Server/project/src/models/spt/config/IInRaidConfig.ts

34 lines
860 B
TypeScript

import { IBaseConfig } from "./IBaseConfig";
export interface IInRaidConfig extends IBaseConfig
{
kind: "aki-inraid"
MIAOnRaidEnd: boolean
/** Overrides to apply to the pre-raid settings screen */
raidMenuSettings: RaidMenuSettings
/** What effects should be saved post-raid */
save: Save
/** Names of car extracts */
carExtracts: string[]
/** Fene rep gain from a single car extract */
carExtractBaseStandingGain: number
/** Fence rep gain when successfully extracting as pscav */
scavExtractGain: number
}
export interface RaidMenuSettings
{
aiAmount: string
aiDifficulty: string
bossEnabled: boolean
scavWars: boolean
taggedAndCursed: boolean
enablePve: boolean
}
export interface Save
{
/** Should loot gained from raid be saved */
loot: boolean
durability: boolean
}