Server/project/src/services/CustomLocationWaveService.ts
Dev f8bd65ed90 Replaced various array.find() with array.some()
Rewrote `tagItem()` to use `.find()`
2024-06-13 13:41:29 +01:00

119 lines
4.0 KiB
TypeScript

import { inject, injectable } from "tsyringe";
import { BossLocationSpawn, Wave } from "@spt/models/eft/common/ILocationBase";
import { ConfigTypes } from "@spt/models/enums/ConfigTypes";
import { ILocationConfig } from "@spt/models/spt/config/ILocationConfig";
import { ILogger } from "@spt/models/spt/utils/ILogger";
import { ConfigServer } from "@spt/servers/ConfigServer";
import { DatabaseService } from "@spt/services/DatabaseService";
import { RandomUtil } from "@spt/utils/RandomUtil";
@injectable()
export class CustomLocationWaveService
{
protected locationConfig: ILocationConfig;
constructor(
@inject("PrimaryLogger") protected logger: ILogger,
@inject("RandomUtil") protected randomUtil: RandomUtil,
@inject("DatabaseService") protected databaseService: DatabaseService,
@inject("ConfigServer") protected configServer: ConfigServer,
)
{
this.locationConfig = this.configServer.getConfig(ConfigTypes.LOCATION);
}
/**
* Add a boss wave to a map
* @param locationId e.g. factory4_day, bigmap
* @param waveToAdd Boss wave to add to map
*/
public addBossWaveToMap(locationId: string, waveToAdd: BossLocationSpawn): void
{
this.locationConfig.customWaves.boss[locationId].push(waveToAdd);
}
/**
* Add a normal bot wave to a map
* @param locationId e.g. factory4_day, bigmap
* @param waveToAdd Wave to add to map
*/
public addNormalWaveToMap(locationId: string, waveToAdd: Wave): void
{
this.locationConfig.customWaves.normal[locationId].push(waveToAdd);
}
/**
* Clear all custom boss waves from a map
* @param locationId e.g. factory4_day, bigmap
*/
public clearBossWavesForMap(locationId: string): void
{
this.locationConfig.customWaves.boss[locationId] = [];
}
/**
* Clear all custom normal waves from a map
* @param locationId e.g. factory4_day, bigmap
*/
public clearNormalWavesForMap(locationId: string): void
{
this.locationConfig.customWaves.normal[locationId] = [];
}
/**
* Add custom boss and normal waves to maps found in config/location.json to db
*/
public applyWaveChangesToAllMaps(): void
{
const bossWavesToApply = this.locationConfig.customWaves.boss;
const normalWavesToApply = this.locationConfig.customWaves.normal;
for (const mapKey in bossWavesToApply)
{
const locationBase = this.databaseService.getLocation(mapKey).base;
if (!locationBase)
{
this.logger.warning(`Unable to add custom boss wave to location: ${mapKey}, location not found`);
continue;
}
for (const bossWave of bossWavesToApply[mapKey])
{
if (locationBase.BossLocationSpawn.some((x) => x.sptId === bossWave.sptId))
{
// Already exists, skip
continue;
}
locationBase.BossLocationSpawn.push(bossWave);
this.logger.debug(
`Added custom boss wave to ${mapKey} of type ${bossWave.BossName}, time: ${bossWave.Time}, chance: ${bossWave.BossChance}, zone: ${bossWave.BossZone}`,
);
}
}
for (const mapKey in normalWavesToApply)
{
const locationBase = this.databaseService.getLocation(mapKey).base;
if (!locationBase)
{
this.logger.warning(`Unable to add custom wave to location: ${mapKey}, location not found`);
continue;
}
for (const normalWave of normalWavesToApply[mapKey])
{
if (locationBase.waves.some((x) => x.sptId === normalWave.sptId))
{
// Already exists, skip
continue;
}
normalWave.number = locationBase.waves.length;
locationBase.waves.push(normalWave);
}
}
}
}