Server/project/src/models/eft/game/IGetRaidTimeResponse.ts
Dev 7a798d2b60 Reworked singleplayer/settings/getRaidTime endpoint
Handles adjustments to train extract appearance times
Handles time needed to be alive in a raid to get a Success raid status
Added extra reduction percent weight: 30%
2023-11-27 15:02:35 +00:00

15 lines
291 B
TypeScript

export interface IGetRaidTimeResponse
{
RaidTimeMinutes: number
NewSurviveTimeSeconds: number
OriginalSurvivalTimeSeconds: number
ExitChanges: ExtractChange[]
}
export interface ExtractChange
{
Name: string
MinTime?: number
MaxTime?: number
Chance?: number
}