Server/project
Dev a82a41f3df Tiered flea:
Added system to limit single items by tpl to player level

Added:
Oakley Mechanism - level 32
Tri-zip - level 30
Beta 2 - level 30
Gruppa 99 T30 - level 30
Eberlestock F5  - level 30

Poyas-A - level 26
Velocity Systems MPPV - level 25

labs keycard - level 30
Sledgehammer - level 25
ledx - level 25
Graphics card - level 35
2024-09-29 17:29:08 +01:00
..
assets Tiered flea: 2024-09-29 17:29:08 +01:00
src Tiered flea: 2024-09-29 17:29:08 +01:00
tests Updated interfaces to follow correct naming convention 2024-09-24 12:47:29 +01:00
.editorconfig Fixes Markdown Formatting 2024-05-07 13:37:01 -04:00
.nvmrc Updates NPM Packages - Node v20.11.1 LTS (!260) 2024-03-14 09:08:40 +00:00
.swcrc Apply Biome Formatting 2024-07-23 11:12:53 -04:00
biome.jsonc Fixed various Biome issues 2024-07-23 17:30:20 +01:00
gulpfile.mjs 3.10.0-DEV WIP: Fixes #771 - Quest items not appearing on the case of dying after collecting them. Fixes an issue with gulp v5 corrupting pngs. (!403) 2024-08-27 22:15:08 +00:00
package.json Remove dependency on vitest, seems to be referenced by other dependencies (!410) 2024-09-20 13:33:48 +00:00
pkgconfig.json Apply Biome Formatting 2024-07-23 11:12:53 -04:00
Server.code-workspace Adds Biome - Removes ESLint & Prettier (!383) 2024-07-22 21:15:57 +00:00
tsconfig.base.json Added 2 additional flags to compiler options 2024-08-03 22:24:32 +01:00
tsconfig.json Apply Biome Formatting 2024-07-23 11:12:53 -04:00
tsconfig.typedef.json Apply Biome Formatting 2024-07-23 11:12:53 -04:00
typedoc.json Formatting/Linting Changes (!168) 2023-11-16 21:42:06 +00:00
vitest.config.ts Rebranding to SPT (!345) 2024-05-21 17:59:04 +00:00