Server/project/src/callbacks/BotCallbacks.ts

93 lines
3.1 KiB
TypeScript

import { inject, injectable } from "tsyringe";
import { BotController } from "@spt/controllers/BotController";
import { IGenerateBotsRequestData } from "@spt/models/eft/bot/IGenerateBotsRequestData";
import { IEmptyRequestData } from "@spt/models/eft/common/IEmptyRequestData";
import { IBotBase } from "@spt/models/eft/common/tables/IBotBase";
import { Difficulties } from "@spt/models/eft/common/tables/IBotType";
import { IGetBodyResponseData } from "@spt/models/eft/httpResponse/IGetBodyResponseData";
import { HttpResponseUtil } from "@spt/utils/HttpResponseUtil";
@injectable()
export class BotCallbacks
{
constructor(
@inject("BotController") protected botController: BotController,
@inject("HttpResponseUtil") protected httpResponse: HttpResponseUtil,
)
{}
/**
* Handle singleplayer/settings/bot/limit
* Is called by client to define each bot roles wave limit
* @returns string
*/
public getBotLimit(url: string, info: IEmptyRequestData, sessionID: string): string
{
const splittedUrl = url.split("/");
const type = splittedUrl[splittedUrl.length - 1];
return this.httpResponse.noBody(this.botController.getBotPresetGenerationLimit(type));
}
/**
* Handle singleplayer/settings/bot/difficulty
* @returns string
*/
public getBotDifficulty(url: string, info: IEmptyRequestData, sessionID: string): string
{
const splittedUrl = url.split("/");
const type = splittedUrl[splittedUrl.length - 2].toLowerCase();
const difficulty = splittedUrl[splittedUrl.length - 1];
if (difficulty === "core")
{
return this.httpResponse.noBody(this.botController.getBotCoreDifficulty());
}
return this.httpResponse.noBody(this.botController.getBotDifficulty(type, difficulty));
}
/**
* Handle singleplayer/settings/bot/difficulties
* @returns dictionary of every bot and its diffiulty settings
*/
public getAllBotDifficulties(
url: string,
info: IEmptyRequestData,
sessionID: string,
): Record<string, Difficulties>
{
return this.httpResponse.noBody(this.botController.getAllBotDifficulties());
}
/**
* Handle client/game/bot/generate
* @returns IGetBodyResponseData
*/
public async generateBots(
url: string,
info: IGenerateBotsRequestData,
sessionID: string,
): Promise<IGetBodyResponseData<IBotBase[]>>
{
return this.httpResponse.getBody(await this.botController.generate(sessionID, info));
}
/**
* Handle singleplayer/settings/bot/maxCap
* @returns string
*/
public getBotCap(url: string, info: any, sessionID: string): string
{
const splitUrl = url.split("/");
const location = splitUrl[splitUrl.length - 1];
return this.httpResponse.noBody(this.botController.getBotCap(location));
}
/**
* Handle singleplayer/settings/bot/getBotBehaviours
* @returns string
*/
public getBotBehaviours(): string
{
return this.httpResponse.noBody(this.botController.getAiBotBrainTypes());
}
}