Server/project/assets/database/settings.json
2024-05-23 18:10:24 +01:00

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1.7 KiB
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{
"config": {
"MemoryManagementSettings": {
"HeapPreAllocationEnabled": false,
"HeapPreAllocationMB": 200,
"OverrideRamCleanerSettings": false,
"RamCleanerEnabled": false,
"GigabytesRequiredToDisableGCDuringRaid": 25,
"AggressiveGC": true
},
"ReleaseProfiler": {
"Enabled": true,
"RecordTriggerValue": 2000,
"MaxRecords": 100
},
"FramerateLimit": {
"MinFramerateLimit": 30,
"MaxFramerateLobbyLimit": 60,
"MaxFramerateGameLimit": 144
},
"ClientSendRateLimit": 120,
"TurnOffLogging": false,
"NVidiaHighlights": false,
"WebDiagnosticsEnabled": false,
"KeepAliveInterval": 140,
"GroupStatusInterval": 60,
"GroupStatusButtonInterval": 7,
"PingServersInterval": 5,
"PingServerResultSendInterval": -1,
"WeaponOverlapDistanceCulling": 50,
"FirstCycleDelaySeconds": 20,
"SecondCycleDelaySeconds": 40,
"NextCycleDelaySeconds": 60,
"AdditionalRandomDelaySeconds": 13,
"Mark502and504AsNonImportant": true,
"DefaultRetriesCount": 1,
"CriticalRetriesCount": 1,
"AFKTimeoutSeconds": 604800,
"RequestsMadeThroughLobby": ["/client/mail/msg/send"],
"LobbyKeepAliveInterval": 1,
"RequestConfirmationTimeouts": [0.2, 0.4, 0.8, 1.6, 3.2, 6.4, 18.8],
"ShouldEstablishLobbyConnection": false,
"NetworkStateView": {
"LossThreshold": 10,
"RttThreshold": 100
},
"WsReconnectionDelays": [500, 3000, 5000]
}
}