c1a4c544bc
Replaced calls (where possible) to JSON.parse/stringify with use of `jsonUtil` functions `VFS.ts` was tricky, it can't be updated as it'd create a circular dependency Also add json5 to package.json for modders to have access to Co-authored-by: Dev <dev@dev.sp-tarkov.com> Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/112
195 lines
6.3 KiB
JavaScript
195 lines
6.3 KiB
JavaScript
/* eslint-disable @typescript-eslint/naming-convention */
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import crypto from "crypto";
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import { deleteSync } from "del";
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import fs from "fs-extra";
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import gulp from "gulp";
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import { exec } from "gulp-execa";
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import rename from "gulp-rename";
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import path from "path";
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import pkg from "pkg";
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import pkgfetch from "pkg-fetch";
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import rcedit from "rcedit";
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import manifest from "./package.json" assert { type: "json" };
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const nodeVersion = "node16";
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const stdio = "inherit";
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const buildDir = "build/";
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const dataDir = path.join(buildDir, "Aki_Data", "Server");
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const serverExeName = "Aki.Server.exe";
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const serverExe = path.join(buildDir, serverExeName);
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const pkgConfig = "pkgconfig.json";
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const entries = {
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release: path.join("obj", "ide", "ReleaseEntry.js"),
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debug: path.join("obj", "ide", "DebugEntry.js"),
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bleeding: path.join("obj", "ide", "BleedingEdgeEntry.js")
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};
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const licenseFile = "../LICENSE.md";
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const rceditOptions = {
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icon: manifest.icon,
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"product-version": manifest.version,
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"file-version": manifest.version,
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"version-string": {
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ProductName: manifest.name,
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CompanyName: manifest.author,
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LegalCopyright: licenseFile,
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OriginalFilename: serverExeName,
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InternalFilename: "Aki.Server",
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FileDescription: manifest.description
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}
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};
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// Compilation
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const compileTest = async () => exec("swc src -d obj", {
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stdio
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});
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// Packaging
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const fetchAndPatchPackageImage = async () =>
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{
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try
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{
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const output = "./.pkg-cache/v3.4";
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const fetchedPkg = await pkgfetch.need({ arch: process.arch, nodeRange: nodeVersion, platform: process.platform, output });
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console.log(`fetched node binary at ${fetchedPkg}`);
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const builtPkg = fetchedPkg.replace("node", "built");
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await fs.copyFile(fetchedPkg, builtPkg);
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if (process.platform === "win32" || process.platform === "win64")
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{
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await exec(`dir ${output}`, {
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stdio
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});
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}
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else
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{
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await exec(`ls ${output}`, {
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stdio
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});
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}
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await rcedit(builtPkg, rceditOptions);
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}
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catch (e)
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{
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console.error(e);
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}
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};
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const packagingRelease = async () => pkg.exec([entries.release, "--compression", "GZip", "--target", `${nodeVersion}-${process.platform}`, "--output", serverExe, "--config", pkgConfig]);
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const packagingDebug = async () => pkg.exec([entries.debug, "--compression", "GZip", "--target", `${nodeVersion}-${process.platform}`, "--output", serverExe, "--config", pkgConfig]);
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const packagingBleeding = async () => pkg.exec([entries.bleeding, "--compression", "GZip", "--target", `${nodeVersion}-${process.platform}`, "--output", serverExe, "--config", pkgConfig]);
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// Assets
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const addAssets = async (cb) =>
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{
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await gulp.src(["assets/**/*.json", "assets/**/*.json5", "assets/**/*.png", "assets/**/*.ico"]).pipe(gulp.dest(dataDir));
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await gulp.src([licenseFile]).pipe(rename("LICENSE-Server.txt")).pipe(gulp.dest(buildDir));
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// Write dynamic hashed of asset files for the build
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const hashFileDir = `${dataDir}\\checks.dat`;
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await fs.createFile(hashFileDir);
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await fs.writeFile(hashFileDir, Buffer.from(JSON.stringify(await loadRecursiveAsync("assets/")), "utf-8").toString("base64"));
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cb();
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};
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// Cleanup
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const clean = (cb) =>
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{
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deleteSync(buildDir, { force: true });
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cb();
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};
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const removeCompiled = async () => fs.rmSync("./obj", { recursive: true, force: true });
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// Versioning
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const writeCommitHashToCoreJSON = async (cb) =>
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{
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const coreJSONPath = path.resolve(dataDir, "configs", "core.json");
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const watcher = gulp.watch([coreJSONPath]);
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watcher.on("add", async () =>
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{
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if (fs.existsSync(coreJSONPath))
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{
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// Read the core.json and execute git command
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const coreJSON = fs.readFileSync(coreJSONPath).toString();
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const parsed = JSON.parse(coreJSON);
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const gitResult = await exec("git rev-parse HEAD", { stdout: "pipe" });
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parsed.commit = gitResult.stdout || "";
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// Write the commit hash to core.json
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fs.writeFileSync(coreJSONPath, JSON.stringify(parsed, null, 4));
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}
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watcher.close();
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});
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cb();
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};
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// Hash helper function
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const generateHashForData = (data) =>
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{
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const hashSum = crypto.createHash("sha1");
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hashSum.update(data);
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return hashSum.digest("hex");
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};
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// Loader to recursively find all json files in a folder
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const loadRecursiveAsync = async (filepath) =>
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{
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const result = {};
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// get all filepaths
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const files = fs.readdirSync(filepath).filter((item) =>
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{
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return fs.statSync(path.join(filepath, item)).isFile();
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});
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const directories = fs.readdirSync(filepath).filter((item) =>
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{
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return fs.statSync(path.join(filepath, item)).isDirectory();
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});
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// add file content to result
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for (const file of files)
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{
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if (file.split(".").pop() === "json")
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{
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const filename = file.split(".").slice(0, -1).join(".");
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const filePathAndName = `${filepath}${file}`;
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result[filename] = generateHashForData(fs.readFileSync(filePathAndName));
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}
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}
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// deep tree search
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for (const dir of directories)
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{
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result[dir] = loadRecursiveAsync(`${filepath}${dir}/`);
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}
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// set all loadRecursive to be executed asynchronously
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const resEntries = Object.entries(result);
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const resResolved = await Promise.all(resEntries.map(ent => ent[1]));
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for (let resIdx = 0; resIdx < resResolved.length; resIdx++)
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{
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resEntries[resIdx][1] = resResolved[resIdx];
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}
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// return the result of all async fetch
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return Object.fromEntries(resEntries);
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};
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// Testing
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gulp.task("test:debug", async () => exec("ts-node-dev -r tsconfig-paths/register src/ide/TestEntry.ts", { stdio }));
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// Generation
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const generate = (packaging) =>
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{
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const tasks = [clean, compileTest, fetchAndPatchPackageImage, packaging, addAssets, writeCommitHashToCoreJSON, removeCompiled];
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return gulp.series(tasks);
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};
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gulp.task("gen:debug", generate(packagingDebug));
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gulp.task("gen:release", generate(packagingRelease));
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gulp.task("gen:bleeding", generate(packagingBleeding));
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// Run server
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const runSrv = async (cb) =>
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{
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await exec("Aki.Server.exe", { stdio, cwd: buildDir });
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cb();
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};
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gulp.task("run:server", runSrv); |