9c2725e2fe
Controlled per location Most maps are capped at 40/50% min Added multiple config proeprties to configure how system works Added ability to remove all AppContext values by key During `getRaidTime()` loot % modifier values are stored in app context, Then, during `generate()` those values are retreived and applied if found After loot generation values are reset to their original value |
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.. | ||
airdrop.json | ||
bot.json | ||
core.json | ||
gifts.json | ||
health.json | ||
hideout.json | ||
http.json | ||
inraid.json | ||
insurance.json | ||
inventory.json | ||
item.json | ||
locale.json | ||
location.json | ||
loot.json | ||
lostondeath.json | ||
match.json | ||
playerscav.json | ||
pmc.json | ||
pmcchatresponse.json | ||
quest.json | ||
ragfair.json | ||
repair.json | ||
scavcase.json | ||
seasonalevents.json | ||
trader.json | ||
weather.json |