4ac12ef70a
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project. The majority of these changes are from running two commands: `npm run lint:fix` `npm run style:fix` This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward. There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed. The four plugins are: https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig https://marketplace.visualstudio.com/items?itemName=dprint.dprint https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint https://marketplace.visualstudio.com/items?itemName=biomejs.biome Once installed they should just work within the workspace. Also, be sure to `npm i` to get the new dprint application. Co-authored-by: Refringe <brownelltyler@gmail.com> Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
26 lines
742 B
TypeScript
26 lines
742 B
TypeScript
import { inject, injectable } from "tsyringe";
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import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
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import { RandomUtil } from "@spt-aki/utils/RandomUtil";
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@injectable()
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export class ProbabilityHelper
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{
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constructor(
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@inject("WinstonLogger") protected logger: ILogger,
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@inject("RandomUtil") protected randomUtil: RandomUtil,
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)
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{}
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/**
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* Chance to roll a number out of 100
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* @param chance Percentage chance roll should success
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* @param scale scale of chance to allow support of numbers > 1-100
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* @returns true if success
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*/
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public rollChance(chance: number, scale = 1): boolean
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{
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return (this.randomUtil.getInt(1, 100 * scale) / (1 * scale)) <= chance;
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}
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}
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