Server/project/src/controllers/RepairController.ts
Refringe 4ac12ef70a Formatting/Linting Changes (!168)
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.

The majority of these changes are from running two commands:

`npm run lint:fix`
`npm run style:fix`

This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.

There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.

The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome

Once installed they should just work within the workspace.

Also, be sure to `npm i` to get the new dprint application.

Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00

111 lines
4.0 KiB
TypeScript

import { inject, injectable } from "tsyringe";
import { QuestHelper } from "@spt-aki/helpers/QuestHelper";
import { RepairHelper } from "@spt-aki/helpers/RepairHelper";
import { TraderHelper } from "@spt-aki/helpers/TraderHelper";
import { IPmcData } from "@spt-aki/models/eft/common/IPmcData";
import { IItemEventRouterResponse } from "@spt-aki/models/eft/itemEvent/IItemEventRouterResponse";
import { IRepairActionDataRequest } from "@spt-aki/models/eft/repair/IRepairActionDataRequest";
import { ITraderRepairActionDataRequest } from "@spt-aki/models/eft/repair/ITraderRepairActionDataRequest";
import { IRepairConfig } from "@spt-aki/models/spt/config/IRepairConfig";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { EventOutputHolder } from "@spt-aki/routers/EventOutputHolder";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
import { PaymentService } from "@spt-aki/services/PaymentService";
import { RepairService } from "@spt-aki/services/RepairService";
@injectable()
export class RepairController
{
protected repairConfig: IRepairConfig;
constructor(
@inject("WinstonLogger") protected logger: ILogger,
@inject("EventOutputHolder") protected eventOutputHolder: EventOutputHolder,
@inject("DatabaseServer") protected databaseServer: DatabaseServer,
@inject("QuestHelper") protected questHelper: QuestHelper,
@inject("TraderHelper") protected traderHelper: TraderHelper,
@inject("PaymentService") protected paymentService: PaymentService,
@inject("RepairHelper") protected repairHelper: RepairHelper,
@inject("RepairService") protected repairService: RepairService,
)
{}
/**
* Handle TraderRepair event
* Repair with trader
* @param sessionID session id
* @param body endpoint request data
* @param pmcData player profile
* @returns item event router action
*/
public traderRepair(
sessionID: string,
body: ITraderRepairActionDataRequest,
pmcData: IPmcData,
): IItemEventRouterResponse
{
const output = this.eventOutputHolder.getOutput(sessionID);
// find the item to repair
for (const repairItem of body.repairItems)
{
const repairDetails = this.repairService.repairItemByTrader(sessionID, pmcData, repairItem, body.tid);
this.repairService.payForRepair(
sessionID,
pmcData,
repairItem._id,
repairDetails.repairCost,
body.tid,
output,
);
if (output.warnings.length > 0)
{
return output;
}
// Add repaired item to output object
output.profileChanges[sessionID].items.change.push(repairDetails.repairedItem);
// Add skill points for repairing weapons
this.repairService.addRepairSkillPoints(sessionID, repairDetails, pmcData);
}
return output;
}
/**
* Handle Repair event
* Repair with repair kit
* @param sessionID session id
* @param body endpoint request data
* @param pmcData player profile
* @returns item event router action
*/
public repairWithKit(sessionID: string, body: IRepairActionDataRequest, pmcData: IPmcData): IItemEventRouterResponse
{
const output = this.eventOutputHolder.getOutput(sessionID);
// repair item
const repairDetails = this.repairService.repairItemByKit(
sessionID,
pmcData,
body.repairKitsInfo,
body.target,
output,
);
this.repairService.addBuffToItem(repairDetails, pmcData);
// add repaired item to send to client
output.profileChanges[sessionID].items.change.push(repairDetails.repairedItem);
// Add skill points for repairing items
this.repairService.addRepairSkillPoints(sessionID, repairDetails, pmcData);
return output;
}
}