4ac12ef70a
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project. The majority of these changes are from running two commands: `npm run lint:fix` `npm run style:fix` This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward. There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed. The four plugins are: https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig https://marketplace.visualstudio.com/items?itemName=dprint.dprint https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint https://marketplace.visualstudio.com/items?itemName=biomejs.biome Once installed they should just work within the workspace. Also, be sure to `npm i` to get the new dprint application. Co-authored-by: Refringe <brownelltyler@gmail.com> Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
78 lines
2.5 KiB
TypeScript
78 lines
2.5 KiB
TypeScript
import { inject, injectable } from "tsyringe";
|
|
|
|
import { BotController } from "@spt-aki/controllers/BotController";
|
|
import { IGenerateBotsRequestData } from "@spt-aki/models/eft/bot/IGenerateBotsRequestData";
|
|
import { IEmptyRequestData } from "@spt-aki/models/eft/common/IEmptyRequestData";
|
|
import { IBotBase } from "@spt-aki/models/eft/common/tables/IBotBase";
|
|
import { IGetBodyResponseData } from "@spt-aki/models/eft/httpResponse/IGetBodyResponseData";
|
|
import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
|
|
|
|
@injectable()
|
|
export class BotCallbacks
|
|
{
|
|
constructor(
|
|
@inject("BotController") protected botController: BotController,
|
|
@inject("HttpResponseUtil") protected httpResponse: HttpResponseUtil,
|
|
)
|
|
{}
|
|
|
|
/**
|
|
* Handle singleplayer/settings/bot/limit
|
|
* Is called by client to define each bot roles wave limit
|
|
* @returns string
|
|
*/
|
|
public getBotLimit(url: string, info: IEmptyRequestData, sessionID: string): string
|
|
{
|
|
const splittedUrl = url.split("/");
|
|
const type = splittedUrl[splittedUrl.length - 1];
|
|
return this.httpResponse.noBody(this.botController.getBotPresetGenerationLimit(type));
|
|
}
|
|
|
|
/**
|
|
* Handle singleplayer/settings/bot/difficulty
|
|
* @returns string
|
|
*/
|
|
public getBotDifficulty(url: string, info: IEmptyRequestData, sessionID: string): string
|
|
{
|
|
const splittedUrl = url.split("/");
|
|
const type = splittedUrl[splittedUrl.length - 2].toLowerCase();
|
|
const difficulty = splittedUrl[splittedUrl.length - 1];
|
|
if (difficulty === "core")
|
|
{
|
|
return this.httpResponse.noBody(this.botController.getBotCoreDifficulty());
|
|
}
|
|
return this.httpResponse.noBody(this.botController.getBotDifficulty(type, difficulty));
|
|
}
|
|
|
|
/**
|
|
* Handle client/game/bot/generate
|
|
* @returns IGetBodyResponseData
|
|
*/
|
|
public generateBots(
|
|
url: string,
|
|
info: IGenerateBotsRequestData,
|
|
sessionID: string,
|
|
): IGetBodyResponseData<IBotBase[]>
|
|
{
|
|
return this.httpResponse.getBody(this.botController.generate(sessionID, info));
|
|
}
|
|
|
|
/**
|
|
* Handle singleplayer/settings/bot/maxCap
|
|
* @returns string
|
|
*/
|
|
public getBotCap(): string
|
|
{
|
|
return this.httpResponse.noBody(this.botController.getBotCap());
|
|
}
|
|
|
|
/**
|
|
* Handle singleplayer/settings/bot/getBotBehaviours
|
|
* @returns string
|
|
*/
|
|
public getBotBehaviours(): string
|
|
{
|
|
return this.httpResponse.noBody(this.botController.getAiBotBrainTypes());
|
|
}
|
|
}
|