4-计算机软件","5":"/c/notes/01_c-basic/00_xdx/#_1-4-1-操作系统的来源","6":"/c/notes/01_c-basic/00_xdx/#_1-4-2-用户态和内核态","7":"/c/notes/01_c-basic/00_xdx/#_1-4-3-isa、abi-和-api","8":"/c/notes/01_c-basic/00_xdx/#_1-4-4-系统调用-system-call-和函数库-library-call","9":"/c/notes/01_c-basic/00_xdx/#第二章-初识计算机语言","10":"/c/notes/01_c-basic/00_xdx/#_2-1-计算机语言是什么","11":"/c/notes/01_c-basic/00_xdx/#_2-2-为什么要学习计算机语言","12":"/c/notes/01_c-basic/00_xdx/#_2-3-计算机语言简史","13":"/c/notes/01_c-basic/00_xdx/#_2-3-1-机器语言-相当于人类的石器时代","14":"/c/notes/01_c-basic/00_xdx/#_2-3-2-汇编语言-相当于人类的青铜-铁器时代","15":"/c/notes/01_c-basic/00_xdx/#_2-3-3-高级语言-相当于人类的信息时代","16":"/c/notes/01_c-basic/00_xdx/#_2-3-4-总结","17":"/c/notes/01_c-basic/00_xdx/#第三章-初识-c-语言","18":"/c/notes/01_c-basic/00_xdx/#_3-1-c-语言的由来","19":"/c/notes/01_c-basic/00_xdx/#_3-2-为什么要学习-c-语言","20":"/c/notes/01_c-basic/00_xdx/#_3-3-计算机语言排行榜","21":"/c/notes/01_c-basic/00_xdx/#_3-4-c-语言的版本选择","22":"/c/notes/01_c-basic/00_xdx/#第四章-c-语言的学习技巧","23":"/c/notes/01_c-basic/00_xdx/#_4-1-概述","24":"/c/notes/01_c-basic/00_xdx/#_4-2-项目构建工具和包管理器","25":"/c/notes/01_c-basic/00_xdx/#_4-2-1-概述","26":"/c/notes/01_c-basic/00_xdx/#_4-2-2-项目构建工具","27":"/c/notes/01_c-basic/00_xdx/#_4-2-3-包管理器","28":"/c/notes/01_c-basic/00_xdx/#_4-2-3-注意事项","29":"/c/notes/01_c-basic/00_xdx/#第五章-附录","30":"/c/notes/01_c-basic/00_xdx/#_5-1-嵌入式领域中的-c-语言","31":"/c/notes/01_c-basic/00_xdx/#_5-1-1-概述","32":"/c/notes/01_c-basic/00_xdx/#_5-1-2-c51-8051-系列微控制器","33":"/c/notes/01_c-basic/00_xdx/#_5-1-3-stm32-stm32-系列微控制器","34":"/c/notes/01_c-basic/00_xdx/#_5-1-3-arm-架构-特别是-arm-cortex-系列","35":"/c/notes/01_c-basic/02_xdx/#第一章-变量-⭐","36":"/c/notes/01_c-basic/02_xdx/#_1-1-程序中变化的数据","37":"/c/notes/01_c-basic/02_xdx/#_1-2-变量","38":"/c/notes/01_c-basic/02_xdx/#_1-3-变量的声明和使用","39":"/c/notes/01_c-basic/02_xdx/#_1-4-从计算机底层看变量","40":"/c/notes/01_c-basic/02_xdx/#_1-4-1-内存条的内部结构","41":"/c/notes/01_c-basic/02_xdx/#_1-4-2-变量的作用","42":"/c/notes/01_c-basic/02_xdx/#_1-6-变量的重要操作","43":"/c/notes/01_c-basic/02_xdx/#_1-6-1-变量的输出","44":"/c/notes/01_c-basic/02_xdx/#_1-6-2-计算变量的大小","45":"/c/notes/01_c-basic/02_xdx/#_1-6-3-获取变量的地址","46":"/c/notes/01_c-basic/02_xdx/#_1-6-4-变量的输入","47":"/c/notes/01_c-basic/02_xdx/#_1-7-标识符","48":"/c/notes/01_c-basic/02_xdx/#_1-7-1-概述","49":"/c/notes/01_c-basic/02_xdx/#_1-7-2-标识符的命名规范","50":"/c/notes/01_c-basic/02_xdx/#_1-7-3-关键字","51":"/c/notes/01_c-basic/02_xdx/#第二章-常量-⭐","52":"/c/notes/01_c-basic/02_xdx/#_2-1-概述","53":"/c/notes/01_c-basic/02_xdx/#_2-2-常量的分类","54":"/c/notes/01_c-basic/02_xdx/#_2-3-使用-define-定义常量","55":"/c/notes/01_c-basic/02_xdx/#_2-4-const-关键字","56":"/c/notes/01_c-basic/02_xdx/#_2-5-枚举常量","57":"/c/notes/01_c-basic/02_xdx/#_2-6-defind-定义常量-vs-const-定义常量","58":"/c/notes/01_c-basic/02_xdx/#第三章-进制","59":"/c/notes/01_c-basic/02_xdx/#_3-1-概述","60":"/c/notes/01_c-basic/02_xdx/#_3-2-进制","61":"/c/notes/01_c-basic/02_xdx/#_3-2-1-常见的进制","62":"/c/notes/01_c-basic/02_xdx/#_3-2-2-c-语言中如何表示不同进制的整数","63":"/c/notes/01_c-basic/02_xdx/#_3-2-3-输出格式","64":"/c/notes/01_c-bas