4ac12ef70a
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project. The majority of these changes are from running two commands: `npm run lint:fix` `npm run style:fix` This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward. There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed. The four plugins are: https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig https://marketplace.visualstudio.com/items?itemName=dprint.dprint https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint https://marketplace.visualstudio.com/items?itemName=biomejs.biome Once installed they should just work within the workspace. Also, be sure to `npm i` to get the new dprint application. Co-authored-by: Refringe <brownelltyler@gmail.com> Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
62 lines
1.8 KiB
TypeScript
62 lines
1.8 KiB
TypeScript
import { injectable } from "tsyringe";
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import { AvailableForConditions } from "@spt-aki/models/eft/common/tables/IQuest";
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@injectable()
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export class QuestConditionHelper
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{
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public getQuestConditions(
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q: AvailableForConditions[],
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furtherFilter: (a: AvailableForConditions) => AvailableForConditions[] = null,
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): AvailableForConditions[]
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{
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return this.filterConditions(q, "Quest", furtherFilter);
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}
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public getLevelConditions(
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q: AvailableForConditions[],
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furtherFilter: (a: AvailableForConditions) => AvailableForConditions[] = null,
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): AvailableForConditions[]
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{
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return this.filterConditions(q, "Level", furtherFilter);
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}
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public getLoyaltyConditions(
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q: AvailableForConditions[],
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furtherFilter: (a: AvailableForConditions) => AvailableForConditions[] = null,
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): AvailableForConditions[]
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{
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return this.filterConditions(q, "TraderLoyalty", furtherFilter);
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}
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public getStandingConditions(
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q: AvailableForConditions[],
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furtherFilter: (a: AvailableForConditions) => AvailableForConditions[] = null,
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): AvailableForConditions[]
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{
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return this.filterConditions(q, "TraderStanding", furtherFilter);
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}
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protected filterConditions(
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q: AvailableForConditions[],
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questType: string,
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furtherFilter: (a: AvailableForConditions) => AvailableForConditions[] = null,
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): AvailableForConditions[]
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{
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const filteredQuests = q.filter((c) =>
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{
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if (c._parent === questType)
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{
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if (furtherFilter)
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{
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return furtherFilter(c);
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}
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return true;
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}
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return false;
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});
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return filteredQuests;
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}
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}
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